I have to revise my previous statement about TLoU graphic. Tech wise it's probably one of the most impressive thing seen on ps3. Fps is not that terrible how a lot people claimed, it's look like the average fps of Crysis on console but in the worst part, so probably a lot of persons hasn't played anything on ps360 until now to claim below 10 fps (lol). Areas are incredibly huge, more than crysis 2, something more restricted, but it's quite impressive how vast is this game. Light system it's probably the best achievement of ND here. There are of course a mixed use of prebaked tech here & there, dynamic shadow isn't applied in all the environments with the torch, but it use a limited version of GI (DF mentioned something like this if I'm not wrong), so wow. Well, probably textures are the worst part like IQ, but the
it's just incredible, the top notch of the game. Only a complain: the use of SSAO is really buggy, like uncharted 3, when you rotate the camera too fast in the large area, the ground become black, quite terrible; imho ND to fix it before to release both games because it's quite horrible to see.
P.S.
I have forgot the gore part; the care of the details there it's even beyond Max Payne 3. Brutal, it remind me to the older Man Hunter of Rockstar on ps2.
snow level
P.S.
I have forgot the gore part; the care of the details there it's even beyond Max Payne 3. Brutal, it remind me to the older Man Hunter of Rockstar on ps2.