Ganzlinger
Member
Destroy is the cheap expedient solution. Destroy is the bad ending. Sacrificing a few to save the rest is what Saren would do.
Saren was right then. Always destroy the reapers. lol
Destroy is the cheap expedient solution. Destroy is the bad ending. Sacrificing a few to save the rest is what Saren would do.
What happens when the next AI rises to prominence and finds out you destroyed all AI?Saren was right then. Always destroy the reapers. lol
Heretic destruction was proposed by the Geth in the first place, they would approve. In fact, controlling them by rewriting them ends up backfiring in ME3 iirc.What happens when the next AI rises to prominence and finds out you destroyed all AI?
You've sealed your own fate. Just like the Quarians.
Geth got my back.
What happens when the next AI rises to prominence and finds out you destroyed all AI?
You've sealed your own fate. Just like the Quarians.
Geth got my back.
Aren't the Husks basically a form of Synthesis?
How so? Shepard spent a decade dictating terms to others while trying to save as many lives as possible. Destroy cripples the relay network (thank you updated ending lol) sending the current cycle into a dark age from which it may never recover. Control at least offers the chance for valuable post-Reaper* assistance repairing the catastrophic damage of a halt to interstellar commerce.Control is literally making yourself God Emperor of the galaxy, and whilst that might be fun for an ego boost it's totally out of character for Shepherd and you literally cripple every species development and growth forever after.
How so? Shepard spent a decade dictating terms to others while trying to save as many lives as possible. Destroy cripples the relay network (thank you updated ending lol) sending the current cycle into a dark age from which it may never recover. Control at least offers the chance for valuable post-Reaper* assistance repairing the catastrophic damage of a halt to interstellar commerce.
There's no reason to believe the Crucible would spare our cycle. The Crucible was developed for eons with the sole purpose of ending the Reaping.
Shepard sees through the Starchild lies just as easily as Reaper lies.
Admit it. You people destroyed us all without thinking it through.
*Once the Reapers are freed they will no longer be known by that name. While inhabiting the same shells (for now) their constituent species will detest the name, 'Reaper.'
I got the impression the Illusive became indoctrinated in the third game. His prohuman ideals were still present even once he is indoctrinated or no?
That's the impression I had from the games. But other users are saying they were indocrinated prior to the events of ME2 if you read the books/comics.
Yeah, he gets indoctrinated during the First Contact War, actually. But only mildly or something. It's weird.
And Mass Effect 2 Cerberus was always the odd duck out.
In Mass Effect 1 they were mustache twirling villains.
In Mass Effect 2 they were morally ambigious
In Mass Effect 3 they're back to mustache twirling villains.
So it kind of fits that they were evil all along.
I was also pro-destroying the the relays until Arrival made us believe that destroying a relay would destroy an entire system. Then it turns out we were just confused by the strikingly similar imagery... The responsible thing to do is to ween the races off relays.There is a huge difference between one man persuading the races to unite (and often failing at doing that!), and an immortal God Emperor with the power of life and death over every species in the galaxy. Men eventually die - Shepherd in the form of the Reapers would be an everlasting inhibitor on all the races development.
And yes, it's worth destroying the relays to end the cycle and free the races from it. I'm very much in the Babylon 5 camp here - it's time for the younger races to stand on their own two feet, and for the Reapers to get the hell out of our galaxy. The entire point of the series was to break that cycle - not replace it with Shepherd as literal God.
Heretic destruction was proposed by the Geth in the first place, they would approve. In fact, controlling them by rewriting them ends up backfiring in ME3 iirc.
Except the Quarians. Quarians are dead.
Is it too late to retcon the Asari out of existence while we're at it
Is it too late to retcon the Asari out of existence while we're at it
Get rid of the Yahg too.
Something like a Control ending sounds like something right up Illusive Man's alley. The Destroy ending might be something some of the Quarians would be pushing for. I wish we had to earn our endings by taking different paths in the series, not just that they were neatly laid out in front of us regardless of what came before. Maybe instead of just the star child giving you A B and C, you had to unlock the Control ending by giving the Collector base to TIM and making a few other choices through ME3.
I still fail to understand why Bioware didn't take the obvious path of possibly having one last major decision at the end: Do you go along with the Reaper's plan because they have JUSTIFIABLE REASONS blah blah or do you kill their asses. If you choose to kill their asses, your ending is dependent on your earlier choices are your war assets levels.
Thus, your decisions would have affected the ending, just not in the context of a single choice at the end.
But, no. That's too obvious, and they probably feared that people wouldn't like that they'd have to replay a whole game/series for a radically different ending.
I still fail to understand why Bioware didn't take the obvious path of possibly having one last major decision at the end: Do you go along with the Reaper's plan because they have JUSTIFIABLE REASONS blah blah or do you kill their asses. If you choose to kill their asses, your ending is dependent on your earlier choices and your war assets levels.
Thus, your decisions would have affected the ending, just not in the context of a single choice at the end.
But, no. That's too obvious, and they probably feared that people wouldn't like that they'd have to replay a whole game/series for a radically different ending.
This is what happened, though. You could argue the thresholds for the ending tiers are way too low EMS-wise, of course, but the structure you described is in place. Save the Cerberus base and Control is your only option at low EMS, for example, whereas Destroying it means Destroy is.
I suppose I was looking for something more akin to the Dragon Age: Origins endings, where you get more of a writeup about what happened based on your actions, as opposed to three very similar paths.
Preorder cancelled.Is it too late to retcon the Asari out of existence while we're at it
Oh look. Nothing about Mass Effect at the Game Awards tonight. Didn't Bioware said we'd get more details by the end of the year? I don't expect them to do anything out of nowhere for the following weeks. And I surely don't count that N7 teaser as "content".
You don't, they do. Shinobi already said the full marketing plan goes into effect in 2016. Likely starting at GDC.Oh look. Nothing about Mass Effect at the Game Awards tonight. Didn't Bioware said we'd get more details by the end of the year? I don't expect them to do anything out of nowhere for the following weeks. And I surely don't count that N7 teaser as "content".
There's the PlayStation Experience on Saturday.Oh look. Nothing about Mass Effect at the Game Awards tonight. Didn't Bioware said we'd get more details by the end of the year? I don't expect them to do anything out of nowhere for the following weeks. And I surely don't count that N7 teaser as "content".
Well... I mean, that's on you.
There's the PlayStation Experience on Saturday.
PC will undoubtedly remain an afterthought for this series. I don't think they've ever in the history of the series really pushed the PC version above console during marketing.I'd be disappointed if the only new footage we got for this game came from a console tbh. Beggars can't be choosers I suppose.
PC will undoubtedly remain an afterthought for this series. I don't think they've ever in the history of the series really pushed the PC version above console during marketing.
I only say it because all of the Frostbite titles I've seen thus far, are fucking astonishing on PC. I mean, look at Battlefront, I want that 1080p 60fps gameplay footage, I don't care that it's probably going to be 30fps on console.
FtfyBiower didn't tell me they weren't going to show anything at TGAs. Biower lied. Like if uagreecry evrytim
that easter egg never made it to the Ps3 version I don't think
This is such a great idea. They could've done it like Fallout, where you start allying yourselves with a faction depending on how you handle quests/what you do. TIM could have you sabotage the Genophage cure and let the Quarians die, which locks you into the Control ending
I normally don't vilify EA but, given the way they tried marketing it as "the perfect place to start your Mass Effect adventure" to the point they tried getting reviewers to not load saves, I suspect that a mandate came from above that they couldn't tie anything too big behind loading saves.Tying in the decisions at the end (Control v Synthesis v Destroy) to your trilogy choices feels like it should have been the bare minimum of what ME3's ending should have been. In an ideal world they would have gone much further, actually having a few different "solutions" or endgames to ME3 that diverge the game a fair degree.
The war effort in ME3 should have had multiple layers of planning going on, including a variety of contingencies. One contingency could have been the pathfinder initiative that leads into ME: Andromeda (assuming they're connected). You're trying to stop the Reapers but maybe you can't. One ending, the worst, where you can't actually overcome the reapers, might see Shepard and co going out in a blaze of glory running interference for a human or council version of Ilos / Eden Prime, the establishment of a vault with a few hundred humans in stasis pods and a couple of VI's hoping to reestablish a human civilization in the next cycle. The best ending might have been an actual military victory over the Reapers.
Fear of alienating new players completely paralyzed their ability to give long time fans a really satisfying, replayable experience that drew on the series as a whole.
I suppose I was looking for something more akin to the Dragon Age: Origins endings, where you get more of a writeup about what happened based on your actions, as opposed to three very similar paths.
Never happening.Finally got my three PC versions set up with controller support. Such a hassle, wish we'd get that damn remaster already.
Never happening.
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That's fun.
Finally got my three PC versions set up with controller support. Such a hassle, wish we'd get that damn remaster already.
that's all we have been doing for years. some say wait till e3 but I think the dream is over.I know, but one can hope.
There was an individual who had prepared an excellent MOD for the PC versions that was pretty much a perfect copy of the Xbox 360 UI and performed as well.
However, he stopped working on them after his laptop went down. People on GAF arranged a fundraiser to help him get a new one.
Afterwards he disappeared.