.... ok.. well the key word is slightly.. as in not that different.. as in who the fuck cares :/cyberheater said:No. Framerates are roughly equal on both platforms. It's post like yours that legitimize this thread...
Holy ****. Someone is going have enough crow to cure world hungry today:lolfortified_concept said:haha I understand
I refuse to believe it. It is a proven fact that andrewfee is never right. This is breaking the rules
plagiarize said:best quote Quaz for the full effect.
throws another barrel of gasoline onto the fire
fortified_concept said:haha I understand
I refuse to believe it. It is a proven fact that andrewfee is never right. This is breaking the rules
squicken said:Do you want HD rez assets that pop-in or lower rez assets that load on time?
Dot50Cal said:
gofreak said:It's not a matter of asset quality, but resolution.
It seems odd to me that if most judge the PS3 version to look a little better and/or run a little better, and people at Rockstar expressed a similar slight preference, why they don't do the same on the 360 version?
Although I guess things like asset pop-in are probably more related to streaming speed (HDD) than resolution. Although the AA issue is probably relevant.
I predicted it ;] Not that it wasn't obvious, though.shintoki said:Holy ****. Someone is going have enough crow to cure world hungry today:lol
Jtyettis said:Well, so much for superior version. :lol
Dot50Cal said:The two versions likely have differences in the way they handle lighting and such. For instance, you can see dithering a whole lot on the 360, but on all the ps3 shots we've seen (admittedly, they are smoothed over encodes of videos) do not show this. Have a look here:
http://forum.beyond3d.com/showpost.php?p=1153784&postcount=507
plagiarize said:the most interesting thing to me so far is the dithering splotchy filter seemingly toned down a lot in the ps3 game... do we have more screenshots to confirm?
that would at least let people do what they're doing with okami and just saying 'i prefer the look of it on system X'. course, then we'll have the argument over whether or not that filter is MEAN'T to be as agressive as it is on the 360 version or not and people will be argue about the art style being the way the developers 'intended'.
should be good for a couple of pages at least.
Jtyettis said:Well, so much for superior version. :lol
plagiarize said:best quote Quaz for the full effect.
throws another barrel of gasoline onto the fire
Dot50Cal said:
PuppetMaster said:Look at the objects especially in the background in these images.
Look how the filters on the 360 version make it looks all splotchy like some kind of van goh impessionist painting. Intentional art direction?
Look at how much more softer and natural things blend into the background on the PS3 version.
It's like 2 totally different games. Do reviewers just not have the eye for this stuff? Or is it just very difficult to see in motion?
PS3
cyberheater said:We'll see proper shots tomorrow which will clear a lot of this up (I hope).
Me. I'm going to be too busy playing the game.
Yeah, I'm more interested in a potential Wii port now. 480p FTW!_leech_ said:Resolution > Less loading and pop-in, confirmed. Switching pre-order IMMEDIATELY.
Dot50Cal said:
pswii60 said:Yeah, I'm more interested in a potential Wii port now. 480p FTW!
So GTAIV runs in 4D and 120fps too?Vaxadrin said:That's a blatant lie. PS3 games render natively at 1080p. We've known this for years.
Is anyone actually bragging? I thought this was all just a bit of fun.Balthier said:you're bragging for nothing. the 630p thing came from examining a badly encoded image on IGN
2real4tv said:
Balthier said:you're bragging for nothing. the 630p thing came from examining a badly encoded image on IGN
McLovin said:oh snap..
gofreak said:It's not a matter of asset quality, but display resolution.
It seems odd to me that if most judge the PS3 version to look a little better and/or run a little better, and people at Rockstar expressed a similar slight preference, why they don't do the same on the 360 version?
Although I guess things like asset pop-in are probably more related to streaming speed (HDD) than resolution. Although the AA issue is probably relevant.
_leech_ said:Resolution > Less loading and pop-in, confirmed. Switching pre-order IMMEDIATELY.
2real4tv said:
Balthier said:you're bragging for nothing. the 630p thing came from examining a badly encoded image on IGN
That won't make any difference.Balthier said:you're bragging for nothing. the 630p thing came from examining a badly encoded image on IGN
no one is bragging.Balthier said:you're bragging for nothing. the 630p thing came from examining a badly encoded image on IGN
Balthier said:you're bragging for nothing. the 630p thing came from examining a badly encoded image on IGN