I do. Dat 30x damage.DodgeAnon said:Who else duel wields daggers?
While every Stealthy character should absolutely have Detect Life... it'll occasionally show enemies in blue - I've had it trick me a few times. Going through a dungeon for example and there's a bunch of mages in a room all blue, put my weapon away and snuck up to one - as soon as I stood up and tried to press the talk key nothing happened, mages just all turned around and started attacking.Aselith said:Get Detect Life. It shows hostiles as red.
Detect life.Deadly Cyclone said:Isn't there a spell somewhere that you cast and the enemies show in red? I saw it in the demo, what tree is that in? Or can you get a book with it?
Treemonkeys said:That would be me, 30x sneak damage is nice.
Izayoi said:So, siding with the Stormcloaks is the best way to get at the Thalmor, right?
I do. Dat 30x damage.
Plasmid said:http://www.reddit.com/r/skyrim/comments/medbn/good_list_of_way_to_train_all_your_skills/
Is the college of winterhold the mage's guild?
Zeliard said:Noticed earlier that if you give your companion a torch, they'll bust it out at night and in otherwise dark areas. Cute touch.
When I was going around with Marcurio I gave him a Necromancer staff and he would habitually resurrect enemies in combat with it, on top of using his usual Destruction magic, which was pretty awesome. Though now I have a bonafide Conjurer by my side.
Bugs in a Bethesda game? Nah.Houston3000 said:While every Stealthy character should absolutely have Detect Life... it'll occasionally show enemies in blue - I've had it trick me a few times. Going through a dungeon for example and there's a bunch of mages in a room all blue, put my weapon away and snuck up to one - as soon as I stood up and tried to press the talk key nothing happened, mages just all turned around and started attacking.
On the same token, bunch of prisoners in a dungeon were all showing up as red for me, I opened the cages and let them run free - they never attacked.
Hugs said:Curse you Flame Breath! I keep loosing my companions
BoobPhysics101 said:Where do you get Marcurio at?
mxgt said:Fireball is just as bad if not worse, has large splash damage so always hits Lydia so I just don't use it.
I think so? Unless you have 15x damage and where the gloves giving you 30.BoobPhysics101 said:So would it be 60x if I use the Dark Brotherhood gloves that give 2x to backstab? Or just 30x with one?
Also, I have begun referring to Skyrim as 'Skyrimjob', cause this game is the cat's ass, man. So awesome.
No, magicka damage is dealt to the enemy's magicka, not health. At least, that's what I think.Bisnic said:So i've got two 2h swords. One with 35 damage, and the other with 28 but it also says "deals 30 magicka damage".
I'm not sure if physical and magicka damage works the same, but is that 2nd sword really doing 28+30 total damage? If so, that's one huge upgrade.
Rabbitwork said:just read on the uesp wiki that destruction doesn't scale with higher levels? what?
this almost makes me want to re-roll.
BadTaste105 said:
Seem's to go in a circular motion.BadTaste105 said:
Rabbitwork said:just read on the uesp wiki that destruction doesn't scale with higher levels? what?
this almost makes me want to re-roll.
mxgt said:Fireball is just as bad if not worse, has large splash damage so always hits Lydia so I just don't use it.
BadTaste105 said:
Gravijah said:can your companions equip armor? i tried with lydia but it didn't work. maybe she only wears light armor or something, though.
She will wear it if its an upgrade. I gave her orc armor and she put it on instantly.Gravijah said:can your companions equip armor? i tried with lydia but it didn't work. maybe she only wears light armor or something, though.
a valid point. i'm good again.scy said:The cost scales down, however; you can eventually just start throwing free spells.
cartoon_soldier said:Start liking crafting
balddemon said:what'sused for? anything? i just found it inrjorn's drumhalldir's cairn
m0ngo said:Sometimes the game can look so ugly and others simply breathtaking.
i take it once she dies, you can't get her back?AndresON777 said:yeah I friendly fired at Lydia against the A'kir (sp?) scimitar dudes and she died.
SnakeswithLasers said:Playing on consoles--can anyone help with this issue:
I'm a bow user and I need distance and surprise in order to be effective. However, when I'm wandering around in the world I don't have any way to tell if people I see in the distance are hostile or neutral. My choices are to either approach them to chat, only to find out they are hostile and completely lose my stealth and distance advantage, or to just start shooting from a distance--and discover that they weren't bad after all.
How do others deal with this--am I missing some random "identify target" feature? I dislike saving before every random encounter "just in case."
Do quests for the steward and then you will do a personal quest for him and gain the option.Dice said:The Jarl of Markarth is a dick! After II'm still just a stranger and haven't helped anyone so I'm not worthy of a house?! Fuck you, buddy!restart the dwemer place and clear out the robots and giant spider, cleanse the city of Foresworn, bring the sybil of Dibella, help out the blacksmith, help out the item shop, help get Molag Bal out of one of the houses, marry one of the citizens, and various deliveries...
krameriffic said:The mechanics of this one are the problem. It's laughably easy to do it and its all based around equipping enchanted armor and using potions to improve your ability to improve your armor. It got me wondering, is there an enchantment for improving your enchantment skill? If so, what is to stop a player from enchanting a set of armor to improve enchantment, then using their new, higher enchantment skill to make a new set of better enchantment armor and repeating ad nauseum?
scy said:I've done about 5 hours of nothing but throwing Lydia at various things to see if they kill her. Area of Effect attacks, spells, etc. will not kill her. This is Giant swings, Dragon swipes, Dragon breaths, Mage spells (targeted, area of effect, and persistent ala Cloaks), and so-on. This applies when they're kneeling.
However, if they're hit by an attack that has a Lingering Damage effect, that ticks away even AFTER they kneel. This can outright kill them when they hit zero health. Falmer's seem to a bitch about this as they almost always have poisoned weapons in my terrible experience with them.
Beyond that, any attacking you do will outright kill them if it deals enough to them, kneeling immunity be damned.
I'm almost 100% certain that 3x Restore Health (or Damage Health, Ravage Health, and so-on) is better than 2x.
Me three!Treemonkeys said:That would be me, 30x sneak damage is nice.
The Hell!?Sutton Dagger said:I posted this in the PC thread but I thought you guys might like this