Exactly. Sorting is subjective (although I agree chronological is correct on a displayed collection). Sticker removal is not. Well, maybe on an original shrink wrap. Fucking Gamestop used stickers? Get them off! I'd rather have a squashed bug on my game case.
Alright, because there's no sense in fretting over my Gamecube giving me occasional DREs, I finally bought another Gamecube. Orange!
I bought one a year ago, but it ended up being the fucking DOL-101 model. This time, seller verified it's the good one.
So, what's considered the best way to mod the system these days? All I want is to be able to play Japanese and US games on the thing, and not have to deal with swap discs.
Alright, because there's no sense in fretting over my Gamecube giving me occasional DREs, I finally bought another Gamecube. Orange!
I bought one a year ago, but it ended up being the fucking DOL-101 model. This time, seller verified it's the good one.
So, what's considered the best way to mod the system these days? All I want is to be able to play Japanese and US games on the thing, and not have to deal with swap discs.
So, what's considered the best way to mod the system these days? All I want is to be able to play Japanese and US games on the thing, and not have to deal with swap discs.
Do the Gamecube have interesting game Japan only ? I can't think of any apart maybe a naruto game which was popular at the time and different OST for Donkey Konga.
I would be interested if you said there were more.
Do the Gamecube have interesting game Japan only ? I can't think of any apart maybe a naruto game which was popular at the time and different OST for Donkey Konga.
I would be interested if you said there were more.
And also Zelda four swords plus, most of the game got released in the west but Navi trackers was removed and it was a shame as it's a lot of fun when you have friends over to play multiplayer. If you have enough GBA consoles and link cables then it's worth having just for Navi trackers.
For collection purposes, it might also be interesting to try and get a hold of the Metal Gear Special Disc. It contains an emulated version of Metal Gear NES.
Alright, because there's no sense in fretting over my Gamecube giving me occasional DREs, I finally bought another Gamecube. Orange!
I bought one a year ago, but it ended up being the fucking DOL-101 model. This time, seller verified it's the good one.
So, what's considered the best way to mod the system these days? All I want is to be able to play Japanese and US games on the thing, and not have to deal with swap discs.
Do the Gamecube have interesting game Japan only ? I can't think of any apart maybe a naruto game which was popular at the time and different OST for Donkey Konga.
I would be interested if you said there were more.
Mario Kart nut here is double dash worth the current ebay prices? I was thinking about buying mario kart 64 another one I never played on its original console the wii virtual console port is butchered I noticed there is not much price difference between the two games double dash is newer with more modern graphics seems like a better value.
Mario Kart nut here is double dash worth the current ebay prices? I was thinking about buying mario kart 64 another one I never played on its original console the wii virtual console port is butchered I noticed there is not much price difference between the two games double dash is newer with more modern graphics seems like a better value.
Mario Kart nut here is double dash worth the current ebay prices? I was thinking about buying mario kart 64 another one I never played on its original console the wii virtual console port is butchered I noticed there is not much price difference between the two games double dash is newer with more modern graphics seems like a better value.
Finished Metroid Prime 2. It's been 8 years since the last time I played through it, and I walked away with the same opinion of it that I did then. It's an excellent game, but not as good as MP1. The environments are just nowhere near as memorable. Visually, they're not as striking (Sanctuary Fortress notwithstanding), and the music's nowhere near as good.
But it's still very well-designed, and the way they use the morph ball later in the game is just genius.
Homeland is a very fun RPG and has a special system where the main story is different depending on your actions, it branches off into several stories. Some of the story branches will only happen if you play online & others are offline only, put hundreds of hours into that game i even translated enough to make a pretty good guide for myself, sadly my HD took it from me when it died although i'm sure it's still somewhere on one of my backup CDs
Best of all, before the Chunsoft matching servers went offline one of the game developers played online with various users and taught them a special word which when inputted into the game allows you to play lan connection mode which means you can now play online to this very day. Someone at Chunsoft loved the game enough to make sure players were still able to enjoy it long after online support was pulled.
That description remind me of those Love-de-lic game i found from time to time. (Moon is almost translated i heard ! )
It seems really interesting, thanks for the info !
So, my only concern with the XenoGC is multi-disc games. I don't want to have any complications when it comes time to swap discs in stuff like Killer 7 and Tales of Symphonia. Are there any issues with that, or is it as seamless as it would be on a normal Cube?
So, my only concern with the XenoGC is multi-disc games. I don't want to have any complications when it comes time to swap discs in stuff like Killer 7 and Tales of Symphonia. Are there any issues with that, or is it as seamless as it would be on a normal Cube?
Seamless. You're getting mixed up with multi-game discs (as opposed to multi-disc games). And as far as I recall the original Xeno GC had issues with multi-game discs but that's no longer the case with 2.0.
Seamless. You're getting mixed up with multi-game discs (as opposed to multi-disc games). And as far as I recall the original Xeno GC had issues with multi-game discs but that's no longer the case with 2.0.
Got it. Sounds like this is the solution, then. Thanks for that.
Anyway, I finally cracked open my copy of Super Monkey Ball, which I've had for like... 3 years. Somehow, I've never played this series before, and holy shit is it fun. And really tough. This is absolutely my kind of game right here.
Absolutely jealous on your gamecube chainsaw controller. Still need that , among other things, to add to my collection. Nice collection btw; seems you got most of the 1st party PAL releases.
So I was able to get a hold of an SD Media Launcher so I can run GBi through my Framemeister. Unfortunately the ultra low latency version does not seem to work. Are there any settings I should adjust?
I got myself a GameCube shortly after its American launch after playing Luigi's Mansion to death at my local video game retailer. I had to get me a super expensive converted RGB to SCART adaptor for the PAL territory I'm in. Loved every minute of it, and is now signed by Mr. Miyamoto himself! It's a console I will always keep because of that.
Absolutely jealous on your gamecube chainsaw controller. Still need that , among other things, to add to my collection. Nice collection btw; seems you got most of the 1st party PAL releases.
Thanks. Yes, i have the most of the 1st party pal releases, the console was amazing for me.
The chainsaw controller was not usable to me but is fantastic : D
I had to get me a super expensive converted RGB to SCART adaptor for the PAL territory I'm in. Loved every minute of it, and is now signed by Mr. Miyamoto himself! It's a console I will always keep because of that.
I'm not actually sure but all I know is that it's the best video quality that is possible with my GameCube in a PAL territory at the time. I'd Google it to explain but I'll leave that to you lol.
I'm not actually sure but all I know is that it's the best video quality that is possible with my GameCube in a PAL territory at the time. I'd Google it to explain but I'll leave that to you lol.
Rich! is correct in his statement that RGB theoretically has superieur colours vs Component.
The benefit of component is that it can go much higher resolution wise though. They are extremely similar in sharpness at 480i to the point that the differecnce is negligible. I have even read that RGB scart is capable of 480p, but I have never seen it irl. I might also add that these formats support things, the gamecube may not support that. (gamecube does not 720p+ which component is capable of and it does not do RGB colourspace through RGB either, for example)
If you own a CRT which cannot do 480p progressive-scan, I'd say you shouldn't bother with expensive component cables and just go with RGB scart 480i.
If you own a progressive-scan-capable CRT, you might consider it. 480p will definitely appear sharper, but CRT's handle 480i much better in motion (less smearing/artifacts etc.) than HDTV's so the difference between 480i/480p will not be as big on a CRT as it is on an HDTV.
However, if you own an HDTV, the difference bewteen 480i component/RGB vs 480p component is extremely noticeable, certainly in moving video (such as games...) and component cables where worth it for me 5 years ago when they where still 60$. Now with 200$...ouch, I honestly don't know. It depends on your commitment with superieur video quality and how much you plan to play your cube, among other factors.
Now, this is where it gets funny. That whole RGB colours are better than component debate does not hold true with the gamecube. Now, I''l quote a very knowledgeable person (5th post on that page) from another site if that is OK:
''Also the hardware framebuffer uses YUV (actually YUY2) colorspace, so anyone who says the RGB cable gives more accurate colors is wrong.''
There, even though its an RGB signal, on gamecube (through its analog or digital port) the colours are just YUV colourspace nonetheless. Also, if I remember correctly, gamecube renders in 24 bit colours, as opposed to full 32 bit.
The GC's GPU renders to the EFB (embedded framebuffer) in RGB. But after each frame, the EFB is copied to the "XFB" (external framebuffer) in main memory, and converted to YUY2 on the fly. Here's a brief description.
So, it's true. Internally, the GC uses RGB, but for the output buffer, it uses YUY2.
The GC's GPU renders to the EFB (embedded framebuffer) in RGB. But after each frame, the EFB is copied to the "XFB" (external framebuffer) in main memory, and converted to YUY2 on the fly. Here's a brief description.
So, it's true. Internally, the GC uses RGB, but for the output buffer, it uses YUY2.
Welp... There it is then. There currently is no RGB output from the GC. How exactly does this translate to scart, I wonder. Is scart YCbCr capable? If not then it would be so damn funny and lame if it re-encoded YUV to RGB. Haha!
I also wonder how likely it is for the HDMI mod to somehow tweak the 'cube's instructions to copy over RGB Full instead... probably not very likely.
Welp... There it is then. There currently is no RGB output from the GC. How exactly does this translate to scart, I wonder. Is scart YCbCr capable? If not then it would be so damn funny and lame if it re-encoded YUV to RGB. Haha!
I also wonder how likely it is for the HDMI mod to somehow tweak the 'cube's instructions to copy over RGB Full instead... probably not very likely.
No that's just internal. It's not really 're-encoding' to RGB, YUV is really just a compressed RGB signal. Your TV ultimately displays in RGB, it's where colour information begins and ends.
The GC's internal DAC does the simple conversion of YUV back to RGB for scart (and does composite and S-video for NTSC cubes).
All it means is the lost colour information of YUV isn't there in the RGB output. But it's not that much of a loss anyway.
The advantage of GCN component cables has nothing to do with colour format. It's the extremely high quality DAC in the cable.