I can't say I've had any real problems with the camera.
Same here.
But apart of the thrust not working as good as I'd like on two or three occassions I didn't have any problems with the controls in general... Worked really well for me.
I can't say I've had any real problems with the camera.
Can anyone help on 4th dungeon?
I got the whip, but im stuck right now. I dont know how to open the gate on the "2nd floor" in the main room. I went to the basement through the vent thing but i dont have any small key to open the only door in there. I checked everywhere and i cant find anything to open the gate on the 2nd floor of the main floor, which seems to be the only way to advance. There is some platforms around the room, but i cant reach them either, they're too high to reach by swimming, and nothing to use my whip.
hehe
whip the enemy patrolling through the bars. He has a key on him
Great little 'oh yeah' moment if this is the one you're talking about... trying to think of what other one. The other one that is sort of like that requires you toflick the whip through the gate to grab a switch and open the gate
The whip can steal items? Did i miss that information when i got the item? How would i have known that otherwise? :lol
More thoughts on Dungeons 4-6
*I actually got stuck on the Sandship for a bit...the room where you reveal the steering wheels that shows you how to open the door. I didn't realize the red colors weren't just showing what order, but also what direction the wheel was oriented. :/ Had to use a guide, lol. Which puzzle in this dungeon was the one that Fi "spoiled", because I didn't notice any?
*Loved Tentalus, even though he was pretty easy. I really hope someone uploads the "Victory" version of his and Scaldera's theme...I basically paused the game using Fi during that part just to listen to the Bolero-style music.
*Fi actually breaks character at one point when you talk to the Water Dragon to get the basin...if you choose "Not that guy...", she goes "Unless you carry that tub on your back, I suggest you don't be picky about who you ask for help." I loved how bitchy she got there.
*The Escort Quest wasn't bad at all for me, since I upgraded the Bow and the Quiver (had no clue you upgraded the item pouches like that...I assumed larger ones would become available later on, so I never purchased any) and thus simply sniped all the enemies. Did anyone attempt this without using the arrows? I heard people claim it was difficult...
Just a quick graphical question for those who are playing this game. Does anyone notice kind of white lines in the sky when flying around? You can also see these lines pretty clearly when crawling through vents and stuff. I'm playing on an HDTV so I'm not sure how much that may be attributing to what I'm seeing.
I don't think it's my Wii's GPU either because I had it fixed not too long ago for the very same problem. I'm also NOT getting those typical black dots or artifacts that one may see when there is a GPU problem. I've also rarely seen faint green lines in pits sometimes. Anyone experience these issues? I really, really hope there isn't a problem with my Wii again. I'm not seeing the symptoms with any other game so I'm a bit confused as to what I'm looking at.
Just a quick graphical question for those who are playing this game. Does anyone notice kind of white lines in the sky when flying around? You can also see these lines pretty clearly when crawling through vents and stuff. I'm playing on an HDTV so I'm not sure how much that may be attributing to what I'm seeing.
I don't think it's my Wii's GPU either because I had it fixed not too long ago for the very same problem. I'm also NOT getting those typical black dots or artifacts that one may see when there is a GPU problem. I've also rarely seen faint green lines in pits sometimes. Anyone experience these issues? I really, really hope there isn't a problem with my Wii again. I'm not seeing the symptoms with any other game so I'm a bit confused as to what I'm looking at.
The puzzle Fi spoilsis right before the dungeon map. You're in the past version of the ship, walk under light from a hole above and see that the chest is behind an electric fence, and she stops and is like HEY LINK, I THINK YOU MIGHT BE ABLE TO HIT THAT TIMESHIFT STONE FROM HERE, and the camera pans up to it from where you're standing. That would have felt great to figure out on your own, as it's the core mechanic of that dungeon from that point on. It's not like it's hard to figure out, they have a good visual cue and it geographically makes sense. Even if you tried to ignore what she says and skip through the camera pans up.
I reiterate, fuck Fi.
It's only little aspects here and there.So many negative impressions in here. Makes me kinda sad.
i have them all the time on my Panasonic Plasma when I play on Wii (using component cables). Wii games just always look a mess nowadays, that's why I rarely play them. But thankfully the doldrums of Wii gaming is finally over and we can eagerly await Wii U without missing out on much of anything
Yup, all over the place. Looks awful.
This is weird because it definitely did not occur for me. I figured that out on my own without Fi saying anything about it.
This is weird because it definitely did not occur for me. I figured that out on my own without Fi saying anything about it.
The puzzle Fi spoilsis right before the dungeon map. You're in the past version of the ship, walk under light from a hole above and see that the chest is behind an electric fence, and she stops and is like HEY LINK, I THINK YOU MIGHT BE ABLE TO HIT THAT TIMESHIFT STONE FROM HERE, and the camera pans up to it from where you're standing. That would have felt great to figure out on your own, as it's the core mechanic of that dungeon from that point on. It's not like it's hard to figure out, they have a good visual cue and it geographically makes sense. Even if you tried to ignore what she says and skip through the camera pans up.
I reiterate, fuck Fi.
When I realized I had to fight himI literally went http://f.cl.ly/items/3S1U0l2h173B043P073D/9a5nxs.gifa THIRD fucking time
What were they thinking? I wasted too much time the previous, why another one? It's not only the times you fight it, the whole design is total shit.two fightsYou get stuck because its body won't let you get through and you have to get down one level, run like mad to find one of those geyser things and hope the bastard doesn't get up before you can manage to get close to him again because you will have to cut its fucking toes again (which is not a very fun thing to do either). If you try to fly and land on his head it won't work most of the time because of the crappy collision detection. Fuck this boss and the guy who put it in the game.
Yeah, her advice was optional.She doesn't "pop up", her little icon starts flashing and if you hit down on the d-pad, she tells you. At least that's how it happened for me.
I just tilted the remote as much forward as I could and slammed into the nest. No chance to use the sailcloth.So can someone who did the rattle sidequest explain to me how I'm supposed to move forward quick enough to get into the nest?
Every time I do it, Link moves too slowly and faster downward and I end up hitting the water. Then I have to climb all the way back up.
She doesn't "pop up", her little icon starts flashing and if you hit down on the d-pad, she tells you. At least that's how it happened for me.
So can someone who did the rattle sidequest explain to me how I'm supposed to move forward quick enough to get into the nest?
Every time I do it, Link moves too slowly and faster downward and I end up hitting the water. Then I have to climb all the way back up.
TP's intro is still horrible. But yeah, at least they got the hand holding out of the way during the 7 hour intro.
And the text speed is much faster. I hope some Ocarina codes are released to speed that up...
...and this is honestly the stupidest fucking meme ever and everyone who uses it just ends up looking like an idiot. i have always loved twilight princess. this is just as bad as people saying shit like "how come gaf is against BLAH and now gaf suddenly supports BLAH lolol". the "zelda cycle" bs relies on the same kind of nonsensical sweeping generlizations. can you not see the logical fallacy in that?dat zelda cycle
space restricions still don't account for the horrible compositionTo be honest I blame the 1.5 GB Gamecube discs.
I just tilted the remote as much forward as I could and slammed into the nest. No chance to use the sailcloth.
Okay, will keep that in mind.The game considers whatever position you hold Wiimote right before you jump as flat, so make sure the Wiimote is level or tilted back before jumping, then tilt forward.
Recorded a video of the glitch happening (or rather nothing happening when something is supposed to happen): http://www.youtube.com/watch?v=zNO7nrSu260 (Yeah, the quality sucks, but whatevs!)
She doesn't "pop up", her little icon starts flashing and if you hit down on the d-pad, she tells you. At least that's how it happened for me.
no, it wasn't optional. i never pressed down on the d-pad but immediately got that piece of "advice". many others have reported the same thing.Yeah, her advice was optional.
Have you tried going back to the sky, and then enter the Eldin area by the Volcano Entry area?
no, it wasn't optional. i never pressed down on the d-pad but immediately got that piece of "advice". many others have reported the same thing.
that does seem strange. you sure you didn't just skip over it the first time and she'd just repeat it as soon as you pressed down?I wonder why she's popping up for some, but being optional for others? I spent a couple minutes running around not knowing what to do, and I went back to that area and she started flashing. So it definitely was optional for me.
that does seem strange. you sure you didn't just skip over it the first time and she'd just repeat it as soon as you pressed down?
The bug net seems to be the one thing in the game that actually does have bad controls. Sometimes if you activate it while not holding the wiimote somewhat horizontally it gets stuck in the wrong calibration. I just recalibrate the remote in the gear menu when that happens. Just make sure you're holding the wiimote right before you activate it. This advice also works for all calibration issues. I don't have a problem with the bug net anymore, but it is kinda unweildly. I think the real issue is that it doesn't really smack flat into the ground and walls like the net in animal crossing.What in the name of FUCK is up with these bug net controls? They are 100x worse than the sword controls. Link simply won't do what I'm doing with the controller... yet the sword works fine, so my controls are definitely calibrated. wtf?
Man the 4th dungeon boss sure is something else compared to the 3rd one.
So many negative impressions in here. Makes me kinda sad.
The bug net keeps the same angle as the remote. It's a bit awkward to control at first, but it does what you want once you get the hang of it.What in the name of FUCK is up with these bug net controls? They are 100x worse than the sword controls. Link simply won't do what I'm doing with the controller... yet the sword works fine, so my controls are definitely calibrated. wtf?
I didn't remember her spoiling me any puzzle there (hence why I asked which one it was, earlier in this thread). I assumed I just didn't care much about it, after half a game of Fi being overly obvious, but at this point I'm starting to wonder if I had her pop up there at all. I honestly can't remember.no, it wasn't optional. i never pressed down on the d-pad but immediately got that piece of "advice". many others have reported the same thing.
Just a quick graphical question for those who are playing this game. Does anyone notice kind of white lines in the sky when flying around? You can also see these lines pretty clearly when crawling through vents and stuff. I'm playing on an HDTV so I'm not sure how much that may be attributing to what I'm seeing.
I don't think it's my Wii's GPU either because I had it fixed not too long ago for the very same problem. I'm also NOT getting those typical black dots or artifacts that one may see when there is a GPU problem. I've also rarely seen faint green lines in pits sometimes. Anyone experience these issues? I really, really hope there isn't a problem with my Wii again. I'm not seeing the symptoms with any other game so I'm a bit confused as to what I'm looking at.
How do you get the regular bird feathers? I just finished the 6th dungeon and still haven't gotten any. For that matter, is there a trick to getting the tumbleweeds? They seem like a bitch, and I need a bunch for all kinds of upgrades.
I think I'm getting what you're talking about during a lot of the cinematics. It's so ugly. Background textures tend to take a hit at the same times, but maybe that's not related and just part of the game.
How do you get the regular bird feathers? I just finished the 6th dungeon and still haven't gotten any. For that matter, is there a trick to getting the tumbleweeds? They seem like a bitch, and I need a bunch for all kinds of upgrades.
I think I'm getting what you're talking about during a lot of the cinematics. It's so ugly. Background textures tend to take a hit at the same times, but maybe that's not related and just part of the game.
Were you having problems controlling the game correctly or getting lost a lot earlier in the game? Maybe the game keeps track of that and gives more help to players it thinks "need" it. But if that's not the case then I don't know. Her icon popped up but she didn't. I also have my interface on Pro if that does anything.
The bug net keeps the same angle as the remote. It's a bit awkward to control at first, but it does what you want once you get the hang of it.
I've only seen 2 or 3 guys calling out on how bad the game is; other than that plenty of us love the game. I've had to re-adjust the camera plenty of times during critical moments of battle, I don't like the text speed at all but have learned to cope with it (what else can I do, ugh), and several other aspects which I wish were gone from this Zelda. Definitely the worst aspect of this game has to be how disconnected it is: Having to reach the sky in order to switch locations is time consuming and it gets annoying after a while.
Then we have a conundrum, um... jaroshno, ragnarokx, i was in fact not "having problems controlling the game correctly" or "got lost a lot earlier in the game". i had also switched my hud to pro as soon as it became available.
Yeah, I've entered it at a bunch of different places, with the same result. Anyway, the sequence is supposed to trigger before you even get the chance to choose where to land.
I don't think disconnection is the issue; you want warps to instantly take you to each location.