IceDoesntHelp
Banned
You can also get faeries with them
Did not know that. Now I can have more than one fair with me. Thanks!
You can also get faeries with them
Question about butterflys and walls!IIRC a stone said something about them healing, so I drew a heart and it shot a bunch out. I found another and tried a rupee, which also worked. Anything else I can do with them?
Haha, i just guessed completely randomly the first time and got it correct without having to look.the order is down, up, left, right. it confused me too at first (if my directions are wrong, that's proof the hint wasn't clear)
Dude, that TV makes everything look almost completely different (in an awesome way). I had to get used to blurays feeling like real life. It was weird.I'm playing on my new Samsung LED 55". When I turn on the SmoothMotion, it literally makes the game look like it's authentically running at 60fps. It's amazing.
Question about butterflys and walls!IIRC a stone said something about them healing, so I drew a heart and it shot a bunch out. I found another and tried a rupee, which also worked. Anything else I can do with them?
I never thought of WW Link as a big hero, just a second-rate substitute.
Have I mentioned that I love this game?
How can you even say that, WW Link is boss as fuck
To be honestI just guessed on that door until I got it. Where is the stone with the inscription?
What I like about WW Link is the fact that he undertakes the start of his journey and gets a fair way through things before there's even any talk of heroes or destiny. Hell if I remember it right, they present it more as "you must become the hero" in that game rather than "you are the hero."
Working my way up to the third dungeon so far, and the characters have me intrigued, but I will admit that it feels like they played the destiny card so early that it's made the progression of the story feel really inorganic.
Having finished it I am now quite confused on what game I should play next...
Really..., my mind is drawing a blank here. No games can offer me the kind of gaming experience that Zelda can... the blend of action, puzzle, and atmosphere that Zelda provides is something that I just cannot find anywhere else (
Have you tried hitting the buttons until it resets its position?Actually, it WAS a glitch because then I exited the dungeon, came back, tried it again and got through the very first time. strange glitch. This dungeon is so awesome though and I love the item you get in it.
After eight hours, I've finally gotten into the Earth Temple. I have to admit that I got a bit annoyed at the fetch quest leading up to it and the stupid "Do you want to learn how to use bombs?" trick question which taught you how to use bombs whether you wanted to or not. However, I am still loving the game and its atmosphere.
i finally beat thequest and am at theget the uber waterancient cistern
are there many more quests like this, it was kind of annoying
Oh, so you know how to use bombs?Why would you not want to learn how to use bombs?
I'm more concerned about the fact that he can't run for more than 5 seconds without running out of breath.
I'm playing on my new Samsung LED 55". When I turn on the SmoothMotion, it literally makes the game look like it's authentically running at 60fps. It's amazing.
Yeah, I can't bring myself to ask for help on puzzles. Solving it yourself is half the fun of Zelda games, so it's odd to see so many questions.Seriously guys, just be patient with all the puzzles before you're seeking online help or some such. It's a pretty satisfying feeling being able to solve all the puzzles on your own, and the game is actually pretty liberal with clues as long as you pay attention.
Hmm, my 55" Panasonic can do this also. I contemplated doing it, but I decided not to at risk of increased input lag. I might try it out however, I only really gave it a 10 second test run. It's a big no-no to me for TV and movies, but I guess for videogames it could be awesome D:I'm playing on my new Samsung LED 55". When I turn on the SmoothMotion, it literally makes the game look like it's authentically running at 60fps. It's amazing.
Finished the game today. A few thoughts:
/SNIP/
MM > TP = OOT = SS > WW
Luckily the second dungeon is better and there's not that much forced sword combat coming up. I sympathize with you about the motion controls.Dungeon one down, I'm really starting to hate this game with a passion. So far there has been nothing compelling, interesting, or even fun for me. The boss of the dungeon shows glimpses, but everything else is just frustrating. It is making me despise the Wiimote in ways I didn't think possible.
They finally made a Zelda game I think is terrible. I'm going to try to tough it out a few more dungeons, but the more I play the less I wish I had. I guess I can run through Ocarina of Time 3D again and remember the good ole days.
Dungeon one down, I'm really starting to hate this game with a passion. So far there has been nothing compelling, interesting, or even fun for me. The boss of the dungeon shows glimpses, but everything else is just frustrating. It is making me despise the Wiimote in ways I didn't think possible.
They finally made a Zelda game I think is terrible. I'm going to try to tough it out a few more dungeons, but the more I play the less I wish I had. I guess I can run through Ocarina of Time 3D again and remember the good ole days.
Seriously guys, just be patient with all the puzzles before you're seeking online help or some such. It's a pretty satisfying feeling being able to solve all the puzzles on your own, and the game is actually pretty liberal with clues as long as you pay attention.
Assuming you do them "as intended". I dunno how often this will happen, but in the first dungeon I triedThe intended way to handle the puzzle wasusing the spin attack to get the eyes to get dizzy and fall off. It didn't work, but my logic was that they would follow the tip of my sword and spin around dizzy.That seriously annoyed me.by waving your sword around in a wrist tiring circle until it falls off.
Assuming you do them "as intended". I dunno how often this will happen, but in the first dungeon I triedThe intended way to handle the puzzle wasusing the spin attack to get the eyes to get dizzy and fall off. It didn't work, but my logic was that they would follow the tip of my sword and spin around dizzy.That seriously annoyed me.by waving your sword around in a wrist tiring circle until it falls off.
fixed.Then just better stop. As it clearly isn't for you then.
Not a fan of great games? SS is definitely not for you.
I thought the intro sequence (until you leave Skyloft) was charming. I really liked it. And you can plow through it in a hour, so it's not even a chore on replays (I sat through it 3 times! :S) Gaf can be really cynical sometimes.
Controls work great also, can't imagine going back to buttons.
I think it's best I just play the game without reading these Zelda threads, as I find myself disagreeing with a lot that is said in here. I don't want it to hinder my enjoyment
Yep, it is the game's fault you don't know how eyes work. And if doing that motion is tiring, then well...I don't know.Assuming you do them "as intended". I dunno how often this will happen, but in the first dungeon I triedThe intended way to handle the puzzle wasusing the spin attack to get the eyes to get dizzy and fall off. It didn't work, but my logic was that they would follow the tip of my sword and spin around dizzy.That seriously annoyed me.by waving your sword around in a wrist tiring circle until it falls off.
This is my personal opinion and my personal opinion alone.
Though I admit that OoT is a good game, for the life of me I just cannot agree to the opinion of so many people that put it at the highest pedestal on which every Zelda game should aspire to reach and surpass.
I don't know, I just disagree with it. In my opinion alone Skyward Sword already manages to surpass Ocarina of Time. Hell, I even think Twilight Princess is a better game than OoT.
Alright guys I need some help. I've finally hit a puzzle I can't solve. I'm after the 4th dungeon en route to the 5th.Help!on the pirate ship I've activated the first part of the engine but can't get to the room across the hall with the second switch. There's a metal plate blocking one door and electricity on the other. Been walking around messing with the timeshift crystal for 20 minutes but no clue.
Also this has been the worst section so far. The areas just aren't as inventive as the past ones.
Assuming you do them "as intended". I dunno how often this will happen, but in the first dungeon I triedThe intended way to handle the puzzle wasusing the spin attack to get the eyes to get dizzy and fall off. It didn't work, but my logic was that they would follow the tip of my sword and spin around dizzy.That seriously annoyed me.by waving your sword around in a wrist tiring circle until it falls off.
Yep, it is the game's fault you don't know how eyes work. And if doing that motion is tiring, then well...I don't know.
lol
just you wait, buddy
The only bad use of motion control in this game is the harp.
Explain to me the difference between spinning a sword around in a circle really fast and spinning a sword around in a circle really slow, both actions are spinning the point of the blade around in a circle.
It also isn't the repetitive motion as much as it is the angle I have to twist my wrist to get the action to work correctly. There were a couple of times the motion dropped mid circle for me requiring the process to be repeated.
I guess its possible I have some rogue lightbulb or LED screwing with my Wiimote. Maybe I should try playing in the dark -.-
Simple:Take the lifeboat up to the deck, shoot the timeshift stone back off, go back down to the room riding the lifeboat, electric fence gone.
And the areas are amazing