Perfect for me, in the sense that it isn't some insane drop of like 30FPS to 10 or turns into a slideshowYeah, you replied "Perfect" to that post which was definitely odd. What he described is not perfect.
Performance like that is inexcusable in my book.
I remember playing Zelda OoT and it was never terrible... it was fine.I think it will be horrible for a lot of people. I don't know I was expecting framedrops but this seems a bit much.
Whether it's fine for some or not, I don't think it's ok to release a major game in this state.
It is fine do play... not a game breaker.Perfect for me, in the sense that it isn't some insane drop of like 30FPS to 10 or turns into a slideshow
Dropping as little frames as that is nothing. How is a drop of like 5-7 frames "inexcusable"?
Yeah, you replied "Perfect" to that post which was definitely odd. What he described is not perfect.
Performance like that is inexcusable in my book.
Has anyone nailed down what improvements the Pro version offers? If any yet.
Perfect for me, in the sense that it isn't some insane drop of like 30FPS to 10 or turns into a slideshow
Dropping as little frames as that is nothing. How is a drop of like 5-7 frames "inexcusable"?
To be fair, I played MGS V at around 18-25FPS
Frame drops acceptable as long as it's a Ueda game? Got it.
Doesn't have anything to do with it being a Ueda game. I just done care or mind if a game is 15FPS or up. Ideally, 30/60/being relatively stable is best, but if it's not, it's not an issue for meFrame drops acceptable as long as it's a Ueda game? Got it.
They are not and reviews needs to account that. But it is fine to play... could be better of course.Frame drops acceptable as long as it's a Ueda game? Got it.
Standards are important and I get wanting your games to perform well, but this attitude that anything not running at an unimpeachable 60 or 30 is [enter dramatic pejorative here] is one of the more unfortunate trends on this forum.
Said no one here
Lower frame rate are more bearable for certain people depending on the type/speed of overall game.
It's not perfect and will probably deduce points from the game overall but it's not the determining "be all end all" to the quality of the product for certain people, including me
It was designed during a previous generation but it was too advanced for that generation literally. They were speeding up the PS3 footage because it would be single digit framerates on PS3How can a game designed for a previous generation perform so averagely though? Do projects evolve to such a degree that they become too demanding for the system they are designed for? I'm still buying, but it doesn't look *that* good to excuse that performance IMO.
Someone talked about framerate dropping as low as 15 fps. People defending that is a much more unfortunate trend in my opinion.
Im fine with a game dropping frames i find it difficult to notice as long as its not not as bad as something like the Witcher 3 which was the first time i could say a game was a slideshow without hyperbole.
In what way, the actual control scheme or the controls feeling slowThis goes for the controls as well, which despised in SotC.
In what way, the actual control scheme or the controls feeling slow
Why did the controls need to be fast and snappy to be good?Both. It's a beautiful, awe-inspiring world, but the controls made it a chore.
If it is like SoC then I will love it.Both. It's a beautiful, awe-inspiring world, but the controls made it a chore.
I'm not saying it's the "be all and all" either. I'm just tired of people already making up excuses for what may be seen as game's shortcomings. This goes for the controls as well, which despised in SotC.
Why did the controls need to be fast and snappy to be good?
Nope... I agree with him.Is this a joke?
Not at all..Is this a joke?
Here's that Extra Credits series on the Shadow of the Colossus. Team Ico was doing amazing thing 11 years ago. I can't wait to see how they use the camera in TLG
Timing | Inverse Kinematics & Climbing | The Camera | The Third Colossus
Nope... I agree with him.
SoC is perfect to control because it slow and have weight in the moves.
Is this a joke?
Not at all.
You should watch this.
The animations and controls are inexorably linked. Worth the watchThose videos are referring to the animation, though, which I said I adored.
The animations and controls are inexorably linked. Worth the watch
Yeap controls can be bad no matter intention but "snappy and precise" not qualify a good control.I like my controls to be snappy and precise.
And regardless of the intention, controls can be bad.
They absolutely are, he does, and the videos doNo, they're not? And he hasn't mentioned the controls at all. These videos aren't proving your point.
Doesn't have anything to do with it being a Ueda game. I just done care or mind if a game is 15FPS or up. Ideally, 30/60/being relatively stable is best, but if it's not, it's not an issue for me
What's the issue? Is that notion really that hard to understand?As long as it's 15 FPS or up it's fine? What the fuck am i even reading.
OUT
FOR
DELIVERY
PREPARE FOR MY IMPRESSIONS
He does and they do
How is 15 FPS acceptable? Anything below 30 is extremely hard to play for me.What's the issue?
As long as it's 15 FPS or up it's fine? What the fuck am i even reading.