GrayFoxPL
Member
haunts said:For the record, I absolutely hate unlocking shit in games.
I love unlocking shit in games.
haunts said:For the record, I absolutely hate unlocking shit in games.
GrayFoxPL said:I love unlocking shit in games.
Criminal Upper said:Why are people complaining about unlocking single player stuff?
It's not like there's gonna be anything else to do in the game.
My dude.haunts said:For the record, I absolutely hate unlocking shit in games.
SAB CA said:Because they want their whole project appreciated, and for you to not drop a game before giving it a real chance. It's no more annoying than needing to channelsurf to configure a TV, or setting the clocks when you get a new electrical appliance, really... unless it's like Blazblue, which requires you to beat frickin' everything to unlock Mu. That's very annoying, and takes it much too far.
shidoshi said:No. A thousand times no. If I've paid you money, then don't sit there thinking you can dictate how I have to play your game (in those terms). If I never want to touch single player, that's my right.
I totally gave up on Soul Calibur IV because of its ridiculous requirements of playing hours and hours of single player in order to unlock custom character pieces.
I gave up on the original Street Fighter IV because half of the roster was locked away from the start.
If I want to just jump right into multiplayer and have the full experience, then let me. If you say I have to see the entire game first, then screw youyou're not getting my money.
Fersis said:SKill said that the japanese players like to unlock characters. (He was talking about MvC3 unlockable characters)
OSHAN said:Channel surf to configure a TV?
Buh?
shidoshi said:No. A thousand times no. If I've paid you money, then don't sit there thinking you can dictate how I have to play your game (in those terms). If I never want to touch single player, that's my right. I totally gave up on Soul Calibur IV because of its ridiculous requirements of playing hours and hours of single player in order to unlock custom character pieces. I gave up on the original Street Fighter IV because half of the roster was locked away from the start.
If I want to just jump right into multiplayer and have the full experience, then let me. If you say I have to see the entire game first, then screw youyou're not getting my money.
SAB CA said:It was called such on my TV, lol. The configuration that finds all available channels for your TV connection. On both TV's I've used recently, out of box, it required that automatic configuration, before it even let me watch TV, or game...
I remember once talking with a person who thought their TV only had like 10 channels, because the previous owner only had those saved to memory, lol. "Man, this TV sucks!" I really had to wonder about that for a while... at least I understand WHY they force such things, after that, haha.
Skilletor said:I can appreciate that. I find it boring. My problem is characters as unlocks. Unlock colors, stages, music, whatever else. I don't think characters should be held hostage for the sake of single player modes.
SAB CA said:I think a lot of that was also unlockable by playing multiplayer in IV's case, but maybe I've forgotten. I remember it all eventually became purchaseable by the end...
GrayFoxPL said:Damn, gamers these days, so lazy.
"I want everything on a plater. I paid for the game, I don't want to play the game to unlock stuff!"
Truly depressing.
I love game rewarding me for, you know, playing the fucking game.
It's not nonsense because the single player portion is good enough to warrant playing.OSHAN said:MK is the most recent example of nonsense. I don't know how many hours I've sunk into multiplayer, but certainly enough to unlock everything in the krypt, but no coins are rewarded. What up with that?
Slamtastic said:It's not nonsense because the single player portion is good enough to warrant playing.
Slamtastic said:It's not nonsense because the single player portion is good enough to warrant playing.
GrayFoxPL said:Damn, gamers these days, so lazy.
"I want everything on a plater. I paid for the game, I don't want to play the game to unlock stuff!"
Truly depressing.
I love game rewarding me for, you know, playing the fucking game.
GrayFoxPL said:Damn, gamers these days, so lazy.
"I want everything on a plater. I paid for the game, I don't want to play the game to unlock stuff!"
Truly depressing.
I love game rewarding me for, you know, playing the fucking game.
OSHAN said:I beat the game with every character, and played through story mode. It is still not enough to unlock everything in krypt.
Slamtastic said:It's not nonsense because the single player portion is good enough to warrant playing.
Oh, then yeah, they should let you get koins in online multi.OSHAN said:I beat the game with every character, and played through story mode. It is still not enough to unlock everything in krypt.
Skilletor said:You know what's rewarding in a fighting game?
Winning.
I get that through practice.
With the character I want to use.
Versus real human opponents.
Truly depressing if you think otherwise.
Shadow780 said:How you gonna hate MI with a babe like this:
Neat.MrBeggar said:sup
sorry i was busy playing MGSPW. lol.
we're both in toronto but still a good hr from each other.
enjoys
EEEEWWWluka said:What is most of GAF going to be getting this for? I could go it for either machine.
>_>
Skilletor said:You know what's rewarding in a fighting game?
Winning.
I get that through practice.
With the character I want to use.
Versus real human opponents.
Truly depressing if you think otherwise.
GhaleonQ said:4 questions for the anti-unlocking people from someone who loves it and even tolerates the bad stuff (Check out my 100 percent Virtua Fighter 5 file, please! Because it was a waste of time!).
Do you still dislike extensive single-player modes if the a.i. is such that it forces you to be creative, fight differently, and experiment with new characters and styles?
Do you only dislike single-player unlocking when you're familiar with the gameplay? If this was The King Of Fighters 1 instead of 13 and if you hadn't played previous S.N.K. titles, would you appreciate it as an extended training mode?
Doesn't a game like The King Of Fighters, which is based around set teams and a bit of a plot, lead you to think of it as more than just "versus edit teams" bashing each other?
Would/Have you disliked an extensive single-player mode that had a good story?
Have you only played against 'green bar' connections?MrBeggar said:fighting random ppl net code is pretty much same...so far
my main beef is standing C forwardA/B into qcf A/C type comboss always come out
as F, HCF P..
...... both on stick and pad.
maybe its just me but im curious to see if anyone has that problem.
Yep. Well said.TreIII said:@GhaleonQ
I have no problem with such things, provided that a) they're OPTIONAL and b) none of the content relating to what should be ready for Vs. out of the box is sectioned off so that I MUST play it in order to get it.
For example, I loved VF4's Kumite mode. It wasn't only fun, it was a nice way of teaching me how to play the game even better. But it was optional, and I didn't need to play it in order to access anything relating to character unlocks or whatever.
Even the likes of Guilty usually had Visual Novel-like story modes that you can play through if you so wished. But at least per GG:AC+, nothing relating to the core experience was sectioned off in that case, either. It was just there to be enjoyed by those who wanted it. Which is the way it should be.
GhaleonQ said:4 questions for the anti-unlocking people from someone who loves it and even tolerates the bad stuff (Check out my 100 percent Virtua Fighter 5 file, please! Because it was a waste of time!).
Do you still dislike extensive single-player modes if the a.i. is such that it forces you to be creative, fight differently, and experiment with new characters and styles?
Do you only dislike single-player unlocking when you're familiar with the gameplay? If this was The King Of Fighters 1 instead of 13 and if you hadn't played previous S.N.K. titles, would you appreciate it as an extended training mode?
Doesn't a game like The King Of Fighters, which is based around set teams and a bit of a plot, lead you to think of it as more than just "versus edit teams" bashing each other?
Would/Have you disliked an extensive single-player mode that had a good story?
1. Good AI would be good to have.GhaleonQ said:Do you still dislike extensive single-player modes if the a.i. is such that it forces you to be creative, fight differently, and experiment with new characters and styles?
Do you only dislike single-player unlocking when you're familiar with the gameplay? If this was The King Of Fighters 1 instead of 13 and if you hadn't played previous S.N.K. titles, would you appreciate it as an extended training mode?
Doesn't a game like The King Of Fighters, which is based around set teams and a bit of a plot, lead you to think of it as more than just "versus edit teams" bashing each other?
Would/Have you disliked an extensive single-player mode that had a good story?
Slamtastic said:Someone earlier said that winning is fun. I agree. And winning against the CPU can be fun too, if you have motivation through well done story content. And its easier to do to boot!
SAB CA said:At least sample it, as is being done here. I agree, having to beat every path of every mode with every character or something to get a character is pushing it. But saying "Hey, try out my story mode, there's content here unused in any other mode, that we made, that we want you to see first! Try it out for 15 minutes, and we'll give you a character unlock!" seems pretty fair to me.
shidoshi said:But I don't want to play single player. I mean, there's no other way to say it, and I should have that choice. When I bought Grand Theft Auto IV, I played maybe 1/4th of the campaign. All of my time was spent with online, and that's all I cared about. If that's what I buy a game for, I shouldn't be punished. I don't have hour and hours to put into these games, and when I do have time, I want to be spending that time actually playing and enjoying the game. If I was still a child, maybe I'd enjoy games forcing me to put in so much effort just to get to the point where I'll have fun, but I'm not. If a game is going to waste my time like that, I'll just move on to something else.
Games should literally have the option to unlock everything instantly, or as you play. That way, people who like unlocks can still have that challenge, while people like me who don't don't have to deal with that.
shidoshi said:But I don't want to play single player. I mean, there's no other way to say it, and I should have that choice. When I bought Grand Theft Auto IV, I played maybe 1/4th of the campaign. All of my time was spent with online, and that's all I cared about. If that's what I buy a game for, I shouldn't be punished. I don't have hour and hours to put into these games, and when I do have time, I want to be spending that time actually playing and enjoying the game. If I was still a child, maybe I'd enjoy games forcing me to put in so much effort just to get to the point where I'll have fun, but I'm not. If a game is going to waste my time like that, I'll just move on to something else.
Games should literally have the option to unlock everything instantly, or as you play. That way, people who like unlocks can still have that challenge, while people like me who don't don't have to deal with that.
Criminal Upper said:Wait, so...you don't like single player at all?
Jesus.
That's a little strange, it seems a little bit too weird for it to be a dropped input especially since it happens all the time. Try inputting things a little slower.MrBeggar said:fighting random ppl net code is pretty much same...so far
my main beef is standing C forwardA/B into qcf A/C type comboss always come out
as F, HCF P..
...... both on stick and pad.
maybe its just me but im curious to see if anyone has that problem.
That's a little extreme, but to each his own.Skilletor said:I don't in fightin games. I literally have not played a single match vs. the CPU in SSF4. I had somebody else unlock characters for me in MvC3. I will not play single player in UMvC3.
I won't play single player in KoF13. I don't care about the characters you have to unlock. If they were characters I wanted to play, I wouldn't buy the game. Plain and simple.
Skilletor said:I don't in fightin games. I literally have not played a single match vs. the CPU in SSF4. I had somebody else unlock characters for me in MvC3. I will not play single player in UMvC3.
I won't play single player in KoF13. I don't care about the characters you have to unlock. If they were characters I wanted to play, I wouldn't buy the game. Plain and simple.
Criminal Upper said:Wait, so...you don't like single player at all?
Jesus.
LOLZ GEMZThe Take Out Bandit said:Wait, can we not set the game to short rounds / one match wins to unlock crap?
All this pissing and moaning, and Sea Manky and I unlocked all the crappy characters in SF4 when I rented it in one afternoon. Then we started playing.
Granted SF4 is the example of doing everything wrong, but locking stock characters? LAME! I could see for hidden / new characters; but returning cast need not be locked. Then again SF need not have polygons, input assist, Ultard moves, 1 frame links, etc. etc.
I'm just glad they're not making me pay $5 for Billy Kane.