At least (small consolation, I know), the treasure messages only pop up the first time you pick up that specific type of treasure in an area. I just wish they would have at least made it so you only see one of those messages per each type in the entire game, though.abstract alien said:This bitch repeats everything someone says to you. Also, it takes entirely too long to get out of the process of picking up a building item. Everything else is awesome so far, and I love the combat. Those two gripes are pretty heavy though...
Crewnh said:Really? There's no foreshadowing toward it, it's just Ganondorf going "All part of my plan".
And then he does it again seven years later.
Boney said:I love it when we retroactively make older zelda's epic
this thread is hilarious
TheExplodingHead said:Just picked up my copy! On the way home driving 120mph with this song play: http://www.youtube.com/watch?v=rQqwG_rQx7A
King_Moc said:I don't know if it's just me, but on a 40" 1080p TV that effect looks....bad.
Like, really, really, really bad.
Aonuma also said at one of the E3's: "You'd already been playing it if we didn't change the art style". At E3 2010 they were like: "We have to wrap up the final dungeon and bosses and it's done" and then they spend another 12+ months developing the game. If they didn't put in motion controls, took them back out, put them back in again and changed the style of the game we probably would've been playing it fall 2010 at the latest. Still crazy that Nintendo didn't move onto a Twilight Princess sequel right away and started doing Crossbow Training. Aonuma said Zelda Wii U is a 'starting point' so at least they're working on it right away. The next Zelda is probably Zelda 3DS and I can see it hitting next fall depending on who's developing.Anth0ny said:That's fucked.
Recycle the assets from Skyward Sword and get us another Zelda in 2 years. These long waits are too painful ; _ ;
dysonEA said:How are people playing this when it's not out yet?? Really wish amazon had day one shipping for this .... Well at least so it would arrive on Monday :/
RPGCrazied said:Yes
No
For your information. The game is also released in a limited edition which includes a golden wiimote(with inbuilt M+). I assume it's cheaper to buy that edition instead of buying the items seperately.MrPliskin said:Thanks (and everyone else who answered!).
Will pick up a M+ controller today and the game on Sunday!
[Nintex] said:Aonuma also said at one of the E3's: "You'd already been playing it if we didn't change the art style". At E3 2010 they were like: "We have to wrap up the final dungeon and bosses and it's done" and then they spend another 12+ months developing the game. If they didn't put in motion controls, took them back out, put them back in again and changed the style of the game we probably would've been playing it fall 2010 at the latest. Still crazy that Nintendo didn't move onto a Twilight Princess sequel right away and started doing Crossbow Training. Aonuma said Zelda Wii U is a 'starting point' so at least they're working on it right away. The next Zelda is probably Zelda 3DS and I can see it hitting next fall depending on who's developing.
Well we can always hope the WW assets are used for the first 3ds zelda game. That world in 3d with shader effects would be amazing!Anth0ny said:It blows my mind that they spend so much time building these worlds, just to abandon them after one game. A Wind Waker sequel that wasn't rushed would have been amazing. Even a Twilight Princess sequel would have been great. And they're just going to leave this gorgeous Skyward Sword artstyle behind after 5 years of development?
Damn.
I'm glad they do.Anth0ny said:It blows my mind that they spend so much time building these worlds, just to abandon them after one game. A Wind Waker sequel that wasn't rushed would have been amazing. Even a Twilight Princess sequel would have been great. And they're just going to leave this gorgeous Skyward Sword artstyle behind after 5 years of development?
Damn.
Boney said:I'm glad they do.
ShockingAlberto said:Huh.
Places where I thought the combat was slow or expecting more deliberate movements were me missing the point, apparently.
Like the very early goblins. I thought I had to trick them by doing the opposite of my telegraphed attacks. Nope, just had to slash like crazy and they go down like sacks of rupees.
Not every enemy is like that but I was wondering why they made such a direction intensive enemy for one of the first real fights. Apparently the answer is: they didn't.
For sure, it will be available through 2011. How much or until when, is currently unknown. For example, Wal-Mart is advertising the special edition bundle for their Black Friday sales (at $10 less); so either they will receive a good amount that will last from launch to Black Friday; or they will hold part of the shipment until that sale.cacophony said:Just how limited is the special edition? Like if I went to Wal-Mart late Sunday night, do you think they'd have any left? I'd rather get that remote than the separate M+ thing.
At least in Canada, Gamestop, Best Buy etc are sold out of LE preorders. Wal-Mart has a few left. I think it will not be "very easy" to find a copy (contradicting what I was predicting earlier in the other thread )cacophony said:Just how limited is the special edition? Like if I went to Wal-Mart late Sunday night, do you think they'd have any left? I'd rather get that remote than the separate M+ thing.
DEM BANGSRegulus Tera said:'kay
BocoDragon said:Does the LE Wiimote come with a condom? Surely it must. And is it gold too?
Tribes of Trusty said:- The sky's map feels really empty...I hoped it would be like Skies of Arcadia or Wind Waker when you had islands to explore and cool stuff to find.
Uh, no, with exact motions the first phase is all about skill. You must've been doing it totally wrong to need to use "waggling" or an "exploit".Tribes of Trusty said:-in the first dungeon.Ghirahim fight.It's more the first phase of the fight that's frustrating, nothing works on this guy except for endless waggling (or to exploit WM+ weaknesses) to win. Second phase of the fight was cool though
Maybe I played it wrong, could you explain me how you did ? Because even with Fey's advice I didn't fare well :/.Foliorum Viridum said:Uh, no, with exact motions the first phase is all about skill. You must've been doing it totally wrong to need to use "waggling" or an "exploit".
It was that part of the game that really made me feel confident in the combat because it taught me how to not telegraph how I was going to strike and trick enemies.
Tribes of Trusty said:Well Wind Waker seemed much more rich in that regard, but then again I only played till the first dungeon.
Basically,Tribes of Trusty said:Maybe I played it wrong, could you explain me how you did ? Because even with Fey's advice I didn't fare well :/.
Tribes of Trusty said:Maybe I played it wrong, could you explain me how you did ? Because even with Fey's advice I didn't fare well :/.
Point the sword in one direction and wait a few seconds, Ghirahim won't follow your sword for a small amount of time, this is the time window you have to strike from the opposite direction.Tribes of Trusty said:Well Wind Waker seemed much more rich in that regard, but then again I only played till the first dungeon.
Maybe I played it wrong, could you explain me how you did ? Because even with Fey's advice I didn't fare well :/.
Dabookerman said:Right.. having a breather since the game has completely fucked me off.
Motion controls STILL don't work 100% of the time. You can't be absolutely certain you will pull of the desired action unless you do it in an exagurated.
Otherwise you end up doing the wrong action far too often.
The first boss fucked me off like nothing.
Right, reply with spoiler box but I need these questions answered -_-
How long will this game take to complete excluding sidequests?
How many dungeons?
Cheers.
Read my above post, the first boss is easy when you know what to do.Paradoxal_Utopia said:Yeah, 1st boss also infuriated me to no end. I did exactly what Fi told me to do, swung the sword at every angle imaginable, and it was always blocked. I started waggling in fury, and once in a while a shot would land, completely at random. When I actually tried to do the motion correctly, would always fail. Bombing rolling is another infuriating exercise with me, as a slight twitch of the wiimote and he would throw it instead.
JasonMCG said:Just got a text message from Gamestop that basically said "Your copy won't be available until after Sunday morning lolz"
:\
Maybe because the majority of the names change between langage versions.AdamBot said:Why is the way people spell Fi/Fey constantly changing?
The German version spells it 'Phai', heh.AdamBot said:Why is the way people spell Fi/Fey constantly changing?