[Nintex];33058296 said:Wow the final parts of this game are great. Quite a few surprises there. I tried to beat the final boss but he kept kicking my ass
Back toOh, by the way, what happens if you're hit inthe Silent Realms? Game Over or just tossed back to the entrance of the area? It's practically the same thing, I know, but I'm curious. (But not curios enough to go kick a Guardian in the shin.)
(FINAL BOSS SPOILER) Hint:Fi makes a point about you not being able to use your Skyward Strike because of the magic clouds. But then he does it just fine.
I used 2 enhanced guardian potions, and kept attacking the final boss - it was the only way I could figure out how to do it, especially after being trounced about 6 times before hand!Just spent an hour getting my ass kicked by the final boss, over and over. Finally beat it and was amazed that they would make a Zelda boss so tough. Then I went and watched a youtube video of the fight and realized I was doing it COMPLETELY wrong.It never occurred to me to try to catch the thunder in my sword. I beat the boss just by circling him, floating in and out of his range, waiting for him to leave a tiny opening and get a quick slash in. The problem is that the openings are SMALL and it's often unclear whether he's open or gonna zap you with lightening. Took a lot of trial and error to figure it out.
I did however become a total boss at the first part of the fight. If you're good at parrying you can go TOTALLY blitzkrieg on his ass and never stop slashing, while just parrying every one of his attacks. I swear I can beat that section in 12 seconds at this point without losing a heart.
Eeeeesh.
I can't believe how horrible I am at playing the harp. And I was a master flutist in Spirit Tracks.
i can't believe i ever somehow got used to it.
also, playing it while running around skyloft is pretty much the greatest thing ever.
To the average player they are all easy, of course in each sucesive one the difficulty gets elevated but not so much. Problem is 90 seconds for each seed is too much and add to that beacon seeds that inform you of the positions at all times. So the exercise is reduced to search for the closest seed at the begining of the trial and go from there.Did some of you just say you spent up to half an hour in the silent realms?
I assume the later ones are hard then?
Because the first one would have taken me no more than 5 minutes. Again, I assume the first one is the 'introductory' one where they take it easy on you.
It never occurred to me either,she said your Skyward Strike wouldn't work so I didn't even bother trying. Pretty misleading.
(FINAL BOSS SPOILER) Hint:Fi makes a point about you not being able to use your Skyward Strike because of the magic clouds. But then he does it just fine.
Did I just not listen to her?The first thing I did was a Skyward Strike, and realized it stunned him. Especially since, it was the only way to counter his version of it.
Same here, and yeah, Fi could have waited just a tiny bit longer with that one hint. Great setting for a dungeons, though, and an amazing lead-in to it. The boss, on the other hand, was a little on the easy side. And I was torn between stabbing it or giving it a great big hug. So cute! Then it gave ME a hug and the cuteness wore off fast.
So next up... I'm thinking sidequests. I want to get some stuff upgraded now. Getting a little nervous about that Sacred Shield, but I need bird feathers. I guess I catch birds with the net to get those? But my net is tiny, so that first. But I don't have enough tumbleweeds. I kind of wish you could buy these things at a secret store for maybe 50-100 Rupees.
Oh, by the way, what happens if you're hit inthe Silent Realms? Game Over or just tossed back to the entrance of the area? It's practically the same thing, I know, but I'm curious. (But not curios enough to go kick a Guardian in the shin.)
(5th dungeon spoiler)What hint are you talking about?
Very late game spoilers..
So cool how skyloft changes when you turn Batreaux back into a human.
I can't believe how horrible I am at playing the harp. And I was a master flutist in Spirit Tracks.
I'm not able to locate the ship with Lanaryu's flame in it. I used dowsing but keep going in circles, I think I missed one of the robot's instructions. Can I get some help?
When it seems to be close during dowsing, try shooting in that direction.
He is absolutely correct.
In MM you collect boss masks, masks in general, and summon guardians to stop the moon. In OoT you collect spiritual stones and free sages. In Wind Waker you collect pearls and forge your Master Sword in different locations. In TP you collect tears of light, fused shadows, and pieces of a broken mirror.
(5th dungeon spoiler)I guess the Japanese playtesters had trouble there. But I've played my share of adventure games and RPGs. I always check the ceiling for monsters or clues. This is a good habit in Skyward Sword as well.Right as I find one of those barred openings to above, the sword starts blinking. "Look up. There is a high chance that you will be able to strike the Timestone through this opening." Gee, thanks, Fi. I was about to look up already, sunlight usually means it's interesting. Yeah, yeah, I know. I'm the one who pressed D-Pad down and summoned her, but still. At least limit it to "Master, the ship's masts are visible through the opening above you." at first.
Also I wish I didn't highlight a few of the previous spoilers, but... my mistake. The little I got of the final boss sounds like it's going to be fun! And painful! The fun will be doubled!
(Seriously, I'm looking forward to a Zelda final boss that puts up a fight. What was the last one we had of those? Majora? Ganondorf is pretty much an easy boss in all the games I've met him in so far.)
Lanayru Desert is easily the worst zone to ever make it to a Zelda game.
Lanayru Desert is easily the worst zone to ever make it to a Zelda game.
Did I just not listen to her?The first thing I did was a Skyward Strike, and realized it stunned him. Especially since, it was the only way to counter his version of it.
Yep. I realized this when doing the side quest involving the harp. Ignore what the game tells you and just follow one tempo. The game says you did a shit job, but you complete the sidequest and never have to do it again (unless you want a frustrating way to earn 50 rupees).You just wave the remote back and forth at a consistent tempo....I didn't think it was hard
My only complaint right now is the shield breaking thing. I never want to use my shield because it'll just break. Blech... equipment durability is the worst thing ever.
I thought the same thing until I realized that if you thrust out your shield with the nunchuk just as the enemy hits it, you stun the enemy and your shield doesn't get damaged. Using the shield is pretty fun now that I know that.