MWS Natural
Member
Elven arrows are real nice, so are orcish. But I would assume if there are daedric arrows in the game then those are, I have yet to come across them though
GLASS ARROWS FTW.
Elven arrows are real nice, so are orcish. But I would assume if there are daedric arrows in the game then those are, I have yet to come across them though
Yes, it should work fine, although there is an overall limit to armor's effectiveness. You can only block up to 80% of melee damage through armor. At some point you are likely to reach that limit through just workbenched heavy armor, at which point casting it would be a waste.
Are you sidequesting like crazy or what? I'm on hold with the main quest at the same point as you, but I've done half of the mages guild questline, and am almost done with the Companions questline. Also done a few random quests here and there. I'm level 12!
Re: Dragons. I've actually seen like 3 of them in the wild, circling around me. I get into position and prepare for the battle. Then I look up and see him just flying off into the distance. So, I've never actually fought in a random dragon encounter, but have seen them.
Unless that one when you enteris considered random, but it seemed like that was scripted.Winterhold
I'm gonna go up the Alteration tree with the rest of my playthrough, probably. There's a perk that ends up tripling Mage Armor, so with Ebony Flesh that gives an armor rating of 300. Not too shabby.
Does Mage Armor like Stoneflesh and Ironflesh help against magical attacks?
After looking at some of the perks for blocking, I may want to get the shield back into rotation.
Does Mage Armor like Stoneflesh and Ironflesh help against magical attacks?
No, they grant the same kind of rating that physical armor does, which only affects physical damage.
@Zeilard - my mage has been using those perks the entire game, and I quite like them. The only disappointment is that items likecan't be used or it will disable the benefit due to counting as armor.Morokei
So the basic gist is that aside from non-armor being less weight, there is really no benefit to using just robes and clothes as a mage?! I've been under the assumption all along that NOT wearing armor would be better for my mage. But considering I have to cast IronFlesh every 60 seconds and it doesn't protect me as well as light-armor... it's a real hassle. I could just enchant some light-armor and never have to bother casting any Mage Armor spells.Yes, but only if you're not wearing any armour - so this won't work if you're using a dragon-priest mask (they count as light armour)
So the basic gist is that aside from non-armor being less weight, there is really no benefit to using just robes and clothes as a mage?! I've been under the assumption all along that NOT wearing armor would be better for my mage. But considering I have to cast IronFlesh every 60 seconds and it doesn't protect me as well as light-armor... it's a real hassle. I could just enchant some light-armor and never have to bother casting any Mage Armor spells.
Is this right? Is there any advantage to using only Mage Armor aside from a little bit of weight savings?
So the basic gist is that aside from non-armor being less weight, there is really no benefit to using just robes and clothes as a mage?! I've been under the assumption all along that NOT wearing armor would be better for my mage. But considering I have to cast IronFlesh every 60 seconds and it doesn't protect me as well as light-armor... it's a real hassle. I could just enchant some light-armor and never have to bother casting any Mage Armor spells.
Is this right? Is there any advantage to using only Mage Armor aside from a little bit of weight savings?
So I guess telling your dog it's time to go home doesn't mean return to the home you own, to be with lydia....
Go after the perk that triples Mage Armor effectiveness. It's a perk with three levels so you do have to use three points on it (at 30/50/70), but I imagine it's well worth it, especially once you get Ebony Flesh. Also dual casting doubles the duration time. When you combine that with the Wards, you'll have some solid defense going.
The downside is mainly not being able to use Dragon Priest masks.
Just saying, you know there's a "flesh" spell that's better than Ebony, right?
Also don't wait too long to do your honor proving mission of the companions or you'll be stuck fighting 30 dragur deathlords.
Even though you can upgrade stuff to legendary, I wish there was a top-tier Nord equipment. The coolest weapons and armor in the game for a warrior are the Nordic steel line, but they're only level 2. They have skyforge steel and Nord hero weapons, so why not armor?
Is there?
I guess he's talking about Dragonhide, but it's as inconvenient as any other master class spell. 80% melee damage reduction for 30 seconds.
I think it's the only one that's worth a damn! You can power level block and your armor skills so easily with it when attacking giants.
Power leveling is for pussies. :>
Yeah, but the wind up bluuuuuuh so little duration seriously I can't be arsed to cast that shit all the time. Not when I have the Dremora Bros out in front taking most of the hits nowadays anyway. Much rather be able to just refresh Ebonyflesh on the move.
I guess he's talking about Dragonhide, but it's as inconvenient as any other master class spell. 80% melee damage reduction for 30 seconds.
Whoa. Let me ask you though, how do you switch to that restoration spell and back to sword/shield on the fly like that?
I thought that was a once-per-day deal - so not really an alternative.
I imagine like most Master spells, it's powerful but has less of a functional application than some of the spells below it.
The PC mod maker has made the requirements kinda steep, though. I've barely managed to craft 20 Ebony arrows because of those damned Hawk Feathers!Again I wish I were part of the master race. I guess I'll continue to use steel arrows in that case.
hotkeysWhoa. Let me ask you though, how do you switch to that restoration spell and back to sword/shield on the fly like that?
That's not my personal video, but you can use hotkeys by assigning them from within the Favorites menu. On 360/PS3 you hold left/right on the directional pad for like two seconds on the item to bind it, whereas on PC w/ keyboard you just press 1-8 to assign it to that number. Much more limited on the controller with only two hotkeys.
They're armors against physical attacks, but the Alteration tree has some Magic Resistance perks. Plus there are other ways to get mag res up, like potions and one of the Guardian Stones, as well as the Wards from Restoration.
Filthy Bretons have less of a problem there.
But grinding out non-combat skills to raise the enemy level makes the game harder as they scale above you. Better yet, don't even utilize those skills you grinded if it's one of the crafting ones. Levels for no reason! Hooray!
Part of me is curious to see how ridiculously hard game is if I grind out all the non-combat skills on a character before doing anything in the game. Need a way to adjust the loot drop scaling to my combat skills, though (i.e., see Ebony equipment at 80+ Heavy Armor skill rather than Clvl 35+ or whatever it's tied to).
did you know there's a jump buttonWow, thanks. I'm on 360, but 2 is better than nothing. Yesterday I discover there is a sprint button and now this! What else am I missing out on?
Go with your gut feeling!CHEEZMO™;32909282 said:So I'm doing the quest for Hircine.
I've been given the option tospare or kill the werewolf guy.
What should I do?
Also, this place looks awesome.
Dragons are damn weak, yeah. Trolls, Witches, Wispmothers, Mammoths and Giants all feel stronger and more dangerous. Fuck, most Snow Bears would probably drop regular Dragons if they had a ranged attack.Also, why are dragons so damn easy in this game? I have faced 4-5 so far (I'm at level 13) and I don't think I've taken any damage from them at all. It can take a while to kill them, but using a bow I just hit them over and over until they die and they never actually hit me. Granted, a couple of those times they were distracted by other NPC's and/or beasts. But still...
Wow, thanks. I'm on 360, but 2 is better than nothing. Yesterday I discover there is a sprint button and now this! What else am I missing out on?
That explains why I don't understand all of these problems people are having with early game mages, I always found them to be free kills: sprint up, bash face to interrupt, cut to ribbons. It's the damn trolls that keep giving me problems. I figured that in heavy armor with a shield and Ironflesh I'd be able to outlast them, but when facing more than 1 it gets dicey. Adding a Flame Atronach to my repertoire seems to have mitigated that.
I'm far enough into Alteration to get Magic Resistance, and am debating if I should push to get Atronach. I don't see myself using too many Adept or Expert Alteration spells, but Atronach is quite good.
I also sincerely wish that Conditioning didn't require Fists of Steel and Cushioning. They are just so bad.
CHEEZMO™;32909282 said:So I'm doing the quest for Hircine.
I've been given the option tospare or kill the werewolf guy.
What should I do?
Also, this place looks awesome.
Oh man, you definitely want to.SPARE HIM
You end up with something quite nice. :>
Oh man, you definitely want to.SPARE HIM
You end up with something quite nice. :>
Basically. 80% gives you the same protection as the armor cap of 567 without perk investment, but has the big wind-up time and much shorter duration. I just don't take enough melee hits anymore to care that much, and the ones I do are still covered by Ebonyflesh, which is usually enough to prevent me from getting one-shot anymore.
I do think the Illusion master-class spells look fun if you can land them on high enough level folks with perks. I'll probably specialize in Illusion on my thief character to see how well it works. I'd do it on my mage but I don't really want to level Sneak that much and I want to be able to drop Mayhem bombs on unsuspecting folks.
Heh..same hereI killed a dragon a while ago and it didn't disintegrate or give me a soul. Is that normal?
Other downsides are that doing all that stuff requires constant buffing and eats mana where has light-armor you know... you just sorta wear it. No effort. Do you see what I mean? I'm still not seeing the Mage Armor advantage when I can just wear a bunch of quality light-armor and never have to think about it.Go after the perk that triples Mage Armor effectiveness. It's a perk with three levels so you do have to use three points on it (at 30/50/70), but I imagine it's well worth it, especially once you get Ebony Flesh. Also dual casting doubles the duration time. When you combine that with the Wards, you'll have some solid defense going.
The downside is mainly not being able to use Dragon Priest masks.
Dumb question:
If I level up, but do not apply a perk, do I keep that perk point when I level up again (and thus have two points to apply)?
Or do you have to NOT level up to save perk points?
I could have sworn I leveled up, didn't apply a point, then leveled up again and I only had one point to apply.
Also, why are dragons so damn easy in this game? I have faced 4-5 so far (I'm at level 13) and I don't think I've taken any damage from them at all. It can take a while to kill them, but using a bow I just hit them over and over until they die and they never actually hit me. Granted, a couple of those times they were distracted by other NPC's and/or beasts. But still...