vetrox
Member
Having waited a while since finishing my playthrough, in order to let everything sink in properly, I'm now confident when I say that I adore this game. It's an absolute masterpiece of the medium.
Spoilers ahead.
At the time, I had an almost visceral negative reaction to the end set piece atop the tower, when Trico is attacked and has it's tail ripped off. I hated it. It hit me like a truck and I pretty much felt sick as I scrambled to figure out what I could do to help.
I've since realised that was the point. I was emotionally attached by then. The devs had me where they wanted me. I had spent hours watching the boy and Trico bond. They had been through so much together.
I made the boy hunt for every barrel to feed Trico, spent ages just scratching behind it's ears, petting it, pulling out every spear and cleaning all the blood from it's feathers after every battle. It had been such a journey, figuring out every little puzzle as they made their way through the vast, labyrinthine, hauntingly beautiful landscape of the ruins in the valley. Trico had saved the boy's life more than once. I thought they had hit their lowest point, and overcame it, with the honestly terrifying fight against the second beast, when the boy saved Trico's life. I thought finally reaching the top of the white tower would be an emotional climax, and it was... Just not the kind I anticipated or wanted.
I've came to terms with it and honestly, now I'm just impressed at how the game managed to draw me in and manipulate me so expertly. But moving on from that personal reaction, The Last Guardian is simply a wonderful piece of interactive entertainment in it's own unique way, from start to finish. It's another example where I feel like I could sit down with someone who doesn't understand gaming and properly show them what it can be, what heights the medium can reach.
Trico is honestly one of the most impressive achievements in artificial intelligence gameplay I have ever seen. It felt real. It genuinely felt like the boy was traveling with a living, breathing animal.
The bread and butter of quietly, slowly exploring and looking for a path that would lead up through the ruins contrasted perfectly with the bigger set piece moments that honestly did have my pulse racing at times. The whole thing was paced out in such a way that I always wanted to know what was round the next corner, through the next gate or over the next yawning chasm. It always felt like a new discovery was just ahead. The game drew me along, intuitively. I very quickly, naturally, got in the habit of constantly taking my bearings and sizing everything up before proceeding.
The mask slipped for me once.Luckily for me, I reached this point quite late at night. I gave up for the night after 5 minutes of trying different things. On returning a couple of days later, Trico responded after a couple more minutes.The boy fell through the wooden floor into a small chamber filled with water, and for the life of me I couldn't figure out how to get him back out of there.
I've since discovered that this is a section of the game where Trico can act up. It will lower it's tail down in the far corner of the water filled chamber, so the boy can climb up and out, but can take a while before doing so.
Aside from this one hiccup, I had no problems when issuing commands or otherwise interacting with Trico. As I said, it felt like a living, breathing animal and so I treated it as one. I watched to see how it responded to the boy's commands and gave it time to manoeuvre itself into position to try and carry them out. I rewarded it with affection after every successful completion of an area. It was pretty much always clear and obvious, just by watching Trico's responses, when the boy was telling it to do something that simply wasn't possible.
All said, the only real downside for me is that I know for a fact I'll need to leave it for a long time before playing through again. It's definitely not a game I'll be able to jump in and out of every so often. It's a rich, rewarding experience that I'll want to savour with fresh eyes and the right mindset, when the time comes again.
God it was brilliant. Ueda and his team came through. In the end, against all odds, the long wait really was worth it.
I had the same experience. Loved every minute of it, except for having the same problem in the area you mentioned.