Battersea Power Station
Member
I saw a garden bug in my house today; I got kinda happy for a second and thought "I have to get my net" before stopping myself and asking what is wrong with me.
Is that confirmed? I've been referring to her as Φ, pronounce as fee.First time I've seen anyone call her Faye. Not to be an ass or anything, but the proper pronounciation is Fai.
I did the same, forcing myself to play without the shield as much as possible, before the Iron Shield at least. I had no plans on buying multiple Wooden ShieldsI actually hardly used the shield in the game and did just fine. I basically only used it to kill those pesky plants which throw stones at you.
Yeah it's probably in english versions Fee. In the Japanese version it's ファイ (Fai) though. Apparently the french translators based her name on the Japanese version...Is that confirmed? I've been referring to her as Φ, pronounce as fee.
I didn't use it because I didn't have the treasures needed to upgrade it and it got pretty banged up fast. Then I went into theI did the same, forcing myself to play without the shield as much as possible, before the Iron Shield at least. I had no plans on buying multiple Wooden Shields
Stalfos broke the one I got for free =[
I just pronounced her as Fee or the Greek letter Φ. Kinda sounded like Wii.Yeah it's probably in english versions Fee. In the Japanese version it's ファイ (Fai) though. Apparently the french translators based her name on the Japanese version...
Not at all disappointed by it, but I have to wonder why Nintendo advertised it as an origin story. Outside ofliterally the entire plot could take place anywhere on the Zelda timeline.the master sword,There is some importance placed on Link and Zelda staying on the ground (what happened to Groose? He's got clear Gerudo stylings, yellow eyes, red hair, but he goes back to the clouds? Earlier in the game he even says he wants to stay, but ends up not? Really unsure about what happened there), but in the end that's forcing the player to accept "this is the beginning, because it's the beginning." It didn't work for me. It doesn't really function properly in that sense as a prequel to Ocarina of Time. Zelda and Link are the first Hylians just because.
And what the heck happened to Impa? Wasn't it mentioned in some prerelease media that she was the same Impa that appeared in other titles? How can that be, considering what happened to her?
I think the reason it appears to get a lot of negative comments and properly also the biggest flaw of the game is that in almost every area of the game it follows the 2-steps-forward-1-step-backward mantra. Depending on the player some areas will obviously be more important compared to others, but all in all it means that there's pretty much something to complain about in every aspect of the game.I mean, there's definitely been some negativity, but I feel like the overall reception has been overwhelmingly positive, at least in this thread. I personally think it's the GOTY, but Zelda's long been my favorite series, so take that for what it's worth.
Finished it. Finally.
Ehhh as an origin story it's really inessential. As a standalone game it is excellent. Charming story and characters. Charming is really the word for it. It's the most consistently happy Zelda game.
I think it's the best title in the series since Majora's Mask. If Fi would've just shut up a little more often it could have been even better.
They try to give her a Midna moment there at the end, but I didn't care. She just sucks, so much, absolutely the worst character in the game and actually offensive to the player with her constant pandering early on. I don't care that she feels happy. I don't need to know that. If there was some clue that she was "learning" to be human earlier, maybe she'd have a more complete arc. As is, her turnaround there at the end is so completely out of left field (not that I didn't expect it! It's that token Disney moment) that it does not mesh in the least with the previous presentation of her character.
Not at all disappointed by it, but I have to wonder why Nintendo advertised it as an origin story. Outside ofliterally the entire plot could take place anywhere on the Zelda timeline.the master sword,There is some importance placed on Link and Zelda staying on the ground (what happened to Groose? He's got clear Gerudo stylings, yellow eyes, red hair, but he goes back to the clouds? Earlier in the game he even says he wants to stay, but ends up not? Really unsure about what happened there), but in the end that's forcing the player to accept "this is the beginning, because it's the beginning." It didn't work for me. It doesn't really function properly in that sense as a prequel to Ocarina of Time. Zelda and Link are the first Hylians just because.
And what the heck happened to Impa? Wasn't it mentioned in some prerelease media that she was the same Impa that appeared in other titles? How can that be, considering what happened to her?
Wait. What?People think they're so funny when they call Skyward Sword "Wii Sport".
See how hard I'm laughing? I'm DYING over here!
Thanks for clearing upHow is this not an origin story? The end game plot is almost completely based on it being the first one.It explains that Zelda is the reincarnate of Hylia meaning first of all that SS Zelda was the first Zelda. Second of all it explains why Zelda has some sort of special power and why people always try to kidnap her. It also explains the origin of Link and why he constantly appears throughout time. Demise and his defeat also explains the origin of the majority of Zelda villains. I don't see how this is not an origin story since it details the origin of the three most important characters in the Zelda series as well as the Master Sword.
No, all the Nintendo producers said was that they hinted that the mysterious woman would be someone Zelda veterans would recognize. Most kind of figured she was Impa at that point. They never said she'd be the same Impa though.
Wait. What?
This is going to be a stupid question, but what's up with the red goblins and blocking? It seems like they change their blocking from top, right and left, but no matter where I slash them they just block it. Is the only way to hit them waiting for them to start an attack and hope your reflexes are fast enough to hit them first?
--Fun Fun Island / Top prize is 500Is there a good place to get Rupees when you're close to the end? I seem to be hovering a 50-1000 Rupees all the time, but I got a wallet that'll hold much more, I just can't find a good spot for them. Any advice?
Yeah it's not really fun until the 1st upgradeI never use the beetle unless the puzzle requires it. You guys are weird.
I'm a bit surprised by the lack of love for Ghirahim's theme in this thread. Seems to be missing from most people's OST lists.
Is there a good place to get Rupees when you're close to the end? I seem to be hovering a 50-1000 Rupees all the time, but I got a wallet that'll hold much more, I just can't find a good spot for them. Any advice?
I used it primarily as a UAV drone. Scout out the area for hidden collectibles.I never use the beetle unless the puzzle requires it. You guys are weird.
Yep. Wish there was even more of that.I used it primarily as a UAV drone. Scout out the area for hidden collectibles.
Ummm... fuck????
I just didbut I think I may have still got the gamebreaking bug.lanayru last
I descended into the area, and upon getting there absolutely nothing happened. Am I boned?
I like it, but I much prefer his final battle theme
Boss rush mode. If you win the last fight, your wallet will be full.
I never use the beetle unless the puzzle requires it. You guys are weird.
Ummm... fuck????
I just didbut I think I may have still got the gamebreaking bug.lanayru last
I descended into the area, and upon getting there absolutely nothing happened. Am I boned?
I think entire Zelda titles should be built around the design and atmospheric philosophies of the last dungeon in Skyward.
IMO, here are the standout dungeons of the 3D Zeldas, in terms of what I believe hits the "Zelda atmosphere" the most:
, Skyward SwordForest Temple, Ocarina of Time
Stone Tower Temple, Majora's Mask
Temple of Time, Twilight Princess
City in the Sky, Twilight Princess
Hyrule Castle, Twilight Princess
Sky Keep
Can't do that the first time through - but you can during Hero Mode.
I think entire Zelda titles should be built around the design and atmospheric philosophies of the last dungeon in Skyward.
The answer isFor the last dungeon, has anyone discoveredif there's a configuration that connects all the rooms?
I beat it already but this has me curious
[Last dungeon spoilers]
The answer is._____yes____
I think entire Zelda titles should be built around the design and atmospheric philosophies of the last dungeon in Skyward.
IMO, here are the standout dungeons of the 3D Zeldas, in terms of what I believe hits the "Zelda atmosphere" the most:
, Skyward SwordForest Temple, Ocarina of Time
Stone Tower Temple, Majora's Mask
Temple of Time, Twilight Princess
City in the Sky, Twilight Princess
Hyrule Castle, Twilight Princess
Sky Keep
I went, forest, Lanayru, eldin volcano.I did Lanaryu first because I wanted theabsurdly sturdy shield
and no I didn't plan that by reading spoilers, I found a Gossip Stone who told me
I guess so, but still not even an honourable mention? :OI like it, but I much prefer his final battle theme
This would be the list for me:
Forest Temple, Ocarina
Spirit Temple, Ocarina
Stone Tower Temple, Majora's
Tower of the Gods, Wind Waker
Arbiter's Ground, TP
Snowpeak Ruins, TP
City in the Sky, TP
Ancient Cistern, SS
Sand Ship, SS
I'd have definitely put Arbiters Ground in there. Nah, forget that, put all of TP's dungeons in there.
Am I the only one who found City in the Sky (TP) boring?
I didn't like City in the Sky because it wasn't a City in the Sky.