Ok, not really. But I don't want anyone accidentally reading this. I finished what I thought was going to be the final boss rush dungeon of climbing the Orcus Tower, but it turns out that was just the prelude final dungeon and now I'm heading to the big azure tree real final boss rush dungeon. (It's funny, because halfway through the game I was sort of complaining that unlike SC which had a whole bunch of villians setup for the final boss rush with Weissman and all his Agents, that Zero/Ao duology really had no defined villians outside of Randy's uncle & cousin. And then in the final chapter of Ao it's like the small hero team vs. EVERYONE IN EXISTENCE.)
Anyhow, I wanted to post this before I forgot but when Lector & Kirka called the meeting in the train and said there was a "fixer" behind it, I knew it was the lawyer, why? Because HE WAS THE ONLY CHARACTER WITH A PORTRAIT LEFT
While I guess this complaint is moot now that the series has moved on to 3d, the weird emphasizing of who gets portraits is kind of problematic for some of their twists. I mean halfway through the game I complained how odd it was that at the West Zemuria Meeting, every single representative of a kingdom has a portrait....except the Lemiferia guy. So the head guy of Lemiferia, who even gets a voice and has some lines, doesn't get a portrait, but the lawyer does? Yeah, the odd balancing of who gets a portrait kind of emphasis who is going to be somebody important and beyond just an NPC role in the story.
Also Weissman twist at the end of FC was good because he was just a guy you ran across a couple of times, and was an unexpected character to secretly be the head bad. By the end of Ao, this schtick of likeable NPC being the secret bad reveal is getting old and it's gotten way worse. I mean it's so phoned in that the whole time I was playing Zero after Deeta and Kumohige Lawyer were introduced, I was like "I HOPE THEY DON'T END UP BEING SECRETLY EVIL" because they were great likeable characters. It was nice seeing a GOOD GUY LAWYER in a game for once lol. But then yeah....
Joachim was a little better since he was just a quirky dude you did some quests for and was into fishing. But still, after 3 games the "fun likeable NPC = antagonist" deal is again, getting predictable and getting old. I really hope they drop this and it doesn't become a predictable staple of every entry in the series. I'd like it if sometimes the fun likeable NPC in the story JUST IS A FUN NPC IN THE STORY that you can think "yeah, that was a great npc character".
Ok, rant over. Gonna go finish up the game.