I already paid for it.. what should I do?
Above recommended system requirement(3800X vs 3600X, 2080 Ti vs 2080) gets you dynamic res FSR 2 1440p @ under 60fps using high settings? FSR 2 1440p starts at 960p base resolution in Quality mode. That's pretty fucking rough for recommend hardware.PC settings
You are in a pickle…I already paid for it.. what should I do?
I ok with that....I dont know, seems like everyone tries to make a big deal out of every single fucking thing. What piece of hardware would be able to do what Starfield wants to do and also have seamless exploration on 1000 planets.There’s some new info about the game that doesn’t sound too hot.
Tiles don’t stitch. If you land outside of New Atlantis, city is nowhere to be seen on the horizon etc.
You have a limited number of landing zones. Once you reach that limit and pick a new landing zone, one of the ones you already had will be erased forever.
Fuck.
Would be really curious to see the numbers if it did not have 1 week early access.Once reviews drop, streams start and early access kicks in… it’s going to be crazy.
Nothing of that is really that important.There’s some new info about the game that doesn’t sound too hot.
Tiles don’t stitch. If you land outside of New Atlantis, city is nowhere to be seen on the horizon etc.
You have a limited number of landing zones. Once you reach that limit and pick a new landing zone, one of the ones you already had will be erased forever.
Fuck.
I ok with that....I dont know, seems like everyone tries to make a big deal out of every single fucking thing. What piece of hardware would be able to do what Starfield wants to do and also have seamless exploration on 1000 planets.
I have a feeling we're missing something here so I'm gonna wait for proper confirmation on that one.Not seamless is fine. But this is beyond not seamless. It’s nonsensical. It’s just stupid. Terrain should stitch together.
I have a feeling we're missing something here so I'm gonna wait for proper confirmation on that one.
Interesting way to tackle things if true. Not sure how I’d feel about every part being a separate area, not to mention possibly only existing once.Tiles don’t stitch. If you land outside of New Atlantis, city is nowhere to be seen on the horizon etc.
You have a limited number of landing zones. Once you reach that limit and pick a new landing zone, one of the ones you already had will be erased forever.
I think they mentioned that 2 players landing on the same zone (tile) might have different experience (i take that different landscape and procedural events).Interesting way to tackle things if true. Not sure how I’d feel about every part being a separate area, not to mention possibly only existing once.
Having tiles that load in like that does sound like it’d be easier for them to actually provide combinations of meaningful content though..
Definitely some give and take with this concept. We’ll know how it turns out soon enough. I’m not against it if it works well.
Spoiler, terrain outside of New Atlantis:
u grids to load
its the same setting , only pushed further back
I think Steam system requirements is what the dev think is needed to give you a Good™ experience, unfortunately no guarantee that it’ll give you 60fps.Above recommended system requirement(3800X vs 3600X, 2080 Ti vs 2080) gets you dynamic res FSR 2 1440p @ under 60fps using high settings? FSR 2 1440p starts at 960p base resolution in Quality mode. That's pretty fucking rough for recommend hardware.
I have a really similar setup to the leaker. I guess I'll wait on some performance reviews to see what's up.
Wait what, biggest city and you can’t see it outside of the walls?If you land outside of New Atlantis, city is nowhere to be seen on the horizon etc.
How come....games that are on gamepass dont sell.Number 1 best seller on Steam at the moment, and number 1 best seller on Amazon gaming.
If thirs is true you have devastated me my friends times to get drunk againI'll be testing this myself on Friday but I have a feeling that this entire tile system is half assed. It should stitch. If I land in place X and see a mountain on the horizon to my north, when I go back and pick a landing spot north of that mountain, the mountain still should be there south of me. If it's not there and I have a completely random terrain, that's fucking stupid, I'm sorry.
Spoiler, terrain outside of New Atlantis:
I'll be testing this myself on Friday but I have a feeling that this entire tile system is half assed. It should stitch. If I land in place X and see a mountain on the horizon to my north, when I go back and pick a landing spot north of that mountain, the mountain still should be there south of me. If it's not there and I have a completely random terrain, that's fucking stupid, I'm sorry.
VRS is in then, should be in the Xbox versions also.PC settings
.
There’s some new info about the game that doesn’t sound too hot.
Tiles don’t stitch. If you land outside of New Atlantis, city is nowhere to be seen on the horizon etc.
You have a limited number of landing zones. Once you reach that limit and pick a new landing zone, one of the ones you already had will be erased forever.
Fuck.
Spoiler, terrain outside of New Atlantis:
Thats not what I expected from this title tbh. But I’m not going to complain until I’ve tried it.I think they mentioned that 2 players landing on the same zone (tile) might have different experience (i take that different landscape and procedural events).
This looks fucking amazing. It doesn't really matter, there could be any good reason why you couldn't see the outline of the city but it will be due to the random generated tile I am sure of it. Also, if it's randomly generated it doesn't matter at all.
Tell me one game that looks as good or huge as this game. We do not have hardware or tech that could do that to this scale I don't think.
Of course there will be some little suspensions of disbelief, but like the guy says. The only thing people want to look for with this game is the negatives.
why you stop saying stuffs I dont likeCheck my post history, I'm not looking for negative things to say about this game. I'm as hyped as one can be. But this... if this is true it's so fucking stupid I can't even wrap my head around it. I land. I explore. I see a cool spot for a base. It's outside of this tile. Well, okay, let me move my ship... and it's fucking gone, now the terrain is random and that cool spot is gone forever. This would be some next-level bullshit.
Lol.
Start screengate.
Bordergate.
Tilegate.
We must be nearing liftoff.
Are you sure about the gone forever part? Seeded generation should produce the exact same landscape every time no?Check my post history, I'm not looking for negative things to say about this game. I'm as hyped as one can be. But this... if this is true it's so fucking stupid I can't even wrap my head around it. I land. I explore. I see a cool spot for a base. It's outside of this tile. Well, okay, let me move my ship... and it's fucking gone, now the terrain is random and that cool spot is gone forever. This would be some next-level bullshit.
One thing that’s worse than people who troll and try to shit on the game for no reason are people like you that will laugh at an honest discussion by people who are seriously interested in the game. Lol indeed.
Yeah, it's kind of ambiguous what they mean with the hardware requirements. I like when they release the requirements with settings, resolution, and frame rate target. I remember seeing it on a few games.I think Steam system requirements is what the dev think is needed to give you a Good™ experience, unfortunately no guarantee that it’ll give you 60fps.
Spoiler, terrain outside of New Atlantis:
An honest discussion about concern from secondhand recorded spoilers on a game that the vast majority of gamers haven't played with a Day 1 patch that's inbound that hasn't been implemented yet and I can't lol about the start screen outrage? I mean... by all means, continue discussion.
Is Starfield definitely getting a day 1 patch?Day 1 patch
There is one yeah, it was confirmed and is around 15 GB.Is Starfield definitely getting a day 1 patch?
Seems weird given the year delay and people saying they've seen no bugs in 15hrs of play.
Oh yeah because day one patch will change the fundamental core of the game design. So stupid.
Depends on the implementation. Visible out-of-bounds terrain is technically still part of the tile you are currently on and uses the same seed. But if you move to tile next to it, it may use another seed with non-matching edges, therefore that out-of-bounds from previous tile is gone.Are you sure about the gone forever part? Seeded generation should produce the exact same landscape every time no?
I don’t see why they would randomize the seed as it would create tons of issues.
Just speculating of course.
Is Starfield definitely getting a day 1 patch?
Seems weird given the year delay and people saying they've seen no bugs in 15hrs of play.
I agree - with a big part of this being exploration, this really breaks the immersion if you're paying attention to where you are in the world.I'll be testing this myself on Friday but I have a feeling that this entire tile system is half assed. It should stitch. If I land in place X and see a mountain on the horizon to my north, when I go back and pick a landing spot north of that mountain, the mountain still should be there south of me. If it's not there and I have a completely random terrain, that's fucking stupid, I'm sorry.
Going by this logic any discussion, negative or positive, about any game before its release is pointless, no? Game developers are constantly embellishing and straight up misleading players about how games actually look and play like.An honest discussion about concern from secondhand recorded spoilers on a game that the vast majority of gamers haven't played with a Day 1 patch that's inbound that hasn't been implemented yet and I can't lol about the start screen outrage? I mean... by all means, continue discussion.
That sound boring as hell tbhMy first character will be an introvert. No companions. No crew members. Small ship, the more trashy, the better. Combat full stealth mode. Thievery and discovery related skills are a must. I want a quiet and lonely experience.
Theres people on the starfield reddit leak thread that bought stolen copies of the game from that warehouse guy for $700-1000.
Just why would you do that? the game is out in a few days for $80 lol... people are insane.
My guess is that the tile system is because of memory limitations when displaying land, but the landscape generation is for the entire planet - otherwise you could reach the end of one tile in a desert and the next tile would be in the middle of the ocean.Depends on the implementation. Visible out-of-bounds terrain is technically still part of the tile you are currently on and uses the same seed. But if you move to tile next to it, it may use another seed with non-matching edges, therefore that out-of-bounds from previous tile is gone.
Or they may be using planet-wide seed that assures tiles are somewhat matching. Who knows, we will see in couple days.
How dare you attack the foundational pillar of the internet!pissing and moaning before something drops is very counter productive.