Picked up the 360 Famitsu, haven't read through it all yet but one thing that stood out was the review of Deathsmiles, which goes 8978, and the guy who gives it a 7 notes that the resolution in the Arcade mode is so low he found it hard to play. But he says the Xbox360 mode is much better to look at and easier to play.
There's an interview with Asada and Inoue which I've just skimmed. Probably more info in here but one thing that stood out was Asada mentioning that they do plan to put DSII on the 360. Then he mentions that he sees the appeal of both package and Live Arcade titles, and that they'll probably put out future games going between the two (!).
Couple more notes from the Asada/Joker Jun interview:
- Joker Jun mentions that Deathsmiles II is set one month after Deathsmiles because if it was any longer after that, the characters would have to age and 'we can't have that'.
He also tells the interviewer that Deathsmiles was originally named 'Death Lolitas' but that CAVE decided before releasing it that this name wouldn't do well with arcade operators so they canned it. lol
- Some of the achievements are going to be pretty odd/unique. There's an achievement for 1CCing the game. Asada says that probably anyone will be able to get up to 800.
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So there's a feature on Ketsui EX in the latest Famitsu 360, and at the bottom it has a special message from Sakari Masaki.
First he apologizes for the problems with BLEX and promises an update to the game. He also promises that they are going to do something for offline users as well, so I think this confirms an updated game disc and swap-out. He says that he's putting a lot of attention into reducing the load times for Ketsui in particular.