I changed my mind early on before the Rift went on preorder. Room scale didn't seem important at the time nor did motion controls. But having now watched the difference between the two, the Vive has features like the chaperone system that mixed with stand up, room scale, and motion controls, really makes it seem like the right pieces to the puzzle. At least for a gen 1 headset. It's seems so essential to me now that not having those is off putting.
As I've said many times, if you want room scale now, the Vive is the best choice, and it plays all the types of VR games aside from those, so it's one device that does everything. Without a price on Touch or a firm release date (and thank god I'll be one of the first in line for a Touch too thanks to my Kickstarter backer status) waiting for Touch is absolutely a gamble.
When for just $200 more you can have it now. Even if Touch comes in at less than $200 all that extra time you'll have had with the motion controllers is worth something, and I can't see Touch coming in at less than $150 myself.
So yeah, it's been fun seeing everyone jealous of me this week, since I've actually had the hardware and almost no one else has, but soon it's my turn to be jealous of all the room scale and motion controller focused games you guys are going to be playing that I won't be for the next three to nine months.
Hopefully by the time the Touch controllers launch, some kind of terms will have been reached between Oculus and Valve and Vive owners won't be missing out on software.
But I think I'll be just fine. Getting a headset free and first... it's hard for me to be annoyed at Oculus personally even as I see and sympathise with the reasons why people are getting upset at them. I do think the touch controllers look better in many ways... but we'll have to see how they do in comparison to the Vive controllers in the most important ways: tracking accuracy and occlusion.
It's going to be a long 3 to 9 months. But I'll enjoy reading all your impressions and deciding what games to get with my presumably still limited budget.