Not sure if anyone has mentioned it, but the PS4 headset app has updated with a preset for TLOU. Going to load that into my PS Golds.
Very nice thanks for the heads up.
Not sure if anyone has mentioned it, but the PS4 headset app has updated with a preset for TLOU. Going to load that into my PS Golds.
I hate Stalkers personally
Always in numbers, unpredictable and they sound awful.
Not sure if anyone has mentioned it, but the PS4 headset app has updated with a preset for TLOU. Going to load that into my PS Golds.
@Sintax201
New live update for #TheLastOfUsRemastered MP going out now: version 1.01.005. Some more matchmaking fixes in this one. Restart to get it!
Screens do it no justice. You really need to see this version in motion. It's gorgeous and the animation really shines.I played this whith my brothers PS3 the first time and had to do it FAST, I enjoyed the game but now I'm taking my sweet time to explore and take in the atmosphere.
I have to say I didn't expect this upgrade to look so DAM GOOD, pleasantly surprised.
There's only about 3 QTEs in the whole game and the cutscenes are pretty spread out. About an hour and a half total in a 20 hour game and the longest one is about 7 minutes. Most storytelling is done in game.So, I'm thinking about purchasing this game, but I'm still unsure, even though it's clear that GAF loves it. Is the gameplay itself tight and fun? If I generally hate QTE's and a story that constantly breaks up gameplay, will I still be able to enjoy this game? Is the multiplayer fun and addictive?
I'm so used to cheap games on Steam that I'm trying reserve my 50-60 dollar buys for games I really want. The thing is, I'm not playing much of anything right now and want to make use of my PS4 until Destiny. Would appreciate some input, thanks.
Can runners see your flashlight? I always forget. I know clickers can't.
Obviously the difficulty trophies stack like in the PS3 version, but does beating it on Grounded stack Easy, Normal, Hard and Survivor under it as well?
Yes.
Fuck yeah
Too long for one sitting, it's about 16-18 hours.
Just finished the game, them feels at the end! Fuck.
Just finished the game, them feels at the end! Fuck.
More than that it fking drains you emotionally, I couldn't play it for more than couple of hours without taking breaks.
Just finished the game, them feels at the end! Fuck.
Clickers are blind but Runners aren't, which is why they have such distinct sounds. I don't think flashlight gets noticed by anyone though.
But generally if an infected gets too close the friendly AI will attack, they can be a little haphazard and annoying.
If you don't break stealth, your AI allies won't attack. If your allies do attack, it means you got spotted. At least, I'm pretty sure that's how it works based on my many playthroughs...
If you don't break stealth, your AI allies won't attack. If your allies do attack, it means you got spotted. At least, I'm pretty sure that's how it works based on my many playthroughs...
If you don't break stealth, your AI allies won't attack. If your allies do attack, it means you got spotted. At least, I'm pretty sure that's how it works based on my many playthroughs...
I had the same issue when using optical out. When I changed it to HDMI audio on my receiver it detected a 5.1 set-up in game (rather than 7.1, but I don't know if that's supported).
Yeah it gets so intense.damn, grounded really makes mobs of runners terrifying enemies. i got through an encounter with 3 clickers ok (thanks to a timely molotov), but i really had a hard time with a group of 5 or 6 runners.
So one annoying thing about the visuals...
During thepart early on, they intentionally jack up the gamma and it washes out the picture to the extreme, dampening what would have been an awesome looking area with correct gamma. Why do devs sometimes do this? It looks awful. Is it supposed to simulate fog or something? As I understand it, this effect isn't used much in the rest of the game thankfully.downtown
All I did was fully upgrade my crafting and healing speed, sway and health. The silver trophy just popped for being fully upgraded. Interesting.
What I don't like about Grounded is that there are less checkpoints. So frustrating when you finally think you've cleared a section and then you die in the next area and it spawns you back to the beginning again... But I guess it's part of the challenge.
Just got to the part where. TheJoel gives Ellie the riflewas terrible on Grounded. So glad I'm past that.hotel basement
I just discovered this, played my whole PS3 run without knowing about it. God I feel like an idiot.
Sooo,I'm in the tunnel towards the Hospital, and apparently I never got the flamethrower, gg
The amount of little strategies and combos is one of the best things of this game. It's the ultimate weapon against the never-played-before "Well, it only has a good story" crowd.
I've already mentioned how you can get throughusing only 1-3 arrows. Feels so good.the infected-infested tunnel in spring
less checkpoints as well? i´ve been lucky so far with checkpoints and encounters/deaths, but i´m not that far into the game yet. definitely dreading.the basement
also, could it be that clickers on grounded regain partial eyesight?? i was just sitting there...
Thanks for posting this, I'm at the downtown part too; the brightness/gamma turned all the way up and assumed the PS4 was fuking up, ended up restarting the console several times as the game looked so bad (even worse than the PS3 version). I even restarted the game from the beginning to check if this was an overall game setting, ended up giving up and turned the game off.
When does the 'effect' turn off? Can anyone confirm if this happens again throughout the game? Disappointed :[
lolWait a minute, there's aFLAMETHROWER IN THE GAME!?
Thanks for posting this, I'm at the downtown part too; the brightness/gamma turned all the way up and assumed the PS4 was fuking up, ended up restarting the console several times as the game looked so bad (even worse than the PS3 version). I even restarted the game from the beginning to check if this was an overall game setting, ended up giving up and turned the game off.
When does the 'effect' turn off? Can anyone confirm if this happens again throughout the game? Disappointed :[
Thanks for posting this, I'm at the downtown part too; the brightness/gamma turned all the way up and assumed the PS4 was fuking up, ended up restarting the console several times as the game looked so bad (even worse than the PS3 version). I even restarted the game from the beginning to check if this was an overall game setting, ended up giving up and turned the game off.
When does the 'effect' turn off? Can anyone confirm if this happens again throughout the game? Disappointed :[
I think this is a bug.
how do you perform the insta melee headshot execution again?
Sooo,I'm in the tunnel towards the Hospital, and apparently I never got the flamethrower, gg
Yeah noticed that as well about clickers. You really need to stay far away from them because they can easily spot you on Grounded . So far I haven't had much trouble with clickers though, it's the runners that get really dangerous. So deadly.less checkpoints as well? i´ve been lucky so far with checkpoints and encounters/deaths, but i´m not that far into the game yet. definitely dreading.the basement
also, could it be that clickers on grounded regain partial eyesight?? i was just sitting there...
he'd also be an unhealthy waste of space.... no adult should be playing games for 16 hours in a row
FUCK YES DOWNLOADING NOW
You mean like at the end of the E3 walkthrough?
When they beg for their life, one punch away from death, pull your weapon, and it will lock on their head.
No biggie, just stealth your way through it.
I saw so many enemies that my first instinct was not to alarm them.
I walked all the way to the right inside the building, took out the runners with my bow, and passed silently by the clickers and bloaters. Scary as fuck