Joeshabadoo
Member
I feel like one flaw I can forsee involves weapon degradation and exploring older areas.
Let's say 20 hours in you want to go back to the Great Plateau because you feel you missed something. By that point, you will have gathered newer, better weapons from newer areas. So you'll want to avoid combat in the Great Plateau like the plague, because you'll be weakening your stronger weapons with little to no benefit to you (any weapons you would pick up would be weaker, so there's no point).
The thing that saves this is that you could have a designated "shitty weapon" slot to deal with that, but it kinda defeats one of the best parts of many RPGs: going back to an older area and steamrolling it with your more capable character.
or you just toss a bomb in there illing one while disarming another, quickly equip his shit club and throw it straight at the lookout archer's face, or find something metal nearby (plateau has plenty) and swing it around battering those grunts to death no sweat?