shadyspace
Banned
hey can you one shot a clicker with your pistol after you've grabbed it or do you need a shiv
I'm stuck:
In an underground style room not too far into the game, just picked up a revolver. Lots of clickers and other infected around and it's dark and I have no idea where I'm meant to go. Been walking round in circles.
Yeah, some of those notes...In the sewers...Holy shit, did anyone else get butterflies in their stomach when they went into the room and read the note revealing...
(proxy/environment "story" spoiler)
that the last guy killed the children to spare them. Seeing that tarp with the little feet sticking out...
Can anyone gimme a hand here, I'm stuck.
I've gotten out of Philadelphia city and am in a suburban area, I killed a sniper and now the Humvee has shown up. It's just shooting at the rest of the gang who are hiding behind a car and I'm on the sniper rifle, apparently unable to do anything to help. All the rest of the hunters who showed up are dead. What am I supposed to be shooting at here?
The article you just posted really doesn't support your claim of it being a mess though. Seems to imply a few dips here and there during slower paced sections.
There should be a guy throwing molotovs out of the top hatch, snipe him.
hey can you one shot a clicker with your pistol after you've grabbed it or do you need a shiv
You can't be serious?
I'm going to guess that you're a PC gamer, as most of the people complaining about the game are pc gamers. Whether it's "the controls are shit" or "the framerate is shit" or "there's too many jaggies".
I think you people keep forgetting about what Naughty dog have actually achieved on an ancient system with specs that are lower than the average phone. If you don't like it, fine, but don't go around claiming Naughty Dog should be making movies & the framerate is "one of the worse I witnessed this generation".
Actual ridiculous statement.
Really? No sign of him, and I'm pretty sure I didn't shoot him already. Must be a bug.
Really? No sign of him, and I'm pretty sure I didn't shoot him already. Must be a bug.
The ironic thing is, many PC gamers (myself included) still choose visuals over frame rate. I've seen it happen with so many games. Crysis, Oblivion etc. People choosing settings that get them 20fps-30fps, but with that added eye candy.
Frame rate in LoU is pretty solid at 30fps the majority of the time. It might drop in the really open areas, but these are explorative and less gunplay/gameplay laden, so it matters little. Frame drops in the gunplay segments are rarer.
For all those guys claiming "I HAZ NO FRAMERATE ISSUES BUT IM SENSIBLE" - now you've got it, well, you are NOT sensible, not at all, because TLOU framerate is one of the worse I witnessed this generation.
He appears once the truck stops moving. If you try looking through the slits on the front of the car you can see him, and possibly even shoot him through there although if you wait he should pop up from the hatch.
Just reload then. It should happen afteryou kill most/all of the hunters on foot. Then the humvee pulls up a bit closer to where ellie, sam, henry are and one of the guys inside pops the hatch to start throwing molotovs at them.
Bullshit. Watch the videos. In tense combat situations the game is constantly below 30FPS. It's more like a few dips TOWARDS 30FPS, most of the time it's around 26 to 28 with common dips to 20 and 22 even. It's exactly as bad as I was describing it.
Well I thought that the auto save glitch was fixed, but apperently not as my game went from about 11 hours in or so, to 12 minutes.
Lovely.
Can anyone gimme a hand here, I'm stuck.
I've gotten out of Philadelphia city and am in a suburban area, I killed a sniper and now the Humvee has shown up. It's just shooting at the rest of the gang who are hiding behind a car and I'm on the sniper rifle, apparently unable to do anything to help. All the rest of the hunters who showed up are dead. What am I supposed to be shooting at here?
That's awful.
Only 5.5 hours in but there's something I don't get about the story so far.Why couldn't they just show Ellie to the military and have them try to get a cure? Were they afraid she'd just be killed?
How far away was he?:lol just hit an enemy with 4 shotgun shells before he died, ND is so lazy with this shit.
This why I'm scared to even turn my internet on before I finish the game.Well I thought that the auto save glitch was fixed, but apperently not as my game went from about 11 hours in or so, to 12 minutes.
Lovely.
So do yourself a favor and sell the game.So, now that the DF analysis is out we got it black on white that the framerate is a motherfukcing mess, going down to the 20s.
For all those guys claiming "I HAZ NO FRAMERATE ISSUES BUT IM SENSIBLE" - now you've got it, well, you are NOT sensible, not at all, because TLOU framerate is one of the worse I witnessed this generation.
I do understand that for some of you guys, that's no problem and you enjoy the game anway. I think that's great and I can see the underlying beauty and how good the game probably is when you get into it. For me though, it's just a stuttering, jaggy mess which I can't enjoy, no matter how hard I try. It's a pitty though because that game feels like it was kinda build for me, I love the setting, how they are doing the combat, the survival stuff. All that. But I just can't over it how poor it performs and looks.
Some of the coloring choices are off. After U3, which was pretty glitchy to begin with, at this point I kinda lost my trust in ND. If they value graphics over playability, they are not a good developer in my eyes. They could do a movie instead. The ingame cutscenes look great, the acting is very good and the story is at least above the normal below average stuff we are used to when playing a videogame.
http://www.eurogamer.net/articles/digitalfoundry-the-last-of-us-tech-analysis
Man, I can't get into this game. I had a moment with some Clickers where I thought the game was somewhat clicking, but then I witnessed Tess RUN right by a Clicker and it didn't alert the guy. I think this game would have been better off with fewer NPCs. Having them tag along, jumping into and out of cover, running all over the place totally breaks any sort of stealth immersion this game is trying to showcase. I get that they're part of the narrative/story, but it COMPLETELY ruins the gameplay for me.
You know, it's funny. Whenever I try and buy these big blockbuster "AAA" games, I always feel uneasy leading up to and after the purchase. I just don't think these types of games are for me. It's going to be really hard for me to finish this.
Just to chime in, and I'm a PC gamer, I have a PS3 Slim and I've noticed no framerate issues to the detriment of the game. There might have been one or two spots out in the open where I spin the camera around and get a little bit of lag.
Man, I can't get into this game. I had a moment with some Clickers where I thought the game was somewhat clicking, but then I witnessed Tess RUN right by a Clicker and it didn't alert the guy. I think this game would have been better off with fewer NPCs. Having them tag along, jumping into and out of cover, running all over the place totally breaks any sort of stealth immersion this game is trying to showcase. I get that they're part of the narrative/story, but it COMPLETELY ruins the gameplay for me.
You know, it's funny. Whenever I try and buy these big blockbuster "AAA" games, I always feel uneasy leading up to and after the purchase. I just don't think these types of games are for me. It's going to be really hard for me to finish this.
Man, I can't get into this game. I had a moment with some Clickers where I thought the game was somewhat clicking, but then I witnessed Tess RUN right by a Clicker and it didn't alert the guy. I think this game would have been better off with fewer NPCs. Having them tag along, jumping into and out of cover, running all over the place totally breaks any sort of stealth immersion this game is trying to showcase. I get that they're part of the narrative/story, but it COMPLETELY ruins the gameplay for me.
You know, it's funny. Whenever I try and buy these big blockbuster "AAA" games, I always feel uneasy leading up to and after the purchase. I just don't think these types of games are for me. It's going to be really hard for me to finish this.
Well I thought that the auto save glitch was fixed, but apperently not as my game went from about 11 hours in or so, to 12 minutes.
Lovely.
Man the story picks up leading up to and afterFall. Sam and Henry whoah, and then all that with the brother. I'm back on my own again with Ellie and I feel it coming to a close. I really like Joel and Ellie.
Man, I can't get into this game. I had a moment with some Clickers where I thought the game was somewhat clicking, but then I witnessed Tess RUN right by a Clicker and it didn't alert the guy. I think this game would have been better off with fewer NPCs. Having them tag along, jumping into and out of cover, running all over the place totally breaks any sort of stealth immersion this game is trying to showcase. I get that they're part of the narrative/story, but it COMPLETELY ruins the gameplay for me.
You know, it's funny. Whenever I try and buy these big blockbuster "AAA" games, I always feel uneasy leading up to and after the purchase. I just don't think these types of games are for me. It's going to be really hard for me to finish this.
We don't need to discuss if there are framerate issues or not. We have evidence that there are major framerate issues thanks to the DF analysis. It's just that you don't notice them. Being a PC gamer means nothing. I always hated shitty framerates for good reasons, even when I did not play on my PC. There are probably a majority of PC gamers who are playing their games somewhere between 20 and 59FPS, not locking the game to a stable 60FPS, which is the only solution for a smooth gameplay experience.
your AI companions are completely invisible to the enemies, they are also practically invincible (the only way they can die is if the lengthy grab timer goes to zero)
And i'm glad that's the case. Can't imagine how frustrating it would be if the guy i'm not controlling would constantly get noticed by zombs/hums and it's AI is not up to par with mine.
And i'm glad that's the case. Can't imagine how frustrating it would be if the guy i'm not controlling would constantly get noticed by zombs/hums and it's AI is not up to par with mine.
yeeeeep. I was 20 minutes from the ending. Feeling your pain.
I suppose I'll try and make the best of it and just wait till I have some friends over that are interested in the game but don't own a Playstation. First time I've lost a good chunk of time to a game.
That is a quick solution that doesn't solve the bigger problem though, the AI are ridiculously stupid. It'd be better if the AI weren't invisible but rather had some common sense.