JackFrost said:Crap forgot about that one. We have a OT on that? Impressions?
Basically, it's really trippy and so difficult it actually challenged my bullet hell skillz, which I thought were pretty good. The first day or so it will be like hand acrobatics trying to find a comfortable, smooth way to play with the unique sonar-type scanning system they got for revealing enemies before you can kill them. But eventually you slowly get better and it is pretty sweet. It's content-lite, relatively speaking, but it is so hard you'll be playing the content that is there for a long time, particularly if you expect to get good at it. But at buy one, get another half off, you can't beat that price for Dream Trigger.
rhino4ever said:Totally understand why someone would want to play this the old school way..but I embrace change.
I embrace change too! The change must be equal or superior to an ideal that came before, is all. No step backs for gimmicks or "experiences" or any other such stand in word for putting extra oomph into being a manchild. Only the quickest, most accurate, most precise route to mastering a game, no excursions.