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The Giant Bomb Quick Look Thread 2

Nope, pretty sure it sucks.

That's exactly what someone who couldn't get higher than a D rank would say

(In all seriousness, I didn't realise NiGHTS was so polarising. I fucking love it and only played it for the first time yesterday. Really, I wish they weren't doing a Quick Look, because it's so fucking weird that it's instantly off-putting to watch. You gotta play it.

A lot.)
 
That's exactly what someone who couldn't get higher than a D rank would say

(In all seriousness, I didn't realise NiGHTS was so polarising. I fucking love it and only played it for the first time yesterday.)

I thought I was the only person on earth who didn't like that game, then I heard Jeff go off on it and, aside from almost dying from laughter, I finally knew I wasn't alone.

I swear I have the same reaction he did when people bring that game up, I just kind of stare off into the distance and mutter "what the fuck are you talking about."
 
Games worth buying on the Sega Saturn
Panzer Dragoon
Fighters Megamix
Virtua Cop
That Japanese only D&D collection
????
 
If you're implying people only ever liked it because the Saturn was a fucking piece of shit, TADAH, I'm here to bust that theory right up.

It wasn't the only thing, but it was a fucking huge reason why it was put on a pedestal.

It basically ticked all the boxes for what people wanted out of a Saturn game

- Developed and published by Sega
- Exclusive to Saturn
- Built from the ground up for the system
- 'A little bit different'
- Classic Sega with a new piece of hardware that it promises will revolutionise gaming... BEGINNING WITH NiGHTS.

I don't even think NiGHTS is a bad game... it's okay... but to say the Saturn's situation didn't have a huge influence on the reception of NiGHTS is incredibly naive.
 
It wasn't the only thing, but it was a fucking huge reason why it was put on a pedestal.

It basically ticked all the boxes for what people wanted out of a Saturn game

- Developed and published by Sega
- Exclusive to Saturn
- Built from the ground up for the system
- 'A little bit different'
- Classic Sega with a new piece of hardware that it promises will revolutionise gaming... BEGINNING WITH NiGHTS.

I don't even think NiGHTS is a bad game... it's okay, but to say the Saturn's situation didn't have a huge influence on the reception of NiGHTS is incredibly naive.

I do agree. For the record, the only person whose opinion I trust is actually rational about NiGHTS is mine, and anyone else who played it for the first time this week (or in recent years, anyway). Indeed, the hardcore SEGA nuts definitely have an inflated opinion of that game. One of the main reasons I tried this game out is to cut through the bullshit and find out for myself what this game was.
 
This National Geographic game is horrible, but Jeff and Ryan's enthusiasm for being animals is contagious.

It's really depressing how exactly the same every single game is.
 
People who are wrong about Nights: read this and realize how wrong you are about Nights.

I can barely describe my feelings when I first booted up the game. It was a tsunami. I was awash in nostalgia while dreading the idea that the critics might be right, and just plain tired and stressed from work and life.
Sega fans are the worst! :P

Nights is a game about risk and reward: trying to score as many points as possible by learning the best routes through its stages and using every possible second of its constantly ticking timer to your advantage.
That's a nice way of saying "trial and error".

It’s a game that grades you based on your performance, as I mentioned. If you’re not into the idea of getting better at a game that you’re playing -- practicing and improving -- well, you’re not going to be into Nights. But that’s your problem, not Nights’.
You still have to fight against the controls in this game. But, like people who defend the Resident Evil controls, I guess it is "my fault".

Christian Nutt usually writes better articles than this. Most of it is devoted to nostalgia, the impressive graphics of its day (that have aged horribly), and the unique/wondrous sense of the game. Still doesn't mean it is fun to play or well designed (but what can you expect from the people who gave the world Sonic)
I'm just preparing you guys from the quicklook tomorrow!
 
I played the game and I'm reasonably confident in my opinion. You can chalk it down to "just don't get it" I guess, but that game just stinks.

I don't want to belittle anyone's view about the game, but way too many people take a glance at it and immediately write it off as shallow or boring or old. If you've given it a shot and don't like it that's fine, I don't think every game is for everyone. I still totally think you're wrong though.
 
i like how armchair game designers have changed the idea of experimentation. if it's a game you like then it's called "freedom to figure things out on your own"; if you don't, then it's called "tedious trial and error"
 
i like how armchair game designers have changed the idea of experimentation. if it's a game you like then it's called "freedom to figure things out on your own"; if you don't, then it's called "tedious trial and error"

That's not really that surprising. If the game is fun to play on a basic level it's fun to experiment and try out different things to get a hang of the mechanics. If it's boring and tedious on a low level then it's punishing and uninteresting to figure it out.
 
Games worth buying on the Sega Saturn
Panzer Dragoon
Fighters Megamix
Virtua Cop
That Japanese only D&D collection
????

So many great games on the Saturn, but let's not turn this into a list warz

I actually picked up Nights many a year after its original release along with a handful of other Saturn titles and I enjoyed it.
It's just so damned colorful and fun-loving. The problem is this HD version is based on a PS2 port and doesn't take things
far enough graphically... I'd rather just play the original.

It was a damn shame I never bought a Saturn when it was new. I remember at one point it was only $99 and came with
one of three games (or was it three games included?). I should have bought one then. Probably my biggest "gaming sin".
 
i like how armchair game designers have changed the idea of experimentation. if it's a game you like then it's called "freedom to figure things out on your own"; if you don't, then it's called "tedious trial and error"

Experimentation as a game mechanic is so far and away from trial-and-error, too. NiGHTS is not trial-and-error. Trial-and-error is a game obnoxiously forcing you to learn level layouts due to cheap obstacle placement. NiGHTS is a game that makes you learn how it plays. Whole other kettle of fish.
 
Lots of NiGHTS hate in here.

I feel like NiGHTS is all a matter of context. If it hadn't released on the Sega Saturn and instead this was the first time anybody had ever seen it, that would put the game in a similar category as Journey. Not that NiGHTS is as emotionally resonant or anything, but they're both really short, "art-y" sorts of games.

(And while I loved Journey, NiGHTS has a stronger backbone, being a game that was sort of explicitly built for score attacks and leaderboards)

But a lot of people are attaching it to an era where Sega was probably at their worst.
 
Watching the NiGHTS QL... why do the controls look very... angular? It's like, when Brad's doing a circle with the character, it just moves in what looks like 8-way direction.

I don't recall the normal game being like that.
 
I never played NiGHTS but... I was getting mad because Brad was so oblivious on how to get a time extension even if he did it like 2 or 3 times (Destroy a Nightmare and THEN go to the base)

Jeff was funny, tough.
 
Wow, Brad really sucks at Nights, but hey it's his first time. But it really isn't that complicated.

  • Collect blue spheres as fast as you can
  • Destroy sphere collector (midway through each lap) by depositing a set amount of blue spheres into it
  • If you didn't collect enough spheres to destroy the collector, you do another lap
  • Once the sphere collector is destroyed, you'll begin the next round when you pass the goal + get more time
  • Complete all four rounds and you go to the boss

There's really no reason at all to turn back into a human. If that happens, you
are not playing the game correctly. You should be able to finish each round
fast enough that you never revert to human form. Brad reverted to a human
because he wasn't depositing the spheres into the collector, and so he kept
running out of time.

There's some really great looking stages and little gimmicks throughout the game
to keep it interesting, but it is essentially a points-scoring type of game.

Yes, the bosses are a bit annoying because it isn't obvious how to hurt them.
If memory serves me correctly, you have to do a loop vortex in front of the
green dragon guy to damage him.
 
Watching the NiGHTS QL... why do the controls look very... angular? It's like, when Brad's doing a circle with the character, it just moves in what looks like 8-way direction.

I don't recall the normal game being like that.

Digital control only. I guess that sucks, but for a newbie like me I can't say it's having much of an impact on my enjoyment of the game.
 
Watching the NiGHTS QL... why do the controls look very... angular? It's like, when Brad's doing a circle with the character, it just moves in what looks like 8-way direction.

I don't recall the normal game being like that.

Welcome to the the biggest problem in the Playstation 2 version. I have not yet played the XBLA port for myself yet, as the demo still isn't up and Xbox.com is rejecting me from buying Microsoft points anyway, but the XBLA video linked in that tumblr article looked way too rigid then, too.
 
Also, that QL is as terrible as I imagined. why would you run away from NiGHTS

Oh holy god this is painful. This is my Shadow of the Colossus moment right here. Lap-based? ughhhhhhhhhhhhhhhhhhhhhhhhhhhhhh gaming is dead
 
Welcome to the the biggest problem in the Playstation 2 version. I have not yet played the XBLA port for myself yet, as the demo still isn't up and Xbox.com is rejecting me from buying Microsoft points anyway, but the XBLA video linked in that tumblr article looked way too rigid then, too.

Oh dear... the comparison videos make it quite clear this will affect the fluidity of the motion.

Also, that QL is as terrible as I imagined. why would you run away from NiGHTS

It's a testament to how unique it is that two seasoned game reviewers have no idea what the fuck they're doing. Did they even watch some YouTube clips before they started?
Definitely one of the worst Quick Looks I've seen from them because they didn't really show the game. They showed how not to play.
 
Just an observation really, I find it funny how people love Jeff and Vinny playing sports game badly because they can't give a shit about it, but then when it comes to something more critically acclaimed they hate it because they played something they gave no shits badly too. :P
 
Just an observation really, I find it funny how people love Jeff and Vinny playing sports game badly because they can't give a shit about it, but then when it comes to something more critically acclaimed they hate it because they played something they gave no shits badly too. :P

That is pretty funny...

It's a testament to how unique it is that two seasoned game reviewers have no idea what the fuck they're doing.

Unique? Ehhhh
 
Except for the part where he says he appreciates it now for more salient reasons, then enumerates those reasons?

Which are all tinted by nostalgia. The man couldn't possibly write an unbiased review due to his previous experience with the game. It would be like me writing a review of something like Skate or Die on Commodore 64. Most people agree that game is fucking garbage, but I can go back and play it and still love it due to nostalgia reasons.
 
they probably should have included a skippable tutorial video showing the basic concepts before letting people play. but this ql is still giving me an aneurysm. let someone good rush through frozen bell with style so everyone can see how amazing this game is goddammit.

this whole 'sega's classics don't hold up' mentality in the american gaming press annoys me way more than i should let it.
 
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