QisTopTier
XisBannedTier
I want 2002 Athena back cause she was fair and balanced
Doing these missions is tough. @__@ I need to do some more practice mode before getting online since I've been getting bodied pretty easily.
Doing these missions is tough. @__@ I need to do some more practice mode before getting online since I've been getting bodied pretty easily.
Does this game have some weird issues with Fullscreen right now?
Yeah, Athena is awesome at newb level. I'm so going to hit a wall when I start running into people who don't fall for projectile spam. But I've started following the slow projectile in. I figure that it's harder to stick things out and hit a running Athena when she has one of those in front of her. Unless they have something that beats projectiles outright... but then I learn that.Yuri's divekick can be blocked low. It causes enough blockstun that you pretty much always have massive advantage, but once players understand that they stop trying to press buttons and it becomes similar to a blocked j.CD.
Regarding a "newb friendly anti-offense character", you already play Athena
The best defense is a good offense. And in KOF, a good neutral game is helpful too. The key is learning how to defend yourself proactively with simply movement and normals. At that point projectiles lose a lot of value.
Great, vastly improved than consoles
Athena does. She's probably better at it than anyone else, too.So aside from Yuri who else has booty loops?
Athena does. She's probably better at it than anyone else, too.
I just got a match that reminded me of KoFXII's netcode.
"Improved"
Still probably the worst fighting game netcode I've played since the ps2/xbox days.
Picking this game back up due to Steam release.
Coming from a SF/Marvel background, I find Athena and Yuri really fun so far....any suggestions on a 3rd character and an order?
Jesus, 5 steps into the Yuri trial and it's already kicking my ass. The links in this game feel like street fighter 4, just a lot harder. Gonna be tough getting into this style of fighting game after playing a bunch of Skullgirls.
Jesus, 5 steps into the Yuri trial and it's already kicking my ass. The links in this game feel like street fighter 4, just a lot harder. Gonna be tough getting into this style of fighting game after playing a bunch of Skullgirls.
Level 6: 30 hit combo
fuuuuuuuuuuuck
Jesus, 5 steps into the Yuri trial and it's already kicking my ass. The links in this game feel like street fighter 4, just a lot harder. Gonna be tough getting into this style of fighting game after playing a bunch of Skullgirls.
Level 6: 30 hit combo
fuuuuuuuuuuuck
Just so people know, trials don't mean much when it comes to actual matches. Even experienced players have issues doing them.
Most of the bread and butter combos, including HD combos, that you will be using in real matches are much easier.
Truth. Many of the Bnb combos you will be using during a match are not nearly as difficult as most trials. Many trials are totally impractical (I'm looking at you, Terry).
Hm, does anyone else have their number of online matches played reset to 0 when the game starts in the Steam version? And yes, I've checked. I'm not running it with the -s launch option.
It doesn't appear to affect anything, I still have my wins and losses. And my Athena has Infinite KOs per match in her stats, so you know, fear her. I know that's bugged, but it beats a divide by 0 error. Good on SNK to actually have a safeguard programmed in to not crash the game if you have more than 0 KOs in 0 matches.
Man... Screw these trials. I'd like to think myself as competent at fighting games. I've gone to tournaments, I've completed trials in all the SFIV iterations, but this is really kicking my ass.
DO you need to do something to unlock BIlly and Saiki?
thanks shark, although I would like more beginner players to play with, I'm sure everyone on Dreamcancel is pretty experienced.
Yuri's divekick can be blocked low. It causes enough blockstun that you pretty much always have massive advantage, but once players understand that they stop trying to press buttons and it becomes similar to a blocked j.CD.
Regarding a "newb friendly anti-offense character", you already play Athena
The best defense is a good offense. And in KOF, a good neutral game is helpful too. The key is learning how to defend yourself proactively with simply movement and normals. At that point projectiles lose a lot of value.
happy to see that 'steam edition' brought new life to my beloved KOF :3
So is the netcode that much better now?
So is the netcode that much better now?