MezzoForte
Member
Is there charge buffering in this game?
no, sir. Leona is a bit of an execution monster, though!
Is there charge buffering in this game?
Then you literally can't play anything, even offline! It takes time for the light from your display to refract off your eyes, and then your brain needs to process the information, etc. SO MUCH TIME WASTED!!!!!!!!To me, playable means zero input delay. Anything above zero input delay is unplayable for me.
LOL. My inputs are ass after playing Injustice the past few months. Time to start working out in the lab on my DP motions and cancel timing again. I'll start on basic mode for cancels and use Kyo for the qcf D shiki kia double kick into reverse dp B stuff then work into adding a dp A after , then go into Hwa Jai for the whole rapid fire dp canceling stuff to get them clean in rapid succession.
Kyo has some pretty easy cancels since folks get so much hang time on them that they dont have to be hit as fast as some combos so he's a good start to grind back in my execution. Hwa Jai is just fun for the exercises where you pick one motion and repeat it.
Currently my Reverse DP execution has fallen shamefully low considering I was using some Kyo before. Course it was EX Kyo but hey its good to be back even if I got to grind up again till Im decent enough to go for what Im after again.
God I missed this game. Think I'll throw in the whole low B into standing B on random block training to practice being able to convert off of a hit confirm reflex too since Juice mentioned it this week and it seemed the best way to train for reaction times. May as well train this right and go all in now that I can enjoy a match online.
What's your steam id? I need more gaffers to test connections!
Where are you from?
Hm, 4 bars is near perfect but 3 could use some improvement. My opponent and I could pull off everything we wanted to including reaction anti-airs and two cr.B confirms into HD, but there was this heavy feel overall that shouldn't be there.
This is how 3 feels for me. It's not quite there yet.
What's your steam id? I need more gaffers to test connections!
Karsius, are you Onemic on steam?
Karsius, are you Onemic on steam?
I'm glad I can finally go into training mode now for a reason. Knowing that these combos I'm practicing will have come to of use online against real people. Viva La KOF
I also think I want o pick up Kyo and drop Claw Iori. Kyo's moves just make more sense to me. Plus his running grab is such a cool combo ender. <3
man leona's uf p to bf k is hard.
I don't know how to consistently hit dp+c [DC] qcb+b
Looks to be a staple of Kula's combos. Just means more training mode, I guess. Haven't figured out any trick inputs yet.
Had a pretty decent set with a guy in NY. It showed one bar, but it felt like a 3 bar in the last few matches. I think the bar system is pretty inaccurate. My execution is terrible online though, and my muscle memory went blank. Been trying other chars so maybe that's why, probably just need to practice up.
I don't know how to consistently hit dp+c [DC] qcb+b
Looks to be a staple of Kula's combos. Just means more training mode, I guess. Haven't figured out any trick inputs yet.
Try Hwa Jai. He's not too execution crazy if you can do DP motions well. His specials link into juggles and overall he's an easy character to combo with and use. Claw Iori or Andy also seemed pretty easy to use for me and that was in 360's online.
I have messed around with Hwa before, and I'm not too big on the character. My current team is EX Kyo/Claw Iori/Shen. I'm thinking about replacing EX Kyo though, I can be very inconsistent with him. Also had matches with Edgeward and Karsius. The matches were legit and very playable, even though we are a good bit away from each other. I'm quite impressed with the netcode.
All three of your characters are close quarters based and can have a hard time against zoners and grapplers.
Imo you should mix it up and go with a style of character that can add variation to your team.
Leona so awesome. I might swap out elisabeth for someone more rtsd. I main freebuki in ae and already have kyo and leona as deadset mains. Any good choices?
There aint no vortex in these streets bruh
Leona so awesome. I might swap out elisabeth for someone more rtsd. I main freebuki in ae and already have kyo and leona as deadset mains. Any good choices?
I like the idea of claw iori but i have no idea how to play him versus rekka iori
Duo Lon? I've seen him work as both point or anchor and I know Leona has that HD damage alongside of Kyo. Give you some dirty mixups and nice pokes if you face a marathon of rushdown. It'd be a team you could rotate around any way you like.
if you like Terry and Shen it seems you're into the sorta weighty, heavy-hitting lockdown characters. You might like Ryo and Ralf. Frame traps for days.
Is the frame data for this game accurate? I don't understand how i can have more problems chaining crouch B than hitting the (supposedly) 1 frame link ex metal massacre - close C on Mature.
I see Athena as a far-range zoning character. Which in KOF is a really risky style as you have to earn your space. But when she gets going, she gets going. Not entirely sure why she has a command grab with that short range, but I am digging her teleport.
Heh, fun fact about that video. That's the video that sold me on the game. I wanted to learn to play Yuri like that. Maybe I should rewatch it now that I've actually played Yuri.and here is his Yuri tutorial which should help you understand the character : http://www.youtube.com/watch?v=zKetH_laDh8