The mp matchmaking is so broken.
I was actually surprised, it was taking me awhile most days to get a match but today I was getting matches no problem.
I don't know what the issue is, but it would be nice to see it fixed already.
The mp matchmaking is so broken.
Please share your tips for the two spoilered areas. One of them is right where I'm at on Grounded and I'm dreading the other one.
TLOU Survivor mode on PS3 was among the top most intense and harrowing gaming experiences I've had. I loved my time in retrospect but I pretty much vowed to never play Grounded. But here I've been for the past 4 days doing just that.
I JUST finished, so as far as I'm concerned, Grounded mode is as good as done. I love and hate it so much. I feel like I've shaved a few years off my life in the process but what's the point of living if you don't feel ALIVE?!both infected areas with Ellie in the start of Winter
I wonder if too many people chose one side and that fucked up matchmaking since it can'r just throw everyone into a game and split them up after.The mp matchmaking is so broken.
Thank you kind sir.I used a molotov on the runner that's in front of the desk. That gets the attention of the clicker and the second runner, killing them all. Go into the classroom and draw out the others, then let Bill take out the clicker while you run around throwing bricks at and then finishing the runners. The last part is trickier. Your goal is to get their attention by the gate, so that Bill can take care of them for you. Occasionally, one or two will manage to track you, but their pathing and timing is terrible, which means they will run all the way through the classroom and out the far door, then back down the hallway to you. This gives you plenty of time to throw a brick and finish them off, one at a time.
Once you make it into the gym,the bloater takes a nail bomb and 2 or 3 blasts from the shotgun at (uncomfortably) close range. Kill him quick and you will have the runners to yourself. Once they're gone, get your supplies then get ready for ambush. After Bill and Ellie are up on the rafters, position yourself adjacent to where the runners will land after they jump out of the hole in the wall. Shoot the first guy with an arrow, then use bricks and movement to finish the sequence
In Pittsburgh,there's an exploit in which you move next to the giant doors just after you start the generator and choke out enemies as they jump down. Timing is key, as you can take too long and then get spotted by the next guy. After that there are three guys left, which is a moment in which I made a mistake and managed to survive somehow. Improvisation is rarely successful on Grounded, but goddamn it's satisfying when it does work.
That's how I feel. I'm debating if I should start Grounded+ straight away or wait a bit until I'm sure my heart can take it.
I wonder if too many people chose one side and that fucked up matchmaking since it can'r just throw everyone into a game and split them up after.
Thank you kind sir.
I wonder if too many people chose one side and that fucked up matchmaking since it can'r just throw everyone into a game and split them up after.
I wonder if too many people chose one side and that fucked up matchmaking since it can'r just throw everyone into a game and split them up after.
Thank you kind sir.
That makes far more sense than how I thought it worked.hmm? It doesn't matter what side you pick. If it matches you up with the opposite faction, all you see is your faction.
Yo good luck in Winter dude...
You know what parts I'm talking about...
This difficulty is kicking my ass but I love and hate it equally. Been an interesting run so far.Don't go thanking me just yet, all I've done give advice that may get you closer to Winter.
Foreboding jokes aside, the best advice I can give is to get comfortable with the idea of running around infected armed with bricks and bottles while trying to separate them so that you can go in for the kill. When combat isn't forced,I also became much more aware of the AI's blind spots and hearing ability during my Grounded run, which made most encounters much easier.there's a trick in which you can limit your walking speed to below the threshold in which even stalkers can hear you by simply equipping a gun and then moving while aiming.
endgame spoilersit amazes me how Marlene beats you to the location despite the injury she had and the headstart you had. Also that firefly guard at the beginning of Chapter 11 is such an arsehole XD
endgame spoilersit amazes me how Marlene beats you to the location despite the injury she had and the headstart you had. Also that firefly guard at the beginning of Chapter 11 is such an arsehole XD
Joel got a daughter and Ellie got a father, how much more could you possibly expect?
An ending meant to impress with *spoiled so folks won't know what NOT to expect*That was the ending everyone raves about? Wow. It didn't impress me at all.
I loved the rest of the game, though.
That was the ending everyone raves about? Wow. It didn't impress me at all.
I loved the rest of the game, though.
An ending meant to impress with *spoiled so folks won't know what NOT to expect*explosions and the saving of a town or something bombastic would be a dud. It's the subtlety and ambiguity, despite how pretentious that may sound, that makes the ending. Causes discussion and reflection.
Bullshit. The ending was exactly what I expected from the beginning and was boring and predictable. You would have to be brain dead not to see what happened coming a mile and a half away. The issue, for me at least, was not the lack of bombast but that there was nothing else to it. No big revelation, no twist, no nothing. Just what was obvious from the beginning. I really don't understand what is so amazing about this ending.
All I seem to be reading from the posts I am seeing on here today is "if you don't like it, then you just don't get it, man", hyperbole of corse. You can point toas some kind of backstabbing I guess, but that is rather weak sauce IMHO.the whole surgery thing
Bullshit. The ending was exactly what I expected from the beginning and was boring and predictable. You would have to be brain dead not to see what happened coming a mile and a half away. The issue, for me at least, was not the lack of bombast but that there was nothing else to it. No big revelation, no twist, no nothing. Just what was obvious from the beginning. I really don't understand what is so amazing about this ending.
All I seem to be reading from the posts I am seeing on here today is "if you don't like it, then you just don't get it, man", hyperbole of corse. You can point toas some kind of backstabbing I guess, but that is rather weak sauce IMHO.the whole surgery thing
Don't believe so, no. Just finished and it when right back to the main menu after the final title splash.Umm, there isn't a post credit scene in Left Behind, right? I just skipped the credits to start the new game +
Bingo annnnnnnnnnnd double bingo.It's the nuances of the execution that make the ending for me. The wow factor isn't really the key component.
For me it's the intro sequence that is vastly overrated. The amount of times I've read someone say best introduction ever is insane.
It's the nuances of the execution that make the ending for me. The wow factor isn't really the key component.
For me it's the intro sequence that is vastly overrated. The amount of times I've read someone say best introduction ever is insane.
You might want to refrain from accusing people of being brain dead before attempting to distance yourself from hyperbole while also exhibiting a persecution complex.
The execution and how it stays true to Ellie and Joel's characters. That's what we love about the ending, and the lack of twist is not really a problem. A lot of films have endings that you can see a mile away, doesn't make them any less great.
I understand that you don't like it, but the reasons on why you don't (the lack of bombast) is what we love about it. It's what Last of Us is about. More of a drama than a full on action movie.
I don't feel like I am accusing anyone of being brain dead. I am pretty sure everyone and their mom sawcoming. It was obvious. Might as well have had a big neon sign flashing at the beginning of the game saying what was gonna happen. Someone would have had to have not seen that coming for my statement to be inflammatory, I don't think those people exist.Joel and Elle getting all father and daughtery
Bullshit. The ending was exactly what I expected from the beginning and was boring and predictable. You would have to be brain dead not to see what happened coming a mile and a half away. The issue, for me at least, was not the lack of bombast but that there was nothing else to it. No big revelation, no twist, no nothing. Just what was obvious from the beginning. I really don't understand what is so amazing about this ending.
All I seem to be reading from the posts I am seeing on here today is "if you don't like it, then you just don't get it, man", hyperbole of corse. You can point toas some kind of backstabbing I guess, but that is rather weak sauce IMHO.the whole surgery thing
Oh boy. Hi fellow gaffers.
Longtime 360 player here, bought Xbox One on release. Been eyein' this game since it was released and was having this routine to hold and cradle a PS3 in the store everytime I went there. 'One day my beauty, one day' I passionately whispered onto the box with my eager breath foging up the plasticwrapping.
So freshly released from prison I got a PS4 just for this game. And oh boy is it awesome. I mean the opening had me on my seat like no game before it. It was a most needed feeling for the inner-gamer who had started to slumber. You know, the real OH SHIT moment. They don't come along that often! The build-up and pacing is truly a thing of beauty and I'm enjoying every moment of slowly making my way trough the game. Naughty Dog, you awesome collection of people you!
Sorry for the pointless post guys, just a Xbot (still at heart) expressing his love for one of the best gaming experiences I have ever played!
Looking at the requirements for the Firefly and Hunter trophies....
Fuck that.
Twist/sudden plot revelation does not equate to "good story telling."
The best stories are not always the ones that are unpredictable, they are the ones that are told in a way that speaks to a larger truth. They are stories that make you feel what the characters feel, make you question your moral choices if you were them, and realize something about what it means to be human. This is why Joseph Campbell wrote The Hero With a Thousand Faces.
Harry Potter, Lord of the Rings, Star Wars, and many other great tales are all "predictable endings." Doesn't mean they aren't great stories.
Its ridiculously easy, just make easy missions at 100% attacks if you're having trouble and thats it
Twist/sudden plot revelation does not equate to "good story telling."
The best stories are not always the ones that are unpredictable, they are the ones that are told in a way that speaks to a larger truth. They are stories that make you feel what the characters feel, make you question your moral choices if you were them, and realize something about what it means to be human. This is why Joseph Campbell wrote The Hero With a Thousand Faces.
Harry Potter, Lord of the Rings, Star Wars, and many other great tales are all "predictable endings." Doesn't mean they aren't great stories.
Want my strat? Seemed to work every time.
When you start off, your first instinct is to sneak into the side room and take a long way around. You don't need to do this at all. You can crouch along the left side corridor, keeping an eye on the 2 guards in this room (one walking, the other staying at the end). Use a brick to distract the second guard to look away and then sneak past him (for me, he turned around so I booked it and lept the stairs, it worked.
Downstairs: immediately crouch down the right hallway and hold up behind a bench. Wait for the 3 guards to walk past you. sneak into the final room (watch for the roaming guard) and immediately crouch to the left. Using the cover walk all the way up to the door. Once the guards are facing away from the door, sneak out onto th street. No shots needed.
You should go for it. I was turned off at first too, but it sounds more daunting that it actually is. Each trophy can be knocked out over a single weekend. It kinda breezes by once you get into the surprisingly addictive meta game of keeping your camp alive.Thing is, I don't want to play 24 weeks worth of matches for those trophies. I've already spent too much time on SP as it is. :\
Said the opposite, I DON'T care bout the lack of bombast. I just felt the ending was kinda flat. Did not have to be bombastic, just wanted it to be... Good. It was not BAD tho. It just obviously did not hit me in the feels like it did a lot of you. And that's fine. I guess I did not have to come in here with my head scratching, wondering why people liked it so much. Was just wondering if someone could explain to me something I was missing.
So ran into a few problems with the trophies. I had one missing shiv door even though i did them all. So went through chapter select and found the last one. Then I notice i got the achievement for all the collectibles but not for artifacts. I had 80/85 artifacts and the chapter select was telling me it was inthat i was missing the ones. So when i loaded upLakeside ResortI went through the items and flip them all. I would then save and exit and do it again. And i actually gain 1 each time I did this. So now im sitting at 84/85 and somehow still missing one fromas Ellie.Lakeside Resort