Parallax Scroll
Banned
That tactic will get you nowhere in this game.
fuck
That tactic will get you nowhere in this game.
Yeah, I did the tutorial. I'd still like to get a little bit of a hang on how to do some combos.
or should i just spam fireballs and uppercuts and call it a day
Yeah, practice mode will do you well. The SRK wiki may also be helpful in choosing a character and learning a bit more.
fuck
some things about mr karate - overall he is a really fun character
so does mr. karate make takuma obsolete?
Oh god, Mr. Karate sounds like a phenomenal character. Might have to save my money and pass on EX Kyo if hes getting that much juice. The wait is already killing me!
so does mr. karate make takuma obsolete?
When does Mr Karate come out?
Right on. I haven't actually picked characters yet. So far I've mostly just tried different control schemes in practice and trial mode to see what works best for me, and started reading up a bit on the game's mechanics.Welcome to the party Parallax Scroll. I started showing up here a few days ago myself over Wesker's balance to try playing more than one fighter. I only casualled KoF like you too so maybe we can both get the hang of this together. Gotta say you'll love the streams. Steve and Hotpockets are hilarious on them.
Currently I'm playing a lot of Chin, Vice, and looking to expand. Odd since I always played the Kyo, K', Iori, Andy, Terry, and King characters in older games. Who you liking so far?
Yo wussup? Everyone still playing? Got blown up in SoCal but did good in causals/money matches.. Overall my game improved a lot after coming back, learned a ton from those guys.
Southtown Ranbats will resume in January btw.
Naaa, I wouldn't say so. I don't even think it's possible. Takuma's strengths lie in his annoying zoning game (HUGE regular fireballs, Hienshippukyaku punishes sloppy rolls easily, and a Neomax that gives him 1 supreme anti-air, when 90% of the time, jumping in on him is the preferred method...), and the ability to basically kill you with 1 combo.
Mr. Karate looks like he'll have somewhat easier to use low-meter and drive options, and have much better overall defenses, but not as spammable a keep away / insta-kill game. They basically look like 2 different classes of characters.
It's great how neither of them is 100% one of the "old" Takuma's, either. So it's not like they just ported 98 Takuma, or 2k series Takuma, and called it a day. They're really fresh ideas. I really like their takes on EX / Renewed characters...
Any suggestions for fun/interesting rushdown characters? I'm gonna do everyone's trials so I'll all the characters eventually. Just curious who everyone is liking right now.
Woah, EX Kyo's rekkas can erase projectiles
Only normal projectiles though, doesn't matter if it's a Psycho Ball or a Power Wave, but EX ones and probably supers will hit you. I don't see it being too useful but it's a neat thing.
some more mr karate stuff -
- none of his flying kicks are really safe. if you space them, you can probably avoid being punished, but off tk at any height, off backdash, etc, they are always significant disadvantage, and if you are anywhere in close C range you are getting punished for sure.
- counter doesnt work vs low moves, A and C version seem the same. ex also doesnt work vs lows. for ex he does the marco upward parry motion thing from garou and it crumples.
- his far c is whiff cancelable, while takumas is not, very useful. qcf+p also gains meter on whiff
I can deal with this, it's kinda nice how all the EX Characters have some obvious Not-overpowered stuff. Everyones worries about them being overpowered have been calmed.some more mr karate stuff -
- none of his flying kicks are really safe. if you space them, you can probably avoid being punished, but off tk at any height, off backdash, etc, they are always significant disadvantage, and if you are anywhere in close C range you are getting punished for sure.
- counter doesnt work vs low moves, A and C version seem the same. ex also doesnt work vs lows. for ex he does the marco upward parry motion thing from garou and it crumples.
- his far c is whiff cancelable, while takumas is not, very useful. qcf+p also gains meter on whiff
Crowd in Esaka stage at night... Oh you, SNKP. XD
Btw, that stage is amazing. So much animation goin on there... The streets in the background show insane little detalis everywhere.
This game has the finest backdrops, really... They are just so good.
Didn't even notice the little detail you mention... I'll take a closer look tonight.At the top right area, during the day, there's someone on the top floor of the building, spinning a sign... looks like Shingo (still with arm cast), and... I dunno. Modern Day Kyo cheering on Older Kyo? Yuki wearing Kyo's jacket over her? Maybe if I could read the sign he's spinning...
Didn't even notice the little detail you mention... I'll take a closer look tonight.
Man I love this kind of stuff... Yesterday, for the first time since I got the game (day one), I spotted Cheng poking behind the indian crowd.
Also, speaking about Esaka: did you see that awesome Haomaru sprite? It's way more detailed than other cameos, to the point I thought how glorious would be a new SamSpirits with this art direction.
that would turn me into Fersis in terms of hype. SamSho is my real SNK love, not KOF.
Sen must have been heartbreaking.
It was somewhat, though since it was 360 only I never got to play it.
I'd love to see Examu get their hands on SamSho again. Arcana Heart in some ways to me is a semi-successor. (you can see the influence in some areas)
marvel: practice for hours to do an 80 hit combo
or press 2 buttons
Didn't even notice the little detail you mention... I'll take a closer look tonight.
Man I love this kind of stuff... Yesterday, for the first time since I got the game (day one), I spotted Cheng poking behind the indian crowd.
Also, speaking about Esaka: did you see that awesome Haomaru sprite? It's way more detailed than other cameos, to the point I thought how glorious would be a new SamSpirits with this art direction.