So let me dig up this OT.
I am finally playing Part 2. I replayed the first game just before and it's still as good as the first time even so the "extremely scripted events game" isn't my favorite type, this game atmosphere, characters and story really got me.
I am not done yet with Part 2 (currently on Day 2 with Abby). Before starting I spoiled myself about Joel's death and that Abby is the surgeon's daughter.
The first hour of the game was a bit long (same for the first game for me) then there was the first stealth section in the supermarket and I loved it. But then quickly it went back to more walking/climbing and it bored me a bit.
Then the "real game" started it was ok. The strong point of the Last of Us was the Ellie/Joel duo and their relation. But here without that it felt quite flat. I can't get into Ellie's relation with Dina, and I don't bother much about side characters like Jessy.
Gameplay is a real improvement. However I started in Survivor and quickly I got really frustrated against human enemies (and these fucking dogs). People always complained about AI in games, I was always on the side of "if AI becomes too good (and if games go for too much realism), games will not be as fun" and somehow Last of Us 2 is an example of that. Humans can spot you very easily and don't run at you dumbly, in addition their dogs scent you and forced you to move quickly without much thinking.
Long story short : I got really frustrated when infiltrating the Hospital with Ellie, and finally downgraded the difficulty to Hard and I have a much better experience.
Story wise, I love the flashbacks with Ellie and Joel. (Even so the first one in the museum was just a long interactive cutscene that should have been a real cutscenes, I don't like walking and pressing "inspect" button constantly). Seeing how they relation evolved after the first game feels really good.
I am not into the actual story. Nothing crazy so far.
I am actually really happy with the Abby's side to play. It's nice to see her perspective and makes her human (and not just the "evil bad guy"). So I am now looking forward to where this is going.
The Scars cult confused me a bit. Maybe it will leads to something but so far I have the feeling they are just there to add more enemies.
So overall a good game but quite below its predecessor. The main flaw is its length for me. It accented the flaw (for me) the first game had : extremely scripted ("on rail"). But it was a real well focused experienced : quick gameplay section, quick walking/traversal section and the story was advancing quickly.
Now in part 2, they added 10 more hours, bigger areas and optional building to explore... which for me just drag the game and don't add much to it.
Glad to finally play it and looking forward where the story will end but the original is above it for me.