I haven't read that far ahead in the series personally, so I'm not sure of their detailed reasoning. Wikipedia says the following:
"Consequently, they planned to adjust the positions of stars in order to limit the damage the collision would cause. Also central to the Inhibitor project was the eradication of all species above a certain technological level until the crisis was over (as they believed no organic species would be capable of co-operating on such a large-scale project)."
But yes, it's not a surprise that this part of their nature is the least convincing aspect of their story. And for broadly the same reason - there is inadequate motivation given for why they could not simply act as police/overlords to "solve this problem" without simply wiping a bunch of species out.
The "dark energy" alternate motivation for the Reapers is arguably worse than what we ended up with, because the Reapers GIVE dark energy technology to all of the races of the galaxy. So if dark energy caused serious problems, they were making it worse by doing this.
well titanfall is remaining an exclusive. its next installment may be multiplatform but the first one isn't coming off xbox. the rest are timed exclusives.
That post was me agreeing with you. I didn't like the stargazer end and as far as the extended cut goes for me, the ending might as well have been unchanged. Some of the slideshows were cool, but it really did not make me feel any better about the game.
That post was me agreeing with you. I didn't like the stargazer end and as far as the extended cut goes for me, the ending might as well have been unchanged. Some of the slideshows were cool, but it really did not make me feel any better about the game.
According to VG Chartz, PS4 beat Xbox One and 360 combined. Playstation 3 is shown as higher than 360 by a small margin too. EDIT: so inaccurate it's illegal
That is true, however, although they said they wouldn't change the ending and only add to it, they did have to make some changes in order for it to work. For instance, joker was flustered pre-excut, and he didn't seem bothered post-excut. The explosion that destroyed the citadel and the rgb shockwave were both much less intense than they were pre-excut, and the mass relays did not blow up in the same was as the one in arrival did.
speaking of arrival, the viper nebula was present in both versions of the ending too.
That is true, however, although they said they wouldn't change the ending and only add to it, they did have to make some changes in order for it to work. For instance, joker was flustered pre-excut, and he didn't seem bothered post-excut. The explosion that destroyed the citadel and the rgb shockwave were both much less intense than they were pre-excut, and the mass relays did not blow up in the same was as the one in arrival did.
speaking of arrival, the viper nebula was present in both versions of the ending too.
Found the Dragon Age Sales post I was looking for. From the November NPD thread. Seems like it went PS4>XBox One>360>PS3. Not quite 50/50, but damn close to it. Obviously this was only for the first month, and I'm not sure where the PC would fit into it.
well after only 3 games, the ME series doesn't really feel like it is due for a reboot. The system of gameplay they've been having has been engaging and entertaining, and for the most part working well.
by the way, congrats on having the 7,777th post in this thread.
well after only 3 games, the ME series doesn't really feel like it is due for a reboot. The system of gameplay they've been having has been engaging and entertaining, and for the most part working well.
by the way, congrats on having the 7,777th post in this thread.
More of a soft reboot of the story. They don't have to retcon it as much as I'd like them to simply start telling a new one in the Galaxy, even if it means finding a worm hole to a different one.
Get out of here with that shit. It was Buzz Aldrin, the man, the myth, the legend. The guy who walked on the moon and will punch you out if you deny that he did. I don't care if they had him reading the ingredients on the back of a cereal box. Buzz Aldrin was at the end of the Mass Effect trilogy. That's the kind of world I want to live in. The fact that he was talking about how huge and awesome space is made it even better.
More of a soft reboot of the story. They don't have to retcon it as much as I'd like them to simply start telling a new one in the Galaxy, even if it means finding a worm hole to a different one.
Get out of here with that shit. It was Buzz Aldrin, the man, the myth, the legend. The guy who walked on the moon and will punch you out if you deny that he did. I don't care if they had him reading the ingredients on the back of a cereal box. Buzz Aldrin was at the end of the Mass Effect trilogy. That's the kind of world I want to live in. The fact that he was talking about how huge and awesome space is made it even better.
Get out of here with that shit. It was Buzz Aldrin, the man, the myth, the legend. The guy who walked on the moon and will punch you out if you deny that he did. I don't care if they had him reading the ingredients on the back of a cereal box. Buzz Aldrin was at the end of the Mass Effect trilogy. That's the kind of world I want to live in. The fact that he was talking about how huge and awesome space is made it even better.
The only way I would be happy at the news that ME4 is set in a new galaxy and we're ditching everything we know and love (for some dang reason) is the simultaneous news of a HD Remaster... the only way.
I don't want a Voyager ME4, I want a gorram true sequel ME4 with Humanity, Asari, Turians, Krogan fighting pits, 'Future Earth' and a rebuilt galactic society after the Reaper War... perhaps a new menace from another galaxy trying to invade the Milky Way, hmmmm.. perhaps we go to their galaxy to wipe them out..in a battle ARK (this is starting to sound OK actually haha...).
So just to reiterate BioWare, a HD Remaster makes most thing feel better.
The question is "How could he survive to the breath scene", not "What happens immediately afterwards".
In other words: How did he survive the explosion, atmospheric reentry and impact on the surface of the earth without getting ripped apart, cut to shit by shrapnel, frozen solid, burnt up or smashed flat, even if only long enough for one last breath?
I'm sorry but the fact they thought that saying the hidden breath scene from the destruction ending might just be Shepherd taking their last breath just sums up how fucking awful Bioware were about the ending of ME3. On what planet do they think this would be a good idea?
'Congrats on achieving an incredibly high EMS score. As a reward, we'll let you hear the last gasp of the character you've played with for 6 years as they die crushed and alone under some rubble'.
The question is "How could he survive to the breath scene", not "What happens immediately afterwards".
In other words: How did he survive the explosion, atmospheric reentry and impact on the surface of the earth without getting ripped apart, cut to shit by shrapnel, frozen solid, burnt up or smashed flat, even if only long enough for one last breath?
I'm sorry but the fact they thought that saying the hidden breath scene from the destruction ending might just be Shepherd taking their last breath just sums up how fucking awful Bioware were about the ending of ME3. On what planet do they think this would be a good idea?
'Congrats on achieving an incredibly high EMS score. As a reward, we'll let you hear the last gasp of the character you've played with for 6 years as they die crushed and alone under some rubble'.
Get this game out the door ASAP. That is the mantra behind the whole production.
The product they put out on launch day had corners cut in every single department, the story was as hurriedly cobbled together as everything else. Parts of it simply make no sense.
I'm sorry but the fact they thought that saying the hidden breath scene from the destruction ending might just be Shepherd taking their last breath just sums up how fucking awful Bioware were about the ending of ME3. On what planet do they think this would be a good idea?
'Congrats on achieving an incredibly high EMS score. As a reward, we'll let you hear the last gasp of the character you've played with for 6 years as they die crushed and alone under some rubble'.
That Q&A was with the community managers, not anyone involved in making the game. IIRC the writers confirmed Shepard and plenty of people on the Citadel survived the explosion.
That Q&A was with the community managers, not anyone involved in making the game. IIRC the writers confirmed Shepard and plenty of people on the Citadel survived the explosion.
The infamous quote there may have even been with (the otherwise delightful, haha) Jessica Merizan; I don't recall. Jessica and I chatted via PM a few times following ME3's original release and she wasn't privy to all the writers' intentions, that's for sure. She was considering the possibility of Indoctrination Theory at one point, or at least she claimed to me that she was.
More nonsense? Citadel, reapers, AIs destroyed, relays damaged, people probably fix them, fin. It's not a good ending but it's functional. Problem is, all other scenarios are idiotic.
In regards to a remaster, I will say that if High Voltage software is the one that does the port, then I will likely not buy it. Their ports are some of the worst out there.
They did the following ports that were absolutely terrible.
Mortal Kombat X PC (I seriously pity anybody who buys the PS3/360 versions)
Saints Row IV (had the most unstable framerate and would often lock the PS4 and force a hard reset.)
Zone of Enders HD (was so bad another studio had to patch it)
In regards to a remaster, I will say that if High Voltage software is the one that does the port, then I will likely not buy it. Their ports are some of the worst out there.
They did the following ports that were absolutely terrible.
Mortal Kombat X PC (I seriously pity anybody who buys the PS3/360 versions)
Saints Row IV (had the most unstable framerate and would often lock the PS4 and force a hard reset.)
Zone of Enders HD (was so bad another studio had to patch it)
the only times ME was outsourced was to edge of reality and demiurge studios and it was both for Me1 ports. I didn't think about that before though I thought all this time it would've been bioware doing the remaster.
the only times ME was outsourced was to edge of reality and demiurge studios and it was both for Me1 ports. I didn't think about that before though I thought all this time it would've been bioware doing the remaster.
word, yeah. I didn't pay much attention to this high voltage shit, and I'll wait for some reception on the ME remaster, but I'll still end up buying it hopefully.
I love how people throw up these blanket statements and really don't have a clue.
Unless you're an insider and/or work at Bioware you couldn't possibly know. They could have easily kept it in house and diverted a few less busy members to work on it and/or hired additional people to work on it. Doing ports in house has its own set of advantages too. Naughty Dog and The Last of Us Remastered is proof.
Plus, Mass Effect 4 is being developed my Bioware Montreal, not Bioware Edmonton.
Having said that, it will PROBABLY get outsourced and I can't say it matters too much to me if it does as long as it's not High Voltage Studios. Bluepoint would pretty much make it an instant buy.
On topic of Cerberus - I really dislike how they are the 2nd bad guys in ME3 as most of us - but one thing is interesting. How the POV changed from ME2 to ME3. Imagine all those "versus Cerberus" missions in ME3: Tuchanka Cannons, Tuchanka Bomb, recovering Jarvik, Grissom Academy etc. - The Illusive Man would send YOU (Shepard and his team) as THE Cerberus Team to perform them if it was ME2 instead of ME3. You would be landing in a Cerberus shuttle and fighting with some resistance (with who?).
It's super minor thing but it's just something that occured to me today. After all we all landed in Cerberus shuttles on missions back in ME2...