Iaido, when i first started reading what you had to say I felt sorry. I was hoping that people will come in and say that schools will not help you all that much obtaining a job, its what you do outside of school hours that will count... and they have, countless times.
I think we just need to leave this thread alone all... everything has been said at least twice and he is not getting it. He'll learn once he has graduated from this great school and find out that he may be shit out of luck finding a job... and I hate to see that, because I know how much these schools cost, but I see no other ending to this... unless you smarten up and LISTEN for a change.
But this also points out a VERY important (and troubling) issue with today's "Game Schools" they promise you the world but deliver very little unless the person (him or herself) takes the initiative.
Now personally I'm coming from an Artist's point of view, but all the greats I know and look up too are self taught (including myself). The better ones being the ones with a solid traditional art foundation, not all though. Most (if not all) the students I see coming out of these Game Courses who solely relied on their curriculum to get them a job failed... and failed miserably. It's the ones who spent countless hours after class working and REALLY pushing themselves that landed the jobs in the end.
So Iaido, with all the great tips and suggestions you have been given in this thread... are you gonna take that risk and hope to god your "school training" will land you a job... or are you going to be that person who pushes himself beyond others and works HARD to land that job, while trying to suck up as much knowledge and criticism one can take... that's going to be the defining factor.
And that's all I have to say, Iaido buddy I wish you luck... you should be so lucky to have the ability to get such helpful (and truthful) suggestions from people within the game industry.
Toodles