The Take Out Bandit said:XBLA games = Microsoft hand holding.
SNK needs to develop titles for multiple platforms with online play themselves in order to be relevant to the larger console market. MS isn't going to help you get decent netcode on a Sony system.
I'll take it. I don't mind.
Well that's where Japanese / Western tastes differ. Last year we got KoF98UM and only the hardcore fans picked it up. Everybody else passed because it's an old ass 2D fighter, no online play, and on last generation hardware.
Hope they release 2002UM here at some point. Will probably get about as much play as the rest of my fighters though. Bought Samurai Shodown Anthology last year, god damn thing is still in the shrink wrap. None of my pals locally like fighters that involve more than button mashing (SC4 is a real hit) and I won't waste my time against a computer. :\
Oichi said:I hope they get rid of the zoom-in on the sprites though. They make the sprites look hella ugly, but if they were always zoomed out they'd look pretty damn spiffy.
GuardianE said:Even if you thought the art design was hideous or the music atrocious (neither of which I agree with), you cannot deny how buttery smooth the netplay was. That's what KoFXIII needs to strive for to be relevant.
_dementia said:blazblue also has massive input time windows compared to other fighters, so that really helps in the online setting
ccbfan said:XIII is probably gonna be bad/mediocre anyways. XV or later is gonna be where its at.
It takes a least 3 KOfs before a good one pops up. (Not counting ports and remakes)
First good one was 98. Then 2002 was great then XI was OK.
outsidah said:I'm a huge SNK fan (of their past work anyway) and used to buy up all kinds of SNK crap. All of their new stuff has been nothing but let downs. I'm tired of putting down money for their product day one only to have crap like KOF12 delivered to me.
N4Us said:I don't care about XIII right now, I just want 2002UM here right now in some form.
TheFLYINGManga_Ka said:I mean for crying out loud, how can they not put Mai in XII? That's like leaving Chun-Li out of SFIV!!!
akilshohen said:Right here. Depends on the version available in the game though. I perfer the version from 99 on up because of the air game.
Shadow780 said:
Shadow780 said:They need to change this abomination too:
WTF man?
Swittcher said:
Ok... time to PM some Atlus guy. :lolarstal said:One thing that might work in SNK's favor on the sales and online front.
Instead of Ignition, I think Atlus is now their publisher over here. Atlus would probably insist on good netcode.
GeoNeo said:I agree with DR2K, you know I was very much pissed off at KOFXII at first. But, having giving it a few months and playing it offline. I don't mind it, however I enjoyed KOFXI much more, hopefully the next KOF is total kick arse.
Biggest thing that needs work is the character lineup, move sets, and tweaks to the underlying gameplay. Also, for the love of good please let it have good online. I'm looking forward to NGBC. If the netcode is solid in that it is going to be a very good sign.
KOFXI is my favorite KOF.GeoNeo said:I agree with DR2K, you know I was very much pissed off at KOFXII at first. But, having giving it a few months and playing it offline. I don't mind it, however I enjoyed KOFXI much more, hopefully the next KOF is total kick arse.
Biggest thing that needs work is the character lineup, move sets, and tweaks to the underlying gameplay. Also, for the love of good please let it have good online. I'm looking forward to NGBC. If the netcode is solid in that it is going to be a very good sign.
Fersis said:
Probably the best game logo i ever seen. So damn hawt.
I cant stop thinking about KOF XIII, teh hype ! TEH HYPE!
Ok... time to PM some Atlus guy. :lol
Fersis said:KOFXI is my favorite KOF.
My most played are KOF97 and 99. ( I was at the arcades like 10 hours a day :lol )
Well, i never saw an XI Arcade so...gundamkyoukai said:97 and 99 wow that weird as hell.
My most play is 98 for certain . Play 99 after 4 months we went back to 98. Still playing 98 to this day .
The people who play KOF with me play 98um 2002um and XI. Our arcade used to open for near 24 hours ,I remember when they close for 4 hrs used go home eat take bath then back to play more 98.
We play XII for 3 or 4 months but you only play beta for so long.
I agree 100%!GrayFoxPL said:96,97 and XI were the best and everyone who disagrees is just predictabo.
Those stages and music. So great.
If XIII includes Yamazaki or Vanessa it'll be the best kof.
KOF XII Core gameplay was nice, kind of different from previous KOF though.orioto said:So soon...
Same thing as XII with extra chars i guess..
GrayFoxPL said:XII was a solid fundation. Those who played it, know that the gameplay is good.
Shadow780 said:They need to change this abomination too:
http://upload.wikimedia.org/wikipedia/en/thumb/1/1f/Athena_kofXII.jpg/250px-Athena_kofXII.jpg
WTF man?
Fersis said:I agree 100%!
shidoshi said:Or like leaving Chun Li out of Street Fighter III!
... oh, wait.
Wow, you are like the mirror-world me. I love Mai, but only if we're talking '98 or earlier. I cannot stand her from '99 on.
ReXXXSoprano said:Now this I can agree with. XII was the reboot as it were so it had to do more than refine the gameplay and add/remove characters which used to be KoF 's M.O every year. XII didn't have the luxury of evolving the Tag System or Striker Bombs. It had to come fresh and that's where I think a lot of the backlash came from. If you experience KoF enough you come to expect certain things and when XII didn't deliver on what people wanted or thought it needed then shit hit the fan. Didn't help that out of the gate that the netcode was shitty and that we all came to a realization that it wasn't a complete product by any means. XIII will be a great game based off what SNK can do after that first initial crack at it. Take a look at 2003 and XI side by side and you'll see exactly what I'm getting at here. As long as the gameplay is right and we get a proper ending to the Tales of Ash then I'm satisfied.
She'll get a new outfit unless they're still gonna stick to the Re:Birth theme. She'll probably go back to one of her Idol fits for XII. XIII needs alternate costumes. There are some special costume variations in XII for Raiden and Kensou though.
And I gotta ask. Did anybody buy the DLC for XII?
arstal said:Am I the only person who would rather have Rick over Vanessa?
Then again I have a Fatal Fury bias, usually my teams are all Fatal Fury chars, Chin, or Maxima.
GrayFoxPL said:I didn't buy the music. It's just that, right? I'm not even sure if those tracks play during actual fights.
UC1 said:I doubt that. They would've made the sprites in very high res then reduced them when putting them into the game. There's not really anything stopping them from using higher res sprites.
GrayFoxPL said:Apart of the obvious "more everything" they need to bring back different animations for close and far attacks. XII had good animation, but with cutting out close attacks they really went lazy.
Fersis said:KOF XII Core gameplay was nice, kind of different from previous KOF though.
I dont like Nona art style.orioto said:I'll give you that, even i i couldn't really play it cause online was too shitty and my "fighter friend" wasn't there at this time -_- But the game was punchy and had a good rythm !
Now, i think Nona (is that him ??) killed the game. Colors everywhere that make some background not clear at all, background rich but.... blank... Too symmetric, too dense... It completely lacks the epic feeling fro past SNK fighters.
To make it short, for me, there was no mood in this, it was transparent..
ReXXXSoprano said:FUCK NO!!! Rick was supposed to be in '99 but got bumped for Xiangfei. Who ever decided that needs the shit slapped outta them. This in no way is hate for Vanessa but I love Rick in RB2 though. But I think originally there was supposed to be a Real Bout team with him Xiangfei and Alfred but it got scrapped very early in development. And then they decided to put Xiangfei in the game instead of him. But we have no clue what XIII brings to the table so who knows who SNK has up their sleeves for the roster this time around.
orioto said:I'll give you that, even i i couldn't really play it cause online was too shitty and my "fighter friend" wasn't there at this time -_- But the game was punchy and had a good rythm !
Now, i think Nona (is that him ??) killed the game. Colors everywhere that make some background not clear at all, background rich but.... blank... Too symmetric, too dense... It completely lacks the epic feeling fro past SNK fighters.
To make it short, for me, there was no mood in this, it was transparent..
Ok, thats offensive.GrayFoxPL said:http://www.neogaf.com/forum/showpost.php?p=19971393&postcount=121
I'm glad I'm not the only one who doesn't exactly like overall design he did. I must thank him for Ryu looking like from AOF1 but yeah, everything is too bland and lifeless. Backgrounds are awful. I know everyone and their mothers hate Falcoon, but at least he knew how to give some colour and controversy to the characters.
GrayFoxPL said:
One letter makes a world of difference.McBradders said:GAF saved me cash on XII.
Will GAF save me cash on XIII? Only SNKP can decide.
Fersis said:Ok, thats offensive.
ReXXXSoprano said:Yeah. It's just music tracks. And they replace XII's OST for the most part.
The Classic Pack are Arranged themes from early KoF Games. I found the track list.
Select - Surging Selection (KOF 95)
VS. Screen - Win (KOF 95)
Win Screen - Win (KOF 96)
New Challenger - Win (KOF 97)
Stadium 1 - Esaka? (KOF 96)
China - Seoul Road (KOF 96)
Russia - London March (Real Bout Fatal Fury Special)
France - Rumbling on the CIty (KOF 96)
Egypt - Desert Requiem - (KOF 95)
Stadium 2 - Showdown R&D (KOF 94)
They have a Dance, Hard Rock and Jazz ones as well. I wouldn't dare pay for additional music but I did see that somebody ripped it so I might give some of these a listen and it might convince me to do otherwise.
You're missing XI,KOF98UM and 02UM .Xpliskin said:Seriously ?
The real KOF series stopped in 2000. Same thing for metal slug.
Same thing for SNK.
Everything after that was made by monkeys attached to a chain.
ReXXXSoprano said:And I gotta ask. Did anybody buy the DLC for XII?
Lyte Edge said:Nope, sorry. Other XBLA fighters I have played do not have this problem. It's just the SNK games -regardless of console- that have had shitty online play all-around. I have been told by friends in Japan that there really isn't much of an issue with online play there, and I can believe it, since I was living there when FFS and SS2 were on XBLA. When I played other Japanese players, net play was buttery smooth. Perhaps this is a case of the developers not thinking enough about infrastructure elsewhere. Regardless, it's no excuse.
The thing is, they had new sprites for Ralf and Clark that were new versions of their '99+ sprites. They looked perfect. The hulking behemoths they changed them into just don't look right in-game.
It took them too long to bring out '98 UM in the U.S. anyway. The Japanese version has (had?) online play, BTW. And it also came out on XBLA last year for $10 with online play. Unfortunately, the online pretty much still sucks overall. I can get a decent match every now and then -if I can actually find someone to play- but it's mostly pretty laggy.
It appears that 2002 UM is only coming out outside of Japan on XBLA. '98 UM was disappointing in that it got no enhancements and didn't even have the arranged music/3D backgrounds the PS2 port had, but I think 2002 UM will be different, since NeoGeo Battle Coliseum is getting enhanced for its XBLA release.
I don't understand why SNK doesn't also release these titles for PSN, however.
Heezzi said:They should've just made the game in 3d.