Other characters have air special moves as well, and they don't have jump cancelable normals.
I never had button overlap problems when breaking Andy's HCF+K @_@ In fact I don't see how that's possible in Andy's case at least since the Break only occurs when the hit connects; likewise with Mr. Karate I believe. Really one would have to test it out and see what happens when you mash PP after doing Mr. Karate's uppercut and see if anything happens.
Well.. yeah, you proved the 2 points I was making. Karate has a unique trait to him, that, while the tools are the same (comboing air moves), he has his own unique way to do it. Just like Leona has a command normal that makes her aerial, or how Hwa has multiple normal air special he can combo from air normals.
And that's what I was saying about Andy. He has no specials that'd be cancelled into off using 2 Kicks for cancel, and that's probably why they chose to make that the break command, rather than 2 weak attacks, which could mix with DP shortcuts or Zan'eiken from the punch press.
Man, the thing I don't like about this franchise is that besides Terry, I can't be guaranteed that my next few favorite characters will be present in the next games.
Generally, characters would stick around for a saga, and there's be a dream match, so I never realy personally felt like characters left "too soon", until XI -> XIII, really. And that's more for creative reasons than just wanting the characters out, or something of the sort.
I'm still pretty happy with what they're doing with who'se there, though. I really find more to like "per character" in this game than before, where there were so many extra oddities and similiar stuff between characters.
In HD mode with Mr. Karate, when I do upper into break, I ALWAYS get a fireball if I don't continue to hold d/f. If I go to neutral when I do the cancel, I get a fireball. I don't have this problem with anybody else, just Mr. Karate. Super frustrating.
In HD, the break just seems to work out better if you do it LATER, towards the end of the cancel window, than right around it's beginning. Less strict when cancels are semi-free, more strict when cancels could steal multiple types of meter from you.
I'm just glad he has to cancel FB -> DP, rather than the other way around. Way too easy to HSKK shortcut-cancel...