This game, THIS FUCKING GAME. Incredible.
I'm just at the part where. Am I about halfway through GAF?Ellie first uses the rifle to cover Joel
I don't really enjoy long cutscenes and games as interactive movies, so I struggled with some of the longer ones, I enjoyed the story - but I want to play games, not watch them
lol you are in for a ride, that's nothing
My body is ready. HnnnnnngPlease have a cellphone handy with 911 on speed dial.
Is it possible to get into a situation that is essentially impossible to progress from? Like, having no ammo, no health packs, no health, no melee weapons and no resources? Does the game recognise it, and restart you with a bit extra after you die? What resources do you get gven when you select a chapter from the menu?
Just finished. Whew! What an experience ! I was on the edge of my seat. I am not sure i connected this emotionally to a game... Ever. I feel like I was put through the ringer
This game proves to me that story matters in games, at least for me. The two games this generation that resonated with me most were story-driven games- RDR and now this. I feel like the medium just matured a great deal after this one. Remarkable achievement
Is it possible to get into a situation that is essentially impossible to progress from? Like, having no ammo, no health packs, no health, no melee weapons and no resources? Does the game recognise it, and restart you with a bit extra after you die? What resources do you get gven when you select a chapter from the menu?
I think the game just knows.
Like, when I ever got really low on supplies it would just give me an abnormally generous amount next time I killed someone.
I don't have a problem - Yes, I liked and disliked some of the same things for different reasons. I'll say it like this: I enjoyed the characters and the story (as predictable as it was)If you enjoy the story and the scenes are well done, what exactly is the problem?
Interesting it still resonated so strongly with you despite the technical issues you were having with the game. Seemed like you just couldn't catch a break in that regard.
I don't have a problem - Yes, I liked and disliked some of the same things for different reasons. I'll say it like this: I enjoyed the characters and the story (as predictable as it was), but would rather spend my time playing a game than watching it. So as I said, I am over this type of game. That doesn't make it a bad game, I'm just not interested in narrative storytelling in action games.Ellie being immune, I groaned. They met up with a black dude and his kid brother, knew immediately they were gonna end up dead or turning, etc.
7 minutes is far too long for me. 2 minutes is far too long for me, I hate cutscenes. The fact that I enjoyed the characters are a testament to the work of everyone involved, they made me interested and care about something I usually skip or mash to get through ASAP.
Percentage is both story and game. It does not count things like tokens, comics etc.
The last "half" of the game takes longer to play in most people's experience. That's why I threw out a game specific percentage.
You're the reason it is hard to get video games with good stories.
Ha! Don't presume that cutscenes have some kind of exclusive right over storytelling. Story telling in this medium needs to play to its strength(interaction) and stop borrowing the passive methods of other mediums. Pulling in a technique from another medium is a little lazy and tired, developers can do better. If we continue to relay on another medium to do the job of this one no one will ever take this medium series(outside the fanbase) and respect it. See Spielberg's complaints with videogame storytelling.You're the reason it is hard to get video games with good stories.
One way to really take advantage of the medium would be to have little pieces of the story be told like that, like when a main character reads a journal or a last note, similar to a flashback in a movie, flashing to it in a gameplay sequence rather than just showing it visually. Doing this is a compelling way would take an ensemble cast and the story would have to end up being way more of a tale of a community or event that something as character-driven as TLoU. But I think presenting some of those scenarios as temporary gameplay segments with new characters, even if unwinnable, could be cool.That isn't true at all.
You can tell good stories without using cutscenes. In fact I think cutscenes are a lazy bleed through from other mediums that will eventually die out as gaming matures. Saying that, The Last of Us was my favourite game of this generation and I never once got tired of the cutscenes.
I wish the notes and audio diaries were handled in a better way, though. Perhaps with Joel reading them out loud.
Hey, so did you decide about getting the game? BTW I had sent you a PMHa! Don't presume that cutscenes have some kind of exclusive right over storytelling. Story telling in this medium needs to play to its strength(interaction) and stop borrowing the passive methods of other mediums. Pulling in a technique from another medium is a little lazy and tired, developers can do better. If we continue to relay on another medium to do the job of this one no one will ever take this medium series(outside the fanbase) and respect it. See Spielberg's complaints with videogame storytelling.
Edit: by the way, not defending the opinion of the original poster.
Here's a tip. If you hang out in the menus for a bit looking at bonuses/unlockables before you play, the load time is very short. Beats watching a dark screen with spores, right?
Man the "Home" track on the soundtrack has got to be the best, that or "The Choice".
has anyone posted this yet? Apparently Naughty Dog used a map of the Boston Transit System that was created by this guy without permission?
[tweet]https://twitter.com/transitmap/status/348892399864512513[/tweet]
very interesting, if it's true.
Alright I'm about to start this up. Should I play on normal or hard?
Alright I'm about to start this up. Should I play on normal or hard?
So, i'm playing what i believe is the final stretch now and the game ha corrupted not one, not two but three save files. I got out of a tunel and got to a blank room, no walls, no sound or textures so i restart, only i had to unplug the console to reset it, try to load my file and it gets stuck at 95.64%, so i go to chapters and have to replay the same area only to hace it crash at a further spot, again hard reset my console, replay such area but i disabled the internet conection on my PS3 first, replay the same fuking area and the game crashes again, now to a black screen, WTF is this shit, i'm typing this on my phone while i stare at the black screen and try to decide if i want to hard reset my console again or just split the fucking disc in half.
Game of the year my ass, i also lost two hours of my game on launch day thanks to the autosave bug, fuck this POS
has anyone posted this yet? Apparently Naughty Dog used a map of the Boston Transit System that was created by this guy without permission?
[tweet]https://twitter.com/transitmap/status/348892399864512513[/tweet]
very interesting, if it's true.
If there is one area ND could stand to improve on, it's QA.
Been taking my time with this game, playing about 1-2 hour spurts and then taking a break. I'm about to get to. When I was playingLincoln High SchoolI'm enjoying this game, but damn is it heavy. Every other post-apocalyptic game I've played has just felt like the broken world is there and simply a setting, but this feels so real. I want to know how much research they put into this game to make it feel this right if an event like this were to occur.The part right outside of the State House my mom asked "Have you come across the Swan Boats and not a few seconds later we see the Swan Boats that have been abandoned on the road in front of the State House.
This insta kill thing from clickers is really annoying...
Winter:In the warehouse thing with that dude defending against the onslaught and something always happens... they sneak up behind me or I run out of bullets at a bad time then bam dead...
This insta kill thing from clickers is really annoying...
So, it looks like i wont be able to finish this game, i've now restarted with a new save file four times (97% spoilers)i've got a little further away each time, sudenly the voices are out o sync by like 30 seconds or more and then the sound fx are gone. I fucking hate havint to replay that tunel section and the next 10 minutes. What the fuck do i do now?in the tunnel were you fight a horde of infected, then swim through a bus, the ellie jumps across a fence to open a door
Always kill Clickers first, always.