Something like 9 to 11 hours I think? I got stuck pretty bad a couple of times.
Ok thanks!
Something like 9 to 11 hours I think? I got stuck pretty bad a couple of times.
How big is the day 1 patch?
Ok, so here are my impressions after finishing the game. I reached the ending yesterday so I've had some time to collect my thoughts.
Don't worry I won't post any spoilerish stuff for the story. Just talking gameplay.
- TLG feels like a combination between Ico and Shadow of the Colossus. There's gameplay elements from both games.
- It has some beautiful views and sceneries. I definitely recommend taking your time to look around every once and a while.
- The game feels pretty dated in a lot of spots. The controls are pretty terrible and I had a hard time controlling the kid. I got used to it in the end but adjust your expectations
- The frame rate is really, really, bad. Haven't played a game that stuttered this bad in a while.
- Trico is really slow to respond to your commands. It sometimes doesn't feel like he understands you at all. So you end up being frustrated a lot.
- Having said all that there is a certain something that only seems to be around in games from Team Ico. You'll grow attached to Trico real quick (like in the first 15 minutes) even though he can be really annoying. That is definitely something a lot of other developers should aspire to achieve. This weird creature has more personality than 99% of all main characters in video games.
I hope it delivers.
I'm not really into the scores, but everything above 80 MC would be great. It would mean that, at least, the majority was satisfied with the game.
So did the people who provided the first impressions, especially the block of spoiler text, play with or without the 1.01 patch?? Redditor makes it sound like it makes a HUGE difference.
Oh man, I can't wait for that review.Enjoyable. Wont say much more but ya enjoyable. Will drop review during normal embargo though.
Sounds like my GOTY, I know for a fact I won't have any problem with controls, really don't get this. Been gaming for almost 20+ years and never found a control scheme I don't adjust to within 20-30 minutes.Ok, so here are my impressions after finishing the game. I reached the ending yesterday so I've had some time to collect my thoughts.
Don't worry I won't post any spoilerish stuff for the story. Just talking gameplay.
- TLG feels like a combination between Ico and Shadow of the Colossus. There's gameplay elements from both games.
- It has some beautiful views and sceneries. I definitely recommend taking your time to look around every once and a while.
- The game feels pretty dated in a lot of spots. The controls are pretty terrible and I had a hard time controlling the kid. I got used to it in the end but adjust your expectations
- The frame rate is really, really, bad. Haven't played a game that stuttered this bad in a while.
- Trico is really slow to respond to your commands. It sometimes doesn't feel like he understands you at all. So you end up being frustrated a lot.
- Having said all that there is a certain something that only seems to be around in games from Team Ico. You'll grow attached to Trico real quick (like in the first 15 minutes) even though he can be really annoying. That is definitely something a lot of other developers should aspire to achieve. This weird creature has more personality than 99% of all main characters in video games.
Ok, so here are my impressions after finishing the game. I reached the ending yesterday so I've had some time to collect my thoughts.
Don't worry I won't post any spoilerish stuff for the story. Just talking gameplay.
- TLG feels like a combination between Ico and Shadow of the Colossus. There's gameplay elements from both games.
- It has some beautiful views and sceneries. I definitely recommend taking your time to look around every once and a while.
- The game feels pretty dated in a lot of spots. The controls are pretty terrible and I had a hard time controlling the kid. I got used to it in the end but adjust your expectations
- The frame rate is really, really, bad. Haven't played a game that stuttered this bad in a while.
- Trico is really slow to respond to your commands. It sometimes doesn't feel like he understands you at all. So you end up being frustrated a lot.
- Having said all that there is a certain something that only seems to be around in games from Team Ico. You'll grow attached to Trico real quick (like in the first 15 minutes) even though he can be really annoying. That is definitely something a lot of other developers should aspire to achieve. This weird creature has more personality than 99% of all main characters in video games.
I wouldn't say that12 hours is LONG for this "franchise"... almost too long. I hope it remains enjoyable for that much time and has a comfortable pace.
God, if this game is great, and after how good FFXV turned out, I'm going to feel downright spoiled.
The technical issues don't worry me too much as vanilla SOTC was also kind of a mess and I barely paid mind because of how amazing it was.
Someone spoil me with a yes or no answer. Does the creature die at the end?
All these impressions at a glance sound great. Glad i am coming into this with a media blackout. Its gonna be amazing.
Also, read about no Pro support information yet? i was hoping to get a good High Quality mode in scaled 4k with HDR.
Either way. Its just around the corner!!!
Is there even a way to play unpatched games on ps4? Unplug from the internet?So did you have the 1.01 patch?
Waited seven years for this. Hope you all enjoy it!
Is there even a way to play unpatched games on ps4? Unplug from the internet?
I'm assuming that all these impressions are coming from people who patched the game.
I'm a little concerned about frame rate, tbh. I don't want my launch PS4 to lag behind.
The animations seem to be the "thing no other game this generation is doing" hereSounds good.
Still dissapointed to hear about the technial issues though. Yeah SOTC had technical issues too, but it was also doing stuff no other game that generation was doing (and, to be honest, almost no game has done since). This doesn't seem to be the case here, with the graphics we have seen I was expecting pretty much locked 30fps from this.
Still, excited to finally play this
what other game is doing AI anywhere close to Trico tho?Sounds good.
Still dissapointed to hear about the technial issues though. Yeah SOTC had technical issues too, but it was also doing stuff no other game that generation was doing (and, to be honest, almost no game has done since). This doesn't seem to be the case here, with the graphics we have seen I was expecting pretty much locked 30fps from this.
Still, excited to finally play this
Rain World. Probably actually more advanced than Trico's AI. There's good reason why Ueda said he loved the game's techwhat other game is doing AI anywhere close to Trico tho?
Dang, thought this might be something that was already out. Appreciate you bringing this game to my attention, though -- it looks really good.Rain World. Probably actually more advanced than Trico's AI. There's good reason why Ueda said he loved the game's tech
12 hours seems a bit short for a game people were begging for for so long
Yeah this game needs fetch quests and open world bloat with a map littered with icons.
Why even bother making games if you cant manage this?
Fucking lazy devs.
Yeah this game needs fetch quests and open world bloat with a map littered with icons.
Why even bother making games if you cant manage this?
Fucking lazy devs.
LMAOUpgrade your trico with rocket launchers, racing stripes and the day 1 gold edition skin you get for pre orders over 5 years old.
You can play every non online multiplayer mode without patch on PS4.Is there even a way to play unpatched games on ps4? Unplug from the internet?
I'm assuming that all these impressions are coming from people who patched the game.
I'm a little concerned about frame rate, tbh. I don't want my launch PS4 to lag behind.
pleasebeexcited.jpg
It was really immersive enough to you don't want to stop to playI never understood how someone could complete ICO on their first playthrough. ICO was an 8-12 hour game with SOTC more of a 10-14 hour game. ICO especially was almost perfectly paced from start to finish.
Impressions sound great so far.
Ok, so here are my impressions after finishing the game. I reached the ending yesterday so I've had some time to collect my thoughts.
Don't worry I won't post any spoilerish stuff for the story. Just talking gameplay.
- TLG feels like a combination between Ico and Shadow of the Colossus. There's gameplay elements from both games.
- It has some beautiful views and sceneries. I definitely recommend taking your time to look around every once and a while.
- The game feels pretty dated in a lot of spots. The controls are pretty terrible and I had a hard time controlling the kid. I got used to it in the end but adjust your expectations
- The frame rate is really, really, bad. Haven't played a game that stuttered this bad in a while.
- Trico is really slow to respond to your commands. It sometimes doesn't feel like he understands you at all. So you end up being frustrated a lot.
- Having said all that there is a certain something that only seems to be around in games from Team Ico. You'll grow attached to Trico real quick (like in the first 15 minutes) even though he can be really annoying. That is definitely something a lot of other developers should aspire to achieve. This weird creature has more personality than 99% of all main characters in video games.
I really doubt that. That game looks cool, don't get me wrong, but this kind of thing is far more difficult to convincingly pull off when you have to work in realistic looking 3D.Rain World. Probably actually more advanced than Trico's AI. There's good reason why Ueda said he loved the game's tech
Rain World. Probably actually more advanced than Trico's AI. There's good reason why Ueda said he loved the game's tech
Sorry if answered, was this with the patch that I read makes trico respond better?