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The Mass Effect Community Thread

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Right. But
the programming was to "find a solution", not to "destroy all advanced life". Which means, they weren't programmed to think organics/synthetics could never coexist. They were programmed to figure out how to make sure future organic/synthetic conflicts would not destroy ALL life. They came to that conclusion based on their own presumed "research" plus whatever the leviathans told them. This still amounts to something a hell of a lot more substantive than the backing used for the xzibit argument.
Depending on how you look at it, that changes very little, or changes a lot. But these are the types of discussions I liked back when the ending was being debated.

The reductionist bullshit of the xzibit argument on the other hand...

The programming was to find a solution to the problem as defined by the Leviathans, correct? The tone and subjective use of specific data when generating the programming and defining the problem can affect the literal outcome of the solution.I'm not saying that I'm right, it's just how i percieved the story when playing the Leviathan DLC then playing through the ending again.
What is the Xzibit argument? I waited for the Wii U version before playing 3 and was on a ME info blackout during that time.


I'd like to see something like the Skies of Arcadia airship battles if they ever decided to do it.

Oh God yes, but faster... or not turned based but all of your weapons have cooldown that you have to wait on in order to make it a more tactical fight.
 
ME3 did have a few things that I liked, such as squad mates moving around the ship in between missions and talking with one another. Made them feel a bit more like actual characters than NPCs that just stand in the same spot.

ME2 is by far my favorite though. Loved that they set up Cerberus as the mysterious bad guys in #1 and then you were working with them in #2. It was a nice change compared to 1 and 3 where you're with the Alliance. The squad mates are by far the best in 2, such a diverse cast there's something for everyone. The loyalty missions give you more character background and take you to many different places, that scratches my 'exploring' itch from the first game. They seemed to drop the ball in the 3rd one, playable EDI was cool but the other characters seemed bland and not as interesting.
 
Worst part of that whole pointless world scanning sidequest system was that, unlike most that come from eavesdropping, at one point you actually talk with an Elcor and are asked to go save some walrusgorillas trapped on their homeworld. I'm headin over to it thinking "fuck yes, Elcor homeworld here I come!" and then when I get to it, its just another scan job. I felt almost sick. I guess that was just a teaser slap before the big one at the end.
 

prag16

Banned
Worst part of that whole pointless world scanning sidequest system was that, unlike most that come from eavesdropping, at one point you actually talk with an Elcor and are asked to go save some walrusgorillas trapped on their homeworld. I'm headin over to it thinking "fuck yes, Elcor homeworld here I come!" and then when I get to it, its just another scan job. I felt almost sick. I guess that was just a teaser slap before the big one at the end.

Yeah, this one sucked. I was ready to fuck shit up with a bunch of elcor with rockets strapped to their backs. I get there.... :mad:

That's actually pretty funny.

I agree. But not with regard to any kind of serious or rational discussion of the ending. In March 2012 that pic (or a variant) was plastered goddamn everywhere.
 
Son of a bitch, I've just hit a game breaking bug in ME2....

Several times throughout the course of my game, I've gotten the scene where EDI and Joker tell me
that the Reaper IFF is ready to be installed, and I better take the shuttle for the next mission. The Collector ambush and abduction is supposed to follow, but it never does. I get a black screen with the Galaxy Map music. If I hit a button, then I get to select my squad for the mission I've selected, and I can continue playing.

Since the Collectors never ambush me, I can't continue on to the Omega 4 relay. I'm running out of side missions to do to get the cutscene to trigger again (I just did two N7 planet anomaly missions and the scene didn't trigger, so I'm a little worried).

Anyone know what to do?

I forgot to say that this is the PC version. I just did a re-validation on Steam so I'll load an earlier save and see what happens.

EDIT: problem was caused by a mod that removes the animations displayed during loading times. It is a nice mod otherwise because the animations are much longer than the actual loading times. Bummer.
 
myself said:
So I'm playing through ME2 and I'm trying to have a purposely bad playthrough by manipulating whether I do loyalty quests and neglecting to upgrade the Normandy.

Nobody seemed to care about this, but I since fixed my bug and finished the game, I thought I'd give an update.

My first try resulted in the survival of Mordin, which was my plan, but the death of everyone else, including Shepard. Here's the play by play:
Sold Leigon to Cerberus.
Did not open Grunt.
Did not upgrade the ship. Deaths of Jack, Kasumi, Thane.
Vents: Jacob(L) - he died
Fire team: Zaeed(L) - He died
Biotic sphere: Miranda. Garrus was in my party and he died.
Second fire team: Samara again. She died.
Crew Escort: Mordin and Chakwas survived.
Hold the Line - Samara all by her self. She died.
Final battle: Miranda and Tali. They died.
Escape the base: Shepard died.

I tried again, activating Grunt and doing Miranda's loyalty. Here are the things I handled differently.

Fireteam: I has Samara head up the team both times. She died the second time.
Hold the Line: Zaeed and Grunt. They both survived.
Final battle: Tali died again, Miranda survived.

In hindsight, I probably didn't need to activate Grunt, but as far as bad play throughs go, it was pretty good.
 

Patryn

Member
Nobody seemed to care about this, but I since fixed my bug and finished the game, I thought I'd give an update.

My first try resulted in the survival of Mordin, which was my plan, but the death of everyone else, including Shepard. Here's the play by play:
Sold Leigon to Cerberus.
Did not open Grunt.
Did not upgrade the ship. Deaths of Jack, Kasumi, Thane.
Vents: Jacob(L) - he died
Fire team: Zaeed(L) - He died
Biotic sphere: Miranda. Garrus was in my party and he died.
Second fire team: Samara again. She died.
Crew Escort: Mordin and Chakwas survived.
Hold the Line - Samara all by her self. She died.
Final battle: Miranda and Tali. They died.
Escape the base: Shepard died.

I tried again, activating Grunt and doing Miranda's loyalty. Here are the things I handled differently.

Fireteam: I has Samara head up the team both times. She died the second time.
Hold the Line: Zaeed and Grunt. They both survived.
Final battle: Tali died again, Miranda survived.

In hindsight, I probably didn't need to activate Grunt, but as far as bad play throughs go, it was pretty good.

You probably could have just
switched Mordin and Tali, so Tali escorted (which would kill her) and had Mordin in your squad for the final battle and you would have survived, along with just Chakwas and Mordin.
 
Nobody seemed to care about this, but I since fixed my bug and finished the game, I thought I'd give an update.

My first try resulted in the survival of Mordin, which was my plan, but the death of everyone else, including Shepard. Here's the play by play:
Sold Leigon to Cerberus.
Did not open Grunt.
Did not upgrade the ship. Deaths of Jack, Kasumi, Thane.
Vents: Jacob(L) - he died
Fire team: Zaeed(L) - He died
Biotic sphere: Miranda. Garrus was in my party and he died.
Second fire team: Samara again. She died.
Crew Escort: Mordin and Chakwas survived.
Hold the Line - Samara all by her self. She died.
Final battle: Miranda and Tali. They died.
Escape the base: Shepard died.

I tried again, activating Grunt and doing Miranda's loyalty. Here are the things I handled differently.

Fireteam: I has Samara head up the team both times. She died the second time.
Hold the Line: Zaeed and Grunt. They both survived.
Final battle: Tali died again, Miranda survived.

In hindsight, I probably didn't need to activate Grunt, but as far as bad play throughs go, it was pretty good.

So... Mordin solos Mass Effect 3? I like it.
 
You probably could have just
switched Mordin and Tali, so Tali escorted (which would kill her) and had Mordin in your squad for the final battle and you would have survived, along with just Chakwas and Mordin.

I didn't consider it at first but you need some survivors other than your immediate teammate. I think I have to have Zaeed hold the line and survive. Pretty sure Grunt is completely unnecessary though.

Check out the suicide mission flow chart if you've never seen it: http://img203.imageshack.us/img203/3025/suisidemissionfinal8.jpg
 

Zekes!

Member
I just beat Mass Effect 2 as well. This was my first time and
I had everyone survive (I used a guide)
. I completed the DLC Lair of the Shadow Broker, as well as Overlord, and a bit of the Firewalker DLC.

As much as I enjoyed the game, I still had a few issues with it.

- First, right off the bat I missed a lot of the RPG mechanics they stripped from the original. Yeah, it probably could of used streamlining, but this was too streamlined.

- I didn't find most of the characters to be that interesting, or rather, I felt like I wanted to know more about most of the characters, except for maybe Garrus. Outside of their loyalty missions, most characters didn't seem to contribute anything to the narrative. One thing I missed was being able to talk to your two squad mates when you're running around the environment; even if they just spout off a sentence of dialog, it went a long way in building their character in the first ME. I also felt like your squad mates had more dialog in cutscenes in ME1 than 2.

- Adding to my last point, I wish there was a bit more world building in general, 'cause that's when the series is at its most interesting.

- Around maybe the mid point of the game, when I had all my abilities unlocked, combat became less interesting. I played as a biotic, and I feel like I didn't even use most of my abilities, mainly just Warp.

Anyways, like I said, despite those issues, I still enjoyed the game immensely. I'm hoping to start ME3 tomorrow night.
 
I just beat Mass Effect 2 as well. This was my first time and
I had everyone survive (I used a guide)
. I completed the DLC Lair of the Shadow Broker, as well as Overlord, and a bit of the Firewalker DLC.

As much as I enjoyed the game, I still had a few issues with it.

- First, right off the bat I missed a lot of the RPG mechanics they stripped from the original. Yeah, it probably could of used streamlining, but this was too streamlined.

- I didn't find most of the characters to be that interesting, or rather, I felt like I wanted to know more about most of the characters, except for maybe Garrus. Outside of their loyalty missions, most characters didn't seem to contribute anything to the narrative. One thing I missed was being able to talk to your two squad mates when you're running around the environment; even if they just spout off a sentence of dialog, it went a long way in building their character in the first ME. I also felt like your squad mates had more dialog in cutscenes in ME1 than 2.

- Adding to my last point, I wish there was a bit more world building in general, 'cause that's when the series is at its most interesting.

- Around maybe the mid point of the game, when I had all my abilities unlocked, combat became less interesting. I played as a biotic, and I feel like I didn't even use most of my abilities, mainly just Warp.

Anyways, like I said, despite those issues, I still enjoyed the game immensely. I'm hoping to start ME3 tomorrow night.

ME3 improves these RPG elements somewhat over ME2 but sitll nowhere near the scale of ME1. Personally i think ME3 could have used a few more RPG elements but or the most part i was happy enough.

Characters in ME2 have A LOT of dialog. After 12 playthroughs i still don't think i have heard all the ambient dialogue with each playthrough seeming to offer one new quote i didn't know was there (although to be fair most of it are simple one-liners). I enjoyed the squad mate development and it will pay off for some of those characters come ME3.

Highly recommend you pick up From Ashes, Leviathan, Extended Cut and Citadel before you start ME3, playing From Ashes early on, Leviathan in the second or third act and citadel AFTER you have finished the game as others have suggested.
 
Me2 replaced ME1's ability to speak to your squaddies at any time with character specific hot spots scattered around the hub worlds. Sometimes characters will interact with each other. For example, take Samara and Jack to Illium and look at the skyline.
 

X-Frame

Member
I'm not sure if this makes sense, but my anticipation for Destiny has renewed my interest in ME3, so I have continued one of my Sentinel playthroughs to pass the time. Destiny, and probably all the space opera books I am reading.

If only Shepard had as much armor variety as Guardians!
 
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ibrYJ0iiUGy3WZ.gif
 

Patryn

Member
Dragon Age keep type function possibly being explored?

Fuck.

They need to drop the idea of data transfer in any form for this new game. Start fresh, and have data transfer between this and the game after it.

But too many headaches trying to incorporate choices from the original trilogy.
 

Ralemont

not me
Fuck.

They need to drop the idea of data transfer in any form for this new game. Start fresh, and have data transfer between this and the game after it.

But too many headaches trying to incorporate choices from the original trilogy.

Hopefully it will be very minimal, fan service nods at most. I agree that it's time to move on from Shepard.
 

Bisnic

Really Really Exciting Member!
Fuck.

They need to drop the idea of data transfer in any form for this new game. Start fresh, and have data transfer between this and the game after it.

But too many headaches trying to incorporate choices from the original trilogy.

What makes you think they'll even do that? This Dragon Age keep thing is related to that?
 

Patryn

Member
What makes you think they'll even do that? This Dragon Age keep thing is related to that?

Dragon Age Keep is how they're doing data transfer to Dragon Age Inquisition. It's their way of handling the generational shift of consoles. Basically, it's a website where you set your choices from the previous games, which you can then import into DA:I.

This would imply they're thinking of a way to do the same for Mass Effect.
 

Ivory Samoan

Gold Member
I'm not sure if this makes sense, but my anticipation for Destiny has renewed my interest in ME3, so I have continued one of my Sentinel playthroughs to pass the time. Destiny, and probably all the space opera books I am reading.

If only Shepard had as much armor variety as Guardians!

Toss in a Babylon 5 full 5 season watching and you're doing just what I'm doing pre-Destiny.

Good times mate, good times.
 
Dragon Age keep type function possibly being explored?

1C5eFKd.png

Pretty sure he's part of the DA team. Even if he isn't his tweet didn't really show any sign of being related to ME.

Not the right thread for this, but I think they're gonna reveal DA Keep at comic con. Its the best summer convention to do that. Multiplayer at PAX? Anyways /sorta-offtopic
 

Sulik2

Member
Has there been any new word on that PS4 Trilogy for ME? I feel like playing the trilogy again, but the DLC situation is still so ridiculous on PC I refuse to participate in it. I would love a spiffy version of this on next-gen.
 

Bisnic

Really Really Exciting Member!
Dragon Age Keep is how they're doing data transfer to Dragon Age Inquisition. It's their way of handling the generational shift of consoles. Basically, it's a website where you set your choices from the previous games, which you can then import into DA:I.

This would imply they're thinking of a way to do the same for Mass Effect.

Oh i see. If they do that, maybe it's going to be for some major choices like :

"Did you cure the Genophage?"
"Did you wipe the Quarians or the Geths or did you save both?"
"Did you destroyed the Reapers(Red ending) or forced them on your side(Green, Blue endings)?"

Although... if they do that, it would mean each games you make would be pretty different, and I doubt they have the will and resources to do that.
 

Patryn

Member
Has there been any new word on that PS4 Trilogy for ME? I feel like playing the trilogy again, but the DLC situation is still so ridiculous on PC I refuse to participate in it. I would love a spiffy version of this on next-gen.

There has literally been no word beyond rumors.

As I've said multiple times in this thread, I doubt it ever existed nor will it ever exist, at least on this current generation of consoles.

Oh i see. If they do that, maybe it's going to be for some major choices like :

"Did you cure the Genophage?"
"Did you wipe the Quarians or the Geths or did you save both?"
"Did you destroyed the Reapers(Red ending) or forced them on your side(Green, Blue endings)?"

Although... if they do that, it would mean each games you make would be pretty different, and I doubt they have the will and resources to do that.

That's my point. It's better to start fresh than have to deal with such radically different starting places.
 

Ralemont

not me
That's my point. It's better to start fresh than have to deal with such radically different starting places.

Yep, we already saw the issues the Suicide Mission caused in ME3; the devs have even said it was a massive headache. Accounting for your major decisions in ME3 might be even worse, since it would have a greater affect on the galactic make-up than a squadmate here or there.
 

Bisnic

Really Really Exciting Member!
There has literally been no word beyond rumors.

As I've said multiple times in this thread, I doubt it ever existed nor will it ever exist, at least on this current generation of consoles.

I wouldn't even call them rumors, just fans wishes.
 

Patryn

Member
Aaryn responded to my tweet 3 months later out of nowhere, which was really damn weird.

I think if it was ever going to come at this point it would have to be next year, and then follow that with ME4 in 2016.

But I really think if they were planning on doing it, they would have said SOMETHING at the EA press conference.

I also think the Comic Con panel will tell us a lot about where ME4 is and whether it's a 2015 title or a 2016 title.
 

Zen

Banned
Fuck.

They need to drop the idea of data transfer in any form for this new game. Start fresh, and have data transfer between this and the game after it.

But too many headaches trying to incorporate choices from the original trilogy.

Even if they did not do data transfer, it would be impossible to set the game after ME3 without addressing the choices shepard made.
 

Bisnic

Really Really Exciting Member!
A remake on UE4 would be amazing. Hnggggg we can dream.

EA/Bioware work exclusively with Frostbite for this gen if i'm not wrong, so if they were to make a HD remaster, they'll either have to rebuild the whole thing for the new engine(which I doubt they'll do as its no easy task and they're busy enough with ME4), or simply do a lazy port of the PC versions that are already in 1080p/60 FPS(textures are still ugly though outside of the faces of the main characters/squadmates). Maybe they'll improve the cloth/armor textures if they feel nice.
 
I think if it was ever going to come at this point it would have to be next year, and then follow that with ME4 in 2016.

But I really think if they were planning on doing it, they would have said SOMETHING at the EA press conference.

I also think the Comic Con panel will tell us a lot about where ME4 is and whether it's a 2015 title or a 2016 title.
Indeed. Might be a Comic-Con announcement for all we know.
 

JohnnyFootball

GerAlt-Right. Ciriously.
EA/Bioware work exclusively with Frostbite for this gen if i'm not wrong, so if they were to make a HD remaster, they'll either have to rebuild the whole thing for the new engine(which I doubt they'll do as its no easy task and they're busy enough with ME4), or simply do a lazy port of the PC versions that are already in 1080p/60 FPS(textures are still ugly though outside of the faces of the main characters/squadmates). Maybe they'll improve the cloth/armor textures if they feel nice.

WHat? Why would these games have to be rebuilt on Frostbite? They can easily be ported using PC assets using the Unreal engine.

Let's not kid ourselves if these games got ported to PS4/X1 they would be straight ports.

THe only requirement I would pace on them would be that they MUST contain all the DLC, although I wouldn't miss Pinnacle station.
 

Ivory Samoan

Gold Member
My CC Hype Train monitor is telling me the following:

1. ME Trilogy Remastered Edition - Announced
2. Actual ME4 mini-trailer - Shown
3. Me (aka myself), exploding due to Hype-Itis
 

Bisnic

Really Really Exciting Member!
I really doubt we'll get a teaser/trailer. If all we got last month at E3 was a prototype video, they couldn't have made a real teaser/trailer that fast.
 
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