cosmicblizzard said:Ugh.
I REALLY want to be excited about this game (it is the Gooch after all) but I'm finding it to be extremely difficult. Why did his last game have to clash with my tastes so much
This really is going to be his last game?
cosmicblizzard said:Ugh.
I REALLY want to be excited about this game (it is the Gooch after all) but I'm finding it to be extremely difficult. Why did his last game have to clash with my tastes so much
Teknoman said:This really is going to be his last game?
cosmicblizzard said:No idea. He's talked about it but apparently every single mention has been a mistranslation. We do know he'll probably at least be taking a break after this unless it does ridiculous numbers.
If it bombs, there probably won't be many publishers willing to work with Mistwalker anymore. That's why I want to support this but I'm not really sure how I feel about buying a game I probably won't like just to prevent one of my favorite designers from leaving the industry.
cosmicblizzard said:No idea. He's talked about it but apparently every single mention has been a mistranslation. We do know he'll probably at least be taking a break after this unless it does ridiculous numbers.
If it bombs, there probably won't be many publishers willing to work with Mistwalker anymore. That's why I want to support this but I'm not really sure how I feel about buying a game I probably won't like just to prevent one of my favorite designers from leaving the industry.
Unknown Soldier said:If there's anybody who deserves a long sabbatical or even a peaceful retirement, it's the FATHER OF FINAL FANTASY. Sakaguchi's legacy is eternally secure at this point, he should just retire and do something else he enjoys.
Unknown Soldier said:If there's anybody who deserves a long sabbatical or even a peaceful retirement, it's the FATHER OF FINAL FANTASY. Sakaguchi's legacy is eternally secure at this point, he should just retire and do something else he enjoys.
Shirokun said:The pure passion he seems to have for this title would lead me to believe that he enjoys nothing better than creating games. The guy has the power and resources to bring his imagination to life. I can't imagine it's something that anyone in his position would give up readily.
I concur.Shirokun said:The pure passion he seems to have for this title would lead me to believe that he enjoys nothing better than creating games. The guy has the power and resources to bring his imagination to life. I can't imagine it's something that anyone in his position would give up readily.
In past posts at his development blog, Sakaguchi made some comments suggesting that The Last Story could be his last game. He was only speaking figuratively -- that is, he's working on the game as if it's his last game. However, there may be some truth to the comments. Said Sakaguchi during the Q&A, "If the game is received poorly, perhaps my sense does not match with the times. In that case, while I won't go as far as 'I won't ever make games again,' it would be meaningless to make games for a while. With that feeling, I've given my all."
Wow, that really sucks, mate. The game is awesome, really. But then again, anticipation is awesome too .mehdi_san said:Big FML moment, because I missed the delivery this afternoon, and I'm gonna have to wait til Monday. What am I supposed to do for 2 days???
There's nothing worse than getting a new game on a MONDAY morning (Mailenstein said:Wow, that really sucks, mate. The game is awesome, really. But then again, anticipation is awesome too .
Suairyu said:This is the game Sakaguchi was acting like he invented HDR lighting technology for, right?
I know, but at least it's not a year away anymore. We finally have it .mehdi_san said:There's nothing worse than getting a new game on a MONDAY morning (
Shadow Of The Colossus did HDR lighting through clever programming tricks; I don't think platform has anything to do with it.Mithos said:No this is the game that Sakaguchi said also despite being on Wii could do HDR lightning if you actually have programming skills.
Suairyu said:Shadow Of The Colossus did HDR lighting through clever programming tricks; I don't think platform has anything to do with it.
Regardless, want!
Due to heavy snow in New York City last night, no import shipments made it in today and UPS has canceled all deliveries and pickups in our area since the roads are still slushy and bad. Despite the snow and slush on the roads today, normal UPS/Postal deliveries and shipments should resume by tomorrow afternoon.
Helmut Lang raises chickens...Hedi Silmane became a photographer. What if the Gooch really rather make movies...Diffense said:Yeah, why would he?
It's a life journey, not a 'job' the way flipping burgers is.
I think a key goal for every human is to discover that thing they would do without pay and find a way to get paid for it!
When you find it, there's no need to stop.
Usually I rather choose CC than the wiimote if I can, but in this case... it just feels right imho.Robobandit said:Just played the opening 15 minutes or so..
Are you folks playing with the classic controller or the nunchuck and wii remote?
I'm tempted to try the classic controller.. anyone used both?
Fucking Nintendo, man.sprsk said:So ok, some impressions.
I dunno if it's because the gooch has been in America too long or what, but you can really tell this is a JRPG made from someone on the outside looking in. Little things like, instead of the game starting out with cutscene after cutscene, it starts you off right in the middle of a dungeon. Imagine that! Letting the gamer play the damn game!
Other things like having the PC's talk to each other all the time during dungeons instead of burying them in optional skits (Hey Tales I'm lookin' at you) really help flesh out the characters and make playing the game more fun, not to mention it makes battles much more dynamic.
You can tell a lot of love was put in to this game. Every encounter was hand crafted and is unique. No random battles (so far) and no hearing the same 10 or so attack call-outs over and over. Every battle has a different strategy. Love it!
My favorite encounter so far had me and Quark sitting outside this room where a guy and his gang of thieves were hanging out. Quark says to me, "Elza you stay here, we'll go around and attack from the other side. Don't move till I give the sign" So I stay there and wait. Then, I hear Quark go "Ok get ready to attack in 3... 2... GO!" and I see him bust through the other side as I'm running in through my side, we sandwich the enemies and take em out. It was so cool. The whole dungeon (The raid on this thief's hangout) really felt more than just an RPG dungeon and more like we were really in there with a purpose. Something you just don't get in RPGs.
Anywho, it's late so forgive me if my impressions are all over the place. To me the game is really something special. Nintendo has to be localizing this. They HAVE to be.
Just like MGS4 was Kojima's last game. Don't listen to him.Teknoman said:This really is going to be his last game?
Haunted said:Fucking Nintendo, man.
Fucking Nintendo.
Just like MGS4 was Kojima's last game. Don't listen to him.
sprsk said:OK I see a lot of people talking about streams, I wanna say a couple of things before I get to my impressions.
This game is not importer friendly, it is fuuuuuuuuuull of voice and it's not just meaningless chatter. I liken it to when I got burning rangers back in high school. I had no idea what to do and I was bored as shit. This was because I didn't know that they were giving me directions. The characters in Last Story are fairly constantly forming strategy on the fly and telling you to do things.
If you see videos of people running around like a chicken with their head cut off it means they are missing orders or they haven't gotten used to the combat yet. And it does take some getting used to!
So ok, some impressions.
I dunno if it's because the gooch has been in America too long or what, but you can really tell this is a JRPG made from someone on the outside looking in. Little things like, instead of the game starting out with cutscene after cutscene, it starts you off right in the middle of a dungeon. Imagine that! Letting the gamer play the damn game!
Other things like having the PC's talk to each other all the time during dungeons instead of burying them in optional skits (Hey Tales I'm lookin' at you) really help flesh out the characters and make playing the game more fun, not to mention it makes battles much more dynamic.
You can tell a lot of love was put in to this game. Every encounter was hand crafted and is unique. No random battles (so far) and no hearing the same 10 or so attack call-outs over and over. Every battle has a different strategy. Love it!
My favorite encounter so far had me and Quark sitting outside this room where a guy and his gang of thieves were hanging out. Quark says to me, "Elza you stay here, we'll go around and attack from the other side. Don't move till I give the sign" So I stay there and wait. Then, I hear Quark go "Ok get ready to attack in 3... 2... GO!" and I see him bust through the other side as I'm running in through my side, we sandwich the enemies and take em out. It was so cool. The whole dungeon (The raid on this thief's hangout) really felt more than just an RPG dungeon and more like we were really in there with a purpose. Something you just don't get in RPGs.
Anywho, it's late so forgive me if my impressions are all over the place. To me the game is really something special. Nintendo has to be localizing this. They HAVE to be.
If Nintendo does localize this then it would single-handily cause me to re-buy a Wii.sprsk said:Pants shittingly good impressions
FUUUUUUUUUUsquall23 said:Mass Effect 2 with swords and magic with a bit of Monster Hunter thrown in.
Except Reginleiv doesn't suck either. Quite the contrary, in fact. Luckily, you don't need to understand any Japanese to play (and enjoy) it, though.Haunted said:Xenoblade and The Last Story have been so tremendously well received by jGAF, it breaks my heart.
These should suck like Reginleiv to make it hurt less.
Haunted said:These should suck like Reginleiv to make it hurt less.
Cow Mengde said:The first hour of the game is on youtube for everyone to watch.
http://www.youtube.com/watch?v=eIPPVGP8Mgg
Looks great! The desciption on Youtube is funny btw:Cow Mengde said:The first hour of the game is on youtube for everyone to watch.
http://www.youtube.com/watch?v=eIPPVGP8Mgg
FFXII?Yaweee said:What? Battles and free control within the first minute? This isn't a JRPG. I've been lied to.
BlazingDarkness said:FFXII?
Oh, this includes opening cinematic? Weird that The Last Story doesn't have one then, I'll have to watch the 1 hour video later tonightYaweee said:FFXII had an opening movie, so it was 6~7 minutes before you actually got to control somebody.
BlazingDarkness said:Oh, this includes opening cinematic? Weird that The Last Story doesn't have one then, I'll have to watch the 1 hour video later tonight
I hope someone manages to put up the entire game. I think that's the only way those of us outside of Japan are going to see the game. Rather play I'll take the next best thing even if I can't follow the story.Cow Mengde said:The first hour of the game is on youtube for everyone to watch.
http://www.youtube.com/watch?v=eIPPVGP8Mgg
farnham said:man
tales of graces - best tales in ages combatsystemwise
xenoblade - best jrpg in ages
this - also best jrpg since xenoblade
and we dont get them
well i bought them all in japanese but whatever
Cow Mengde said:The first hour of the game is on youtube for everyone to watch.
http://www.youtube.com/watch?v=eIPPVGP8Mgg
Yaweee said:So, nothing really out of the ordinary yet, except maybe Xenoblade which is still on the release schedule but with no date. As for Last Story, keep in mind that every Mistwalker game except ASH has been released in North America.
Cow Mengde said:The first hour of the game is on youtube for everyone to watch.
http://www.youtube.com/watch?v=eIPPVGP8Mgg
Cosmonaut X said:...and ASH is the only Mistwalker game published by Nintendo!
Bebpo said:Wait, Ethelred are you implying there are worse srpgs out there than ASH? (excluding FFTA which was excluded in the reviewer's statement). IF games sure, but we don't even count those as real games, and outside IF games I can't think of a single srpg that has been weaker than ASH.