I was playing yesterday and the second patch that I downloaded didn't fix it, it's weird it's fine on certain levels :/
Generally the image looks good and you will find true black in the image and it is only in some low light sections, that the image is washed out. Youre at night and the image at the darkest spot is grey. Take a screenshot and youll see that there is a whole section between true black and grey that is not used at all: not a single dot.
A good example of this is the transition between a CG (with true black) with washed out in-game in this video (2410)
http://www.twitch.tv/digitalspyuk/c/4781164
So it is clear that there is an issue that has nothing to do with the tv settings
And it is easy to check : pause menu is always pure black.
Why some people do notice that and some others dont?
Thats a question of display: plasma can produce much better blacks and shadow details than LED/LCD. LED/LCD will compensate this weakness with such thing as dynamic constrast to boost the image in real time. Thats why the LED/LCD image will not be as washed out: the display will compensate.
Is that a mistake or a bug? That is hardly believable. Is it an aesthetic choice because night looks better washed out? Dont think so. Moreover the mixture of CG with true black and in game without true black seems to promote the idea that it is an afterthought
I truly think that they choose to do that because they acknowledged that the average TV is poorly calibrated and that in the low light sections, the average tv with the dynamic contrast at the maximum will crushed the blacks and lose the shadow details : so they adjusted the image accordingly.
Forgetting that some people have better display in terms of black level.
At the end i really wish that ND will make an option of that
But i dont have much hope.