alf717
Member
A lot of people will complain about the cardboard but the boxes are so much cuter than the crummy plan old DVD-style boxes we got here.
I like the small boxes as well. My first time exposure to it was the Game Cube Player disc.
A lot of people will complain about the cardboard but the boxes are so much cuter than the crummy plan old DVD-style boxes we got here.
Yeah well looked after JP GCN cases look awesome. They take advantage of how small the discs are, and end up about Famicom box size. Really fits the whole 'compact' motif of the console.A lot of people will complain about the cardboard but the boxes are so much cuter than the crummy plan old DVD-style boxes we got here.
GC Video up on Bad Ass Consoles for $50.
http://www.badassconsoles.com/gcvideo-1/
FAQ: http://www.badassconsoles.com/gcvideo-faq/
PDF: http://badassconsoles.com/product_images/manuals/GCVideo-InstallationGuide-BadAssConsoles.pdf
GC Video up on Bad Ass Consoles for $50.
http://www.badassconsoles.com/gcvideo-1/
FAQ: http://www.badassconsoles.com/gcvideo-faq/
PDF: http://badassconsoles.com/product_images/manuals/GCVideo-InstallationGuide-BadAssConsoles.pdf
This looks shockingly easy to install. Most of the trouble would just be taking the thing apart (which does suck...) and cutting a hole in the case.
And the price is better than I expected too.
Good that more people will have access to YUV output on GameCube.
You actually don't even need to cut a hole in the case, he's really thought of everything.
That's only if you desolder the existing digital port which... I wouldn't want to do and would be more work than anything else to begin with unless you already had a decent desoldering tool. And if you don't already have it or have a reason to own one, you'd be spending more than the GCVideo kit to get one.
http://s15.photobucket.com/user/MoK_Videl/media/juli.jpg.html
this one in the middle. (its an old pic)
That's only if you desolder the existing digital port which... I wouldn't want to do and would be more work than anything else to begin with unless you already had a decent desoldering tool. And if you don't already have it or have a reason to own one, you'd be spending more than the GCVideo kit to get one.
Anyone planning on getting it installed? I'm curious how clean the case cut will be if I send it in.
Really torn on which one to install, the component is great for CRT with component.... while HDMI is more future proof.....
My CRT doesnt have HDMI....
can i ask, how much do you have to pay?Thanks for the quick answer. Upon looking up some videos of unboxing japanese cubes, the cable wasn't included with any of those either. Maybe because TV's (and People) in Japan where a bit ahead of us here in Europe when it came to connections on TV's and subsequently more people taking advantage of the variety in video options to the extent composite wasn't all that common over there as it was over here.
Anyway, gonna go through with the purchase.
Really torn on which one to install, the component is great for CRT with component.... while HDMI is more future proof.....
My CRT doesnt have HDMI....
Why not go with both then? Is it because you don't want the case cut? The back panel of the GameCube exists independently from the rest of the shell so it's easily replaceable with something that has 3 video ports. There is already a WIP 3D printable model of back panel from marcus9199 over on GV-forever that was made for component out; actually messaged him this morning to see if he had any plans on scoping out a version that would fit all three ports.
Of course 3D printing still doesn't compare to the original shell in terms of quality but for something you will hardly ever see I think it's a pretty good alternative.
Really torn on which one to install, the component is great for CRT with component.... while HDMI is more future proof.....
My CRT doesnt have HDMI....
can i ask, how much do you have to pay?
i paid 18(without shipping, the shipping was actually more expensive) in 2007 for my new orange gamecube from japan. i never opened the package, so everything is still sealed
also when the gc was launched in japan in 2001, the snes, the n64 were already using the same cable, so nintendo tried this scheme. while the japanese customers got informed, that the scart cable will be missing, so if you dont have one of the predessors, you have to buy a separate one.
in the rest of the world, this would have never worked out.
now companies rethink, if they should stop selling the charger for smartphones because every smartphone except iphones do use the same charger(actually this is a good idea, because i already have 3 of these chargers here) but back then with the gc situation... man.
but nintendo tried it again with the nintendo dsi xl, i think.
and with the n3ds. i sort if dislike this, since i only have one charger for my o3ds and my n3ds.
You can even instal dual HDMILooking into it now, honestly dont mind opening holes behind, I just didnt know you could install both. lol
I am trying to think of a situation where this statement doesn't apply to.May I provide the one true answer: buy another cube![]()
Show me the way, I guess its in the installation manual? Gotta admit I just glanced through it.
On a sidestep, I have got some cubes (14) ready to paint for my personal collection.
On a sidestep, I have got some cubes (14)
I have got some cubes (14)
(14)
Just spent $70 on Skies of Arcadia Legends on eBay. Hopefully the case, box art, manual, and disc are all in great condition <_>;
I haven't hooked up my Gamecube to my 4K TV yet, will it look really bad? <_>;
Wow, surprised to find out how much my Gamecube HDMI cable is worth. Paid $50 back in 2003. Tempting to sell on ebay for $200!
Just spent $70 on Skies of Arcadia Legends on eBay. Hopefully the case, box art, manual, and disc are all in great condition <_>;
I haven't hooked up my Gamecube to my 4K TV yet, will it look really bad? <_>;
Jelly donut.I still can't believe I bought FEath of Radiance for like a $15 dls new sealed in a random store back in 2006
Jelly donut.
I didn't know GC had an official HDMI cable, are you sure you're not referring to the component cables?
The Gamecube outputs 240p native, over an S-Video connection (which degrades the image), and then your TV's internal upscaler is going to go after the image which is going to introduce lag and will not be particularly pretty.
Yeah GC's normal resolution is 480i/480p.240p? Isnt it mostly 480i/480p?
240p? Isnt it mostly 480i/480p?
Yeah GC's normal resolution is 480i/480p.
Only a few games are 240p, probably just some retro compilations (eg Mega Man).
Even the PS2 has more 240p games than GC.
Agreed, I hate it!!!Yep that's right 480i, but interlaced has trash IQ.
I'm going to have it installed. Apparently they do good work and I chose to keep the existing ports in place, so they will be a-cutting.
Interlaced is fine on a CRT, it's the native resolution.Yep that's right 480i, but interlaced has trash IQ.
Interlaced is fine on a CRT, it's the native resolution.
It's only really an issue for using old consoles on fixed pixel progressive-only displays, aka only an issue using equipment from two different eras together.
It's a huge issue with capture cards as well. The reason deinterlacing exist is to get rid of it for a clean picture when using upscalers and deinterlacers like the XRGB Mini and such.Interlaced is fine on a CRT, it's the native resolution.
It's only really an issue for using old consoles on fixed pixel progressive-only displays, aka only an issue using equipment from two different eras together.
Yes but that doesn't make interlaced images trash IQ, it just means most modern devices can't handle the most common video mode of all time very well. 480i was literally the perfect resolution for a 2001 console and the absolute best IQ 99.99% of screens around at that time could display.It's a huge issue with capture cards as well. The reason deinterlacing exist is to get rid of it for a clean picture when using upscalers and deinterlacers like the XRGB Mini and such.
Haha well that's an example of interlaced being handled well and being able to be good IQ. Not to me though, it looks perfect on a quality CRT, but on an LCD has scaling artefacts no matter what the mode of scaling, but in that case its the resolution's fault, not the interlacing. And my 480i/p looked much better on my old Plasma (RIPI'll take 480i with good deinterlacing on a modern TV over a CRT. No flicker and a genuinely nice looking image. You'll add a frame or two of latency but for the games I usually play at 480i it's worth it.
Almost all games, really only some of those with no 60hz mode can't be forced. There was a special mod chip that could do it naively too, I wish I got one while they were around! Of course I didn't care back when they were available because it already looked perfect on my top quality Panasonic CRT via component.Many of the Gamecube 480i games can be forced to display in 480p using swiss homebrew though, even most of the PAL games.
Or even better, games with proper 576 line rendering (eg Metroid Prime 1) can be forced to 576p - for a progressive image with higher resolution.
What other PAL games have proper 576-line rendering, and is it worth trading 60 Hz off for higher resolution, provided that I have no means of enabling progressive mode either way?
I spoke a bit about this in the retro AV thread recently.What other PAL games have proper 576-line rendering, and is it worth trading 60 Hz off for higher resolution, provided that I have no means of enabling progressive mode either way?
Many of the Gamecube 480i games can be forced to display in 480p using swiss homebrew though, even most of the PAL games.
I spoke a bit about this in the retro AV thread recently.
It is definitely worth it for Metroid Prime. It's speed very well PAL optimised (in fact, the definitive version of the game) and still super smooth so nothing is lost in 50Hz, but you get the genuine extra 20% resolution, so less dithering! Most first party games after the launch period are better, but usually game speed is slower, eg in Wind Waker link runs slower.
I haven't tried honestly, I'll try the Wii on the PVM sometime soon and see.Do you know if this is the case for Wii Metroid Prime as well? 576p and speed-optimised?
Almost all games, really only some of those with no 60hz mode can't be forced. There was a special mod chip that could do it naively too, I wish I got one while they were around! Of course I didn't care back when they were available because it already looked perfect on my top quality Panasonic CRT via component.
Or even better, games with proper 576 line rendering (eg Metroid Prime 1) can be forced to 576p - for a progressive image with higher resolution.
whut? don't be crazy.
I spoke a bit about this in the retro AV thread recently.
It is definitely worth it for Metroid Prime. It's speed very well PAL optimised (in fact, the definitive version of the game) and still super smooth so nothing is lost in 50Hz, but you get the genuine extra 20% resolution, so less dithering! Most first party games after the launch period are better, but usually game speed is slower, eg in Wind Waker link runs slower.
Yes, but Metroid Prime runs in 540x528 internally, as the gamecube's internal framebuffer's maximum resolution is 640x480 @60Hz (NTSC) or 640x528 @50Hz (PAL). So you get a 720x576 picture consisting of added black pixels to comply the video standard.
Though Metroid Prime is optomized (as is Pikmin 1), you only get 48 lines of vertical resolution increase and a decrease in Hz; I wonder if the trade off is worth it because the image appears a bit squashed vertically on HDTV's due to the scaling as opposed to its NTSC equivalent.
Not entirely sure on the squashed image, but it seems plausible to mee you would additionally need to scale the picture horizontally in order to maintain proper aspect ratio.