I finally started this over the weekend. I don't like or find motion controls to be an improvement over traditional gamepad ones, but I'm bearing with it.
This is going to be a stupid question, but what's up with the red goblins and blocking? It seems like they change their blocking from top, right and left, but no matter where I slash them they just block it. Is the only way to hit them waiting for them to start an attack and hope your reflexes are fast enough to hit them first?
The 1:1 sword controls are pretty fun actually, it's the rest of the controls that really drag down the game for me. Having no camera controls is awful, hitting Z every 3 seconds to be able to see is not a good solution to this.
Visual style is great, as are the character animations while in conversations. This has easily my favorite Zelda (character). Not sure I like the 2D vaseline covered effect in the distance, but it does stay consistant with the water color like style. Oh and Fi's voice reminds me of beetle boy in Okami, not sure if this is good or bad.
I really think it's time for Nintendo to move on from the Ocarina of Time design, having such limited controls and movement is showing it's age.