I hope someone embeds it somewhere. It is hard to concentrate when you're trying you best not to focus on comments or related videos...oh and not letting the video finish so the related videos (probably spoilers) show up.
How important is collecting gratitude crystals? It's such a drag having to leave the main quest to do little chores around skyloft. Is there some uber reward if you collect them all? I wanna know if it is worth it.
Oh, just fyi almost to 5th dungeon.
I think of all the "predungeons" as part of the dungeons themselves.just finished dungeon 5 (dont read if you havent finished it either)
possibly my first letdown on this game so far :/ i LOOOOOOOOOVED the pre-dungeon area but the actual dungeon itself was incredibly short and easy. overall, it just felt too fast paced and i thought they could have utilized the clawshot more, which they didnt even once this dungeon. im also not a big fan of pirate ships so that also didnt help.
my biggest disappointment was that i wanted to see a new temple with new aesthetics and enemies and types of puzzles. this one seemed to re use the same enemies from dungeon 3 with a similar setting. dungeon 4 was completely different from 1, despite being in the same region and i was hoping for something like that for dungeon 5. the boss was also ridiculously easy too.
i guess i had more expectations for the dungeon considering how fucking awesome the pre dungeon area was. time shifting ocean, clawshotting, that incredible roller coaster ride...seriously, that had my palms sweaty and had me at the edge of my seat. incredible. then the pirate ship letdown came...ugh
moving on to the next, but i think ill take some time to explore and do more sidequests first. wash this disappointment down so to speak
Is (last dungeon spoiler)the first Zelda dungeonSky Keep?without a boss
I kind of agree.Am I the only one who thought collecting trinkets to upgrade items was a less fun way of obtaining upgrades than the usual combination of mini-games, sidequests, and secret locations?
Am I the only one who thought collecting trinkets to upgrade items was a less fun way of obtaining upgrades than the usual combination of mini-games, sidequests, and secret locations?
at least in the 3D Zeldas, yes. oh and I think the 3rd dungeon is the only one without a mini boss as well
Am I the only one who thought collecting trinkets to upgrade items was a less fun way of obtaining upgrades than the usual combination of mini-games, sidequests, and secret locations?
What other Zelda game let you upgrade items three times a clip?Am I the only one who thought collecting trinkets to upgrade items was a less fun way of obtaining upgrades than the usual combination of mini-games, sidequests, and secret locations?
Helping Batreaux is its own reward. What he gives you for 80 crystals is terrible. You won't miss it.
Aw now I feel guilty.. and also I feel like I should 100% this game...
don't do it
unless you're done the game
then do it
Why? the side quest was awesome.
Am I the only one who thought collecting trinkets to upgrade items was a less fun way of obtaining upgrades than the usual combination of mini-games, sidequests, and secret locations?
What other Zelda game let you upgrade items three times a clip?
They didn't remove something, they added something.
IMO they should've gotten rid of theThe amount of upgrades in this game dwarfs the usual Zelda's. I really doubt there would have been nearly as many shields as there are if it weren't for the upgrade system.
I'm the opposite with Zeldas. I have to 100% pretty much everything on my first run. The on my next play I will be less OCD'y.well me personally, if I do all the side quests before finishing the main game, I usually get burnt out right before the end. if he can handle it, he should, but I have no will power.
IMO they should've gotten rid of theShield and just made the Iron and Wood shield stronger, that way there could've been more focus on adjusting your shields accordingly to different attacks. It also would've made theSacredShield a better reward.Hylian
I agree with everything you posted before, but comparing it to Other M is a bit unfair. Still the exploration was downgraded if you compare to OoT or WW ( I expected the sky to be more like the ocean, but it was so empty... ).
continuing endgame spoilersAlso what about the endless horde of enemies... I loved that part, and did no expected at all. The last dungeon is probably one of my fav. in all Zelda games.
What the fuck is the strategy for the (post-6th dungeon)3rd Imprisoned fight? This is one of the worst bosses in the series, and it's repeated three times?? Why? The shockwave attack he does has increased its range to the point where I can't ever reach the toes without Groose. I tried jumping down and up via the air spouts and getting in front of him, but usually I just get knocked off the edge when I land, or I get one hit in and then he steps on me. No other items do anything? It's a super frustrating, not fun fight.
That took me about 5 tries. Fun game
Fi tells you as soon as you get to the first tentacles blocking your path that the only way to cut them is with a skyward strike. To fight the boss you run around avoiding tentacles while slicing them with skyward strikes, shoot the eye, and then attack it with your sword. When it starts beating on the ship, you run back and forth dodging until it stops and gives you a chance to fire an arrow. In the final phase you just slash away the snake tentacles with your sword until they stop and then shoot the eye.
So it really is just a matter ofThe third fight with the imprisoned is pretty easy, imo. Just shoot him with the Groosenator, kill a foot. (Once you take out all the toes on one foot he stops making shockwaves with that foot.) Then shoot him again and take out the other foot. You can also use Arrows to kill toes. Knock the seal into his head. He flies up. You shoot him and he falls on his back instantly, shove that seal in again. He flies up again. Shoot yourself onto his head and shove it in for the last time.
So it really is just a matter ofwaiting for Groose? That's my mistake then, I thought I could make progress by myself without relying on the cannon.
What the fuck is the strategy for the (post-6th dungeon)3rd Imprisoned fight? This is one of the worst bosses in the series, and it's repeated three times?? Why? The shockwave attack he does has increased its range to the point where I can't ever reach the toes without Groose. I tried jumping down and up via the air spouts and getting in front of him, but usually I just get knocked off the edge when I land, or I get one hit in and then he steps on me. No other items do anything? It's a super frustrating, not fun fight.
Hmm, so I figure past dungeon 5 is the time to do some sidequesting seeing as. And I realize that I need a lot of materials. First up, tumbleweeds for the Bug Net upgrade so I can catch more bugs. And birds so I can upgrade my Sacred Shield. But this is sounding a little silly, perhaps, since I bet they're pretty common, but what's the best place for tumbleweeds?the item wheel is full
I think of all the "predungeons" as part of the dungeons themselves.
Didn't know this was possible. Thanks.There's a much easier and faster method to fighting the Imprisoned in all of its forms. Get on a ledge above the Imprisoned. Have Groose stun him with a bomb. This is so the Imprisoned doesn't buck you off. Then jump on the Imprisoned's head and attack the weak point.
I haven't gotten to the 6th dungeon yet, but the 5th is easily the best dungeon in the game. It still lacks the scope of previous Zelda dungeons (or maybe I'm just a better Zelda-er) but it has the best puzzles.
I mean, it was the only dungeon I've been stumped on in certain parts.
Didn't know this was possible. Thanks.
I caught one, so now my Bug Net is a lot easier to use. Plus I got the shield upgraded. Had a little scare with the basic Sacred Shield after messing up two bashes in a row. I hope it's a bit more durable now.lanayru's desert, really. i just spent a good half an hour going through the entire region finding chests and goddess boxes that i missed the first time around and caught about a dozen of tumbleweeds. they tend to disappear quickly though so have your bug net ready!
What the fuck is the strategy for the (post-6th dungeon)3rd Imprisoned fight? This is one of the worst bosses in the series, and it's repeated three times?? Why? The shockwave attack he does has increased its range to the point where I can't ever reach the toes without Groose. I tried jumping down and up via the air spouts and getting in front of him, but usually I just get knocked off the edge when I land, or I get one hit in and then he steps on me. No other items do anything? It's a super frustrating, not fun fight.
Seems like a ton of people didn't know this. This was the way I defeated him all 3 forms.
It never even occurred to me *boss spoiler*that I was 'supposed' to kill his toes. There are vents of air everywhere, including a giant one that takes you all the way to the top of the spiral, why wouldn't you try to land on top of him? Does Fi tell you this?
I really liked the (late boss spoilers)3rd Imprisoned fight. He went really fast and I was actually really close to him getting to the top, the other 2 were really easy. I do think it's a drag that all 3 show up in boss rush, there's really nothing offered in the first two in comparison that make them any fun after this.
just finished dungeon 5 (dont read if you havent finished it either)
possibly my first letdown on this game so far :/ i LOOOOOOOOOVED the pre-dungeon area but the actual dungeon itself was incredibly short and easy. overall, it just felt too fast paced and i thought they could have utilized the clawshot more, which they didnt even once this dungeon. im also not a big fan of pirate ships so that also didnt help.
my biggest disappointment was that i wanted to see a new temple with new aesthetics and enemies and types of puzzles. this one seemed to re use the same enemies from dungeon 3 with a similar setting. dungeon 4 was completely different from 1, despite being in the same region and i was hoping for something like that for dungeon 5. the boss was also ridiculously easy too.
i guess i had more expectations for the dungeon considering how fucking awesome the pre dungeon area was. time shifting ocean, clawshotting, that incredible roller coaster ride...seriously, that had my palms sweaty and had me at the edge of my seat. incredible. then the pirate ship letdown came...ugh
moving on to the next, but i think ill take some time to explore and do more sidequests first. wash this disappointment down so to speak
I look at them as some of the easiest battles towin in Boss Rush mode, not to mention there are a bunch of hearts around the level you can use to heal up if you're hurting.
Oh man, I just marathon'd the sections (late game spoiler)to get 3 parts of the Song of the Hero, with Lanayru's being the last one. With boss rush unlocked, I immediately ran through the 8 battles required to get the Hylian Shield. Got it on my first try, though I was down to 4 hearts during the last fight (Tantalus) so I was sweating a bit, haha.
So good, though I think it's now time to take a tea break, heh. I can see myself replaying a ton to see what kind of times I can get.
my biggest concern was fighting ghirahim 2 and the scorpion. i was doing pretty well and then fight 7: ghirahim 2 and fight 8: scorpion
still got it on my first try though.