Criminal Upper said:
Wait, so...you don't like single player at all?
Jesus.
Haha, no! I didn't mean it like that. It's just that I ended up having little interest in GTA IV's single player portion, while I loved the multiplayer side of the game. I enjoy plenty of single-player games. It just seems to be rare where I find a game that I care about in terms of both of those. Usually, I'm either-or. (Uncharted 2 was a big exception to this.)
GhaleonQ said:
Do you still dislike extensive single-player modes if the a.i. is such that it forces you to be creative, fight differently, and experiment with new characters and styles?
I've never once found an AI in a fighting game that I thought was any fun to play.
Do you only dislike single-player unlocking when you're familiar with the gameplay? If this was The King Of Fighters 1 instead of 13 and if you hadn't played previous S.N.K. titles, would you appreciate it as an extended training mode?
If I'm going to get training, I'll do it online. As I mentioned, Street Fighter IV is the first time that I've forced myself to seriously sit down and learn a Street Fighter game, versus playing it casually and never really trying to get "good". I see absolutely no use for playing the single player portion of SFIV for that with one exceptiongoing into practice and actually learning how to do moves and what things can connect. When it comes time to put my skills to the test, the only way I care to do so is against other humans.
Anything that forces me to spend time playing the game in any mode where I'm not playing against another human being when that's what I want to be doing is, to me, a complete waste of my time. If I come at those modes out of desiregreat. If I do so because I
have to in order to broader my multiplayer experience, that is the game actively working to make me not have fun.
Doesn't a game like The King Of Fighters, which is based around set teams and a bit of a plot, lead you to think of it as more than just "versus edit teams" bashing each other?
Personally... I enjoy KOF the most when it's just 1v1, versus team-based 3v3. *heh* Beyond that, I absolutely do not care about storylines in fighting games. They're meaningless to me, and not at all relevant to what I want from the game.
It's like... if I said I wanted chess to have a storyline. I don't care. I want to sit down against another human and have that back-and-forth competition.
I suppose this also answers your fourth question.