i am replaying twilight princess. here's a few things that stick out immediately:
- there is considerably less hand-holding
- the text speed is so much faster, it's not even funny, just look here:
http://www.youtube.com/watch?feature=player_detailpage&v=muYCDMQNtu0#t=401s
- the general flow of the gameplay is just much better, there are only few interruptions, they are brief and text boxes can be displayed and skipped in their entirety by pressing A.
- clearly, skyward sword's audio-visual presentation is a lot more polished than tp's, i'm mostly talking about menus, ui and sound design in general.
- i don't know how i put up with tp's battle music on my first playthrough. it's honestly the single most distracting and baffling thing in the game. how did ANYONE think this sounded decent or needed to be in the game AT ALL? not only is it an absolutely atrociuos composition, the quality of the samples used makes you wanna rip your hair out. FUCK!
- i'm surprised how much better the camera is in tp. i had to CONSTANTLY re-center it in ss, but that's not the case here. it does a much better job of staying centered behind link.
- tp's opening felt much tighter and more enjoyable to me despite being somewhat longer. the reason for that is a) that, despite not getting into a dungeon as fast as in ss, there is actual adventuring, puzzle solving and fighting enemies here immediately after the initial town segment and b) midna, who keeps everything short and simple and yet is a proper character with actual depth versus fi, who just won't shut up and talks slow as fuck and c) there is generally a lot less talking and the tutorials are much briefer.
- the wiimote speaker is overused in this game and the sounds from it sound just awful and distorted. ugh. glad ss toned this down.
- the music in general wouldn't be so bad, not even the fact that it's all midi, but the quality of the samples is just mindblowingly bad. certainly doesn't hold a candle to skyward sword's mostly orchestrated soundtrack.