Maybe offering money also helps, but i don't really know.Stumpokapow said:Because all players share the same countdown clock and money carries over if time runs out, and money is a far bigger determiner in multiplayer of success than level, there is absolutely no incentive to ever offer money to the Goddess.
The game doesn't tell you how it calculates True Hero, but all of the times I won I had killed the boss, so chances are that's what it is.
If it doesn't help there really is no reason to offer money.
It's true that it's a rush game and it can get pretty confusing... i mean you don't even have time to read the NPCs - the reason why i like to play on the first levels and not the harder ones.
Also i think the same mode was in the PSP version aswell... ad-hoc Hero or something?