The Official Fallout 3 thread of post-apocalyptic proportions!

MickeyKnox said:
You know what's hilarious, I went into the back of his saloon with the Mesmatron decided I disliked the asshole enough to sell him as a slave, I aimed at his head and fired but it failed to stun him so he starts yelling at me and shooting me with his weak ass pistol. Then this combat shotgun wielding settler rushes back here and unloads on him all the while I don't do anything violent and the opportunistic settler makes quick work of him yells that he got what he deserved and is all like "see ya later." I read his console afterward and felt kinda bad, dude wasn't so bad everyone in megaton that hates on him is actually a pretty fucked up asshole themselves.
:lol Awesome. I plan on preforming a search today to see if I can find either him or his loot- er body.

MickeyKnox said:
Head, head, head.

I'm all about killing them as quick as possible and shooting the head deals the most damage in the majority of cases.
I tend to do that when I'm in close with the shotty.
 
Jugendstil said:
They had to have. I was trying to be relatively neutral, but once I got to Tenpenny Tower that went out the window. My advice for the quest:
Team up with the ghouls in the subway tunnel nearby. They are way nicer and they make short work of those stuck up assholes once you let them into the tower. It also allows you to loot the entire place while the ghouls are busy murdering everyone!

I ended up taking the
ghouls
out, and then the rest of the tower, but I probably should've let those guys in first.

My guy basically plays both sides of every conflict or issue for the maximum possible personal gain, and then murders everyone involved. As soon as I'm content with having done enough in Megaton, I'm going on a big-time rampage there, cleaning up what's left of the supplies and then blowing the shit to smithereens.
 
MickeyKnox said:
Head, head, head.

I'm all about killing them as quick as possible and shooting the head deals the most damage in the majority of cases.

That's an awful strategy. Unless you kill them with your headshots (which doesn't happen early on vs. Super Mutants), you sit there trying to use the shitty non-VATS combat waiting for your AP to recharge. If you cripple their arms (or legs vs a melee), they are much easier to deal with. I started playing with the "BOOM HEADSHOT!111" mentality, but dearming and slowing them down is a million times more effective. Especially when you're a melee.
 
MickeyKnox said:
Head, head, head.

I'm all about killing them as quick as possible and shooting the head deals the most damage in the majority of cases.

You can do that, but it's not by any means the most effective strategy, especially when you start facing groups of enemies. For melee attackers, especially the Mirelurks and their charge attack, it's much more beneficial to go for the legs, and for attackers with guns, to disarm them or shoot their arms to reduce their accuracy.

If you go for the head all the time, it'll ultimately work, but you'll usually have used up more ammo than you had to and probably taken some damage in the process while waiting for AP to recharge.
 
Nose Master said:
I started playing with the "BOOM HEADSHOT!111" mentality, but dearming and slowing them down is a million times more effective. Especially when you're a melee.

Same here. I started out just going for headshots, but super mutants are SO much easier to deal with if you cripple them/shoot their gun away.

This game is so fucking awesome though, omg. I have basically put all the other games I was playing on hold to go through this. I started 3 characters before I was satisfied. It took until i was well into the megaton quests before I really got into the game, but now I just cannot wait to get back and play it! Wasteland is awesome to just explore.....
 
Nose Master said:
That's an awful strategy. Unless you kill them with your headshots (which doesn't happen early on vs. Super Mutants), you sit there trying to use the shitty non-VATS combat waiting for your AP to recharge. If you cripple their arms (or legs vs a melee), they are much easier to deal with. I started playing with the "BOOM HEADSHOT!111" mentality, but dearming and slowing them down is a million times more effective. Especially when you're a melee.

Yea, Super Mutants are a bitch. I've found that if they are melee, go for the legs first. If they have a minigun/hunting rifle, try to cripple the arm. The flamer is very effective against them as well.

Question: Is there another way to get your own house if the sheriff in megaton is already dead?
 
Nafai1123 said:
Yea, Super Mutants are a bitch. I've found that if they are melee, go for the legs first. If they have a minigun/hunting rifle, try to cripple the arm. The flamer is very effective against them as well.

Question: Is there another way to get your own house if the sheriff in megaton is already dead?

If you disarm the bomb, yes. In a cool touch, his son will lament his father's passing and hook you up with what I'm assuming is exactly whatever Lucas Simms would have give you, including your own place in Megaton. Found this out on a previous save that got f'd up.
 
For weapon tactics, I will say this: the Dart Gun just might be the most vital weapon in the game. Makes deathclaws actually beatable.
 
Haunted said:
For weapon tactics, I will say this: the Dart Gun just might be the most vital weapon in the game. Makes deathclaws actually beatable.

I've only seen one Deathclaw, and that was at a low level, but I didn't have too much issue with him. Just stayed the hell away from him and shot at him with a rifle. Of course, Jericho also helped, so maybe that's why.

As far as the dart gun, awesome to know, since I recently bought the schematic for it impulsively but haven't built it yet (need stupid Radscorpion glands that I had a bunch of at some point and sold, which keeps happening to me and junk parts I need for schematics). Does it help with stealth at all?
 
Holy motherfucking shit, the Power Fist is INCREDIBLE :lol

Just for kicks I saved my game and then went on an EPIC rampage in Rivet City. Punching bitches faces off with one hit. Plus I have that perk that makes people explode when the die sometimes so that only added to the gore.

Plus I got the
Ultra 10mm SMG from that girl who wanted to help me get the Declaration of Independence. Got tired of giving her my stimpaks and put a bullet through her head as we were about to get to the Declaration. Oh, and that Button Gwinett robot gave me a good chuckle. Managed to get his whig after taking him down, too. :lol

Boy I love this game.
 
Zeliard said:
If you disarm the bomb, yes. In a cool touch, his son will lament his father's passing and hook you up with what I'm assuming is exactly whatever Lucas Simms would have give you, including your own place in Megaton. Found this out on a previous save that got f'd up.

Sweet, thanks. I've desperately needed space to store my weapons/gear for awhile now. As much as I love carrying around a fat man, missile launcher, minigun, hunting rifle, assault rifle, etc., I find myself leaving way too much stuff behind.
 
Hootie said:
Holy motherfucking shit, the Power Fist is INCREDIBLE :lol

Just for kicks I saved my game and then went on an EPIC rampage in Rivet City. Punching bitches faces off with one hit. Plus I have that perk that makes people explode when the die sometimes so that only added to the gore.

Plus I got the
Ultra 10mm SMG from that girl who wanted to help me get the Declaration of Independence. Got tired of giving her my stimpaks and put a bullet through her head as we were about to get to the Declaration. Oh, and that Button Gwinett robot gave me a good chuckle. Managed to get his whig after taking him down, too. :lol

Boy I love this game.

Where did you get the Power Fist from? I've been looking for it.
 
Haunted said:
For weapon tactics, I will say this: the Dart Gun just might be the most vital weapon in the game. Makes deathclaws actually beatable.
I took down
the entire Deathclaw nest near Vault 92
easily.


And I guess Fawkes helped a little, too.
 
Theres another way to get her gun. By finding an item, although it pissed me off as her text doesn't change at all and she still says things that contradict the revelation.

In fact that happens a few times throughout the game, its as if Bethesda forgot to put ending quest text in for the npc's that are affected.
 
chespace said:
When you say they take more damage, do you mean they take more damage to kill?

On Very Hard you also get +50% experience per kill, because enemies are harder. I think Hard gives +25%.
 
I too am in the "head head head" VATS camp, most of the time.

If I pop into vats and see that three headshots will kill them, or damn near kill them, then that's exactly what I proceed to do. Three VATS headshots followed by ~2 seconds on non-VATS combat is enough to kill almost any enemy in the game, if you have nicely repaired weapons.

There are a few exceptions (Super Mutant Behemoths, Deathclaws), but I'm tired of people saying head-head-head isn't a viable strategy. Don't hate the player... hate the game. As long as head-head-head kills or almost kills everything, I won't be switching to anything else.
 
Zeliard said:
I've only seen one Deathclaw, and that was at a low level, but I didn't have too much issue with him. Just stayed the hell away from him and shot at him with a rifle. Of course, Jericho also helped, so maybe that's why.
Rodeo Clown said:
I took down
the entire Deathclaw nest near Vault 92
easily.

And I guess Fawkes helped a little, too.
There you go. All the enemies lose a lot of their scare if you've got a follower/bodyguard/slave.


Zeliard said:
As far as the dart gun, awesome to know, since I recently bought the schematic for it impulsively but haven't built it yet (need stupid Radscorpion glands that I had a bunch of at some point and sold, which keeps happening to me and junk parts I need for schematics). Does it help with stealth at all?
Eh, depends.
The dart gun basically disables every enemy's legs with a single shot, but does little damage.
 
Are those molerat things gone the higher you level up? I can't seem to find any anymore but robots are everywhere.

Also, is it possible to buy slaves?

is the 20 the max level in the game?

Yep, I think so.
 
The stories from people with the Power Fist and the nifty screenshot from a few pages back of someone punching the head off an assailant is really making me consider a melee orientated character for my next run and i've only just started out with my current character.

Is it tougher at the start though?
I'm finding my small arms/agility guy has plenty of ammo and regularly gets criticals so it's not too tough at the moment. I haven't wandered too far from Megaton yet to be honest.
 
Haunted said:
There you go. All the enemies lose a lot of their scare if you've got a follower/bodyguard/slave.
Eh. I keep my plasma rifle ammo stocked and in good condition. It only takes about 4 shots to the head to take down a deathclaw. I also have this sweet Medic Power Armor I found in the Old Olney sewers.
 
Ok, I've put a few more hours on this and I can say the game has really grown on me. I'd have to say the Behemoths really sealed my enjoyment on this game.
Especially the battle in the capital building. I have a very high Karma and am being hunted by the Talon Mercenary company not liking my righteous ways. Well they were chasing me through the capital building with a few super mutants (brutes) shooting about both of us. How they hate us equally and it's kinda refreshing. I then run into a large room looking for the nearest defensive position (read door that I can wait for one to come through and shotty him in the head) and I run right into another behemoth and he was facing me and a bit pissed. What was perfect was at the same time I just run around him (with a bit of a prayer)one of the Talon Mercs shoots at me with the missile launcher and hits the behemoth. The behemoth leaves me alone and goes right after them (it's great being the smallest threat). I then hid in a hallway and waited for the battle to end and picked off the winner with my sniper rifle(a lone Talon Merc with 3 bars of health left).

I can say after that point I really started to enjoy this game immensely. So now I'm taking the fight to the Talon Mercs at
fort Bannon
 
If you have good weapon rating, why wouldn't you go for the head?

There are some players who haven't put a lot of points into small/big/energy, and I suppose it's around 15-25% easier to hit a limb, if not greater, and have immediate impact on the npc's ability to shoot you or close ground.

It's sort of like playing any FPS. I don't have great aim, so I usually go for the body just to maximize my damage. My friend is a lot better skilled and when I watch him play it's clear he goes for the headshot because it's a faster kill.
 
Uhh...where did I find the power fist...I think I bought it from Flak at Rivet City after doing the Dec. of Independence mission.
 
MickeyKnox said:
Head, head, head.

I'm all about killing them as quick as possible and shooting the head deals the most damage in the majority of cases.

I totally agree. I don't know why people are disagreeing with this statement. I move in close and use the combat shotty or hunting rifle and dominate. I can see shooting the gun if they have large weapon other than that I always go for the head.
 
SuperEnemyCrab said:
Same here. I started out just going for headshots, but super mutants are SO much easier to deal with if you cripple them/shoot their gun away.

This game is so fucking awesome though, omg. I have basically put all the other games I was playing on hold to go through this. I started 3 characters before I was satisfied. It took until i was well into the megaton quests before I really got into the game, but now I just cannot wait to get back and play it! Wasteland is awesome to just explore.....

What a coincidence. I was EXACTLY the same. Also, third character is the one I'm sticking with. I've gotten through all the Megaton quests (I think, still going through
Moira's book quests
) but ultimately I'm going to start moving on if I can. Seems like I've been playing about 6 hours already and I still haven't left Megaton for good yet! Such a deep game.

And yea, definitely in the same boat. I used to headshot only, but recently I've noticed shooting at the legs/weapon can be even more effective...
 
Sometimes its better to disarm or cripple an enemy if there are too many. Remember, they still shoot at you in VATS attack mode.


Also are certain weapons more effective against certain enemies?
 
Zeliard said:
You can do that, but it's not by any means the most effective strategy, especially when you start facing groups of enemies. For melee attackers, especially the Mirelurks and their charge attack, it's much more beneficial to go for the legs, and for attackers with guns, to disarm them or shoot their arms to reduce their accuracy.

If you go for the head all the time, it'll ultimately work, but you'll usually have used up more ammo than you had to and probably taken some damage in the process while waiting for AP to recharge.

Agreed. I was head-head-head for the first 3 hours of the game until the Raiders with heavy weapons started being serious theats. The Super Mutants aren't slouches either, so I figured disarming them and slowing their movement are the better options, because headshots no longer do 3 hits-1 kill. I've found guns to be ineffective against Mirelurks, so I used mines to dispose of them in a safe, hassle free manner. They walk in a linear path so baiting them into stepping on mines is easy. These are my experiences while soloing (didn't know I can get followers until now...) on Hard.
 
Rodeo Clown said:
I also have this sweet Medic Power Armor I found in the Old Olney sewers.

Nice work. It's quite a pain in the ass to get, with the huge number of
deathclaws
roaming around there.
 
msmma said:
ok, how the heck did i miss this????

You can really aim at multiple parts of an enemy before choosing to attack, and then attack both parts????? Seriously??? :lol :lol :lol

Yeah you can do that. I discovered it by accidentally double clicking.
 
GDJustin said:
I too am in the "head head head" VATS camp, most of the time.

If I pop into vats and see that three headshots will kill them, or damn near kill them, then that's exactly what I proceed to do. Three VATS headshots followed by ~2 seconds on non-VATS combat is enough to kill almost any enemy in the game, if you have nicely repaired weapons.

There are a few exceptions (Super Mutant Behemoths, Deathclaws), but I'm tired of people saying head-head-head isn't a viable strategy. Don't hate the player... hate the game. As long as head-head-head kills or almost kills everything, I won't be switching to anything else.

I didn't say it wasn't effective at all, I just said it wasn't as effective as some other strats, especially when faced off against a group. If you're up against raiders, one's running at you with a baseball bat, one is at mid-range shooting at you with an assault rifle, and another is far off sniping at you, it wouldn't be very smart to take all of your VATS shots at one of their heads unless you like using up stimpaks and ammo. That's when it becomes a better idea to mix it up and start concentrating more on nullifying the enemy attacks. On Hard difficulty, at least.
 
MrPing1000 said:
Just finished the main quest for the first time and a few thoughts...

Things moved way too fast at the end, vault 87 until they end happened way too fast for my liking.

What happens to 300+ endings? Was expecting the city/ area outcomes of the old games

AND WTF WHY COULDN'T I USE FAWKES TO ACTIVATE THE PURIFIER. Made no damn sense, oh yeah he'll get you a geck, but he won't pop in a few numbers for you, what a bastard This goes against everything that is fallout. The opportunities of multiple paths is completely taken away at the end where u are basically left with 2 choices. Fawkes could have been used avoiding ANYONE dying, could have ron perlman talk about how you brought peace and understanding to the wastes or something. Or how about sticking an advanced radiations suit on + rad-x so you end up resisting most of it, thus surviving. No instead they block that avenue even if u ask him and it just feels lazy and rushed.

Ending has annoyed me.
Hmm, while the ending overall I found more than good enough, in fact better than I expected, I get what you're saying about it going really fast from Vault 87 on...when I realized halfway through the final mission that that was it, I was kind of in shock. :lol Also, I tried doing the same thing you did at the end, and I was pretty pissed too; seriously, thats totally how I expected to do it but it didn't let me, really sucked since I never ran into anything else that took me out of it like that the whole game (a feat all by itself), and really it was such an obvious choice to give players.
 
I mainly go for headshots. That way the enemy's armor\weapon doesn't get too much damage so I can use it to repair my own. I try to get as close as I can to the enemy for maximum effect, plus having 96 points in small arms helps.
I played for over 10 hours and still haven't got to GNR, loving the game so far.
Qustion :
I did get to rivet city, but it seems to me I was supposed to go to GNR first, so I'm wondering if going into rivet and finding information there will screw up quests from GNR?
 
kathode said:
Nice work. It's quite a pain in the ass to get, with the huge number of
deathclaws
roaming around there.
Yeah, it's pretty funny. You start shooting or an enemy appears and the armor starts talking: "Let's kick ass!"
 
MaritalWheat said:
Hmm, while the ending overall I found more than good enough, in fact better than I expected, I get what you're saying about it going really fast from Vault 87 on...when I realized halfway through the final mission that that was it, I was kind of in shock. :lol Also, I tried doing the same thing you did at the end, and I was pretty pissed too; seriously, thats totally how I expected to do it but it didn't let me, really sucked since I never ran into anything else that took me out of it like that the whole game (a feat all by itself), and really it was such an obvious choice to give players.

I mean they set Fawkes up in vault 87, it's a specific (albeit optional) part of the main quest. They setup a logic within their world that makes perfect sense and then turn around and completely negate it. I mean how hard would have been?

And I ask again what happened to the mass expansive endings akin to the original 2 fallouts? Instead the ending offers very very little in the way of choice and does not update you on the status of any of the areas you visited.
 
I played this for 2 hours last night and came away impressed graphically, but wanting more from the gameplay. I'm not a big RPG guy and the complexity of the whole system seems a bit daunting. Also, the people I've met in the game so far seem way too happy and clean for the setting.

But when i woke up this morning, the game was in my head and i found myself wanting to get back into the world. I'm mostly interested in seeing the main story unfold. Is there a particular set of skills i should develop with this goal in mind? Thanks.
 
elguerosinfe said:
I played this for 2 hours last night and came away impressed graphically, but wanting more from the gameplay. I'm not a big RPG guy and the complexity of the whole system seems a bit daunting. Also, the people I've met in the game so far seem way too happy and clean for the setting.

But when i woke up this morning, the game was in my head and i found myself wanting to get back into the world. I'm mostly interested in seeing the main story unfold. Is there a particular set of skills i should develop with this goal in mind? Thanks.


Not really, it just depends on what weapons you like, playing styles, etc. etc.

Teknoman said:
Also are certain weapons more effective against certain enemies?


Anyone?
 
Teknoman said:
Not really, it just depends on what weapons you like, playing styles, etc. etc.




Anyone?

I try and use melee weapons against non-projectile shooting enemies. The enemies that rush you - the ghouls? - they take about 2 hits with the sledgehammer to kill.
 
Teknoman said:

I think it's more certain tactics are effective against certain enemies rather than certain weapons, with obvious exceptions like the Fat Man against Behemoths (and anything else).

Someone earlier said the Flamer was especially good versus super mutants, but I haven't tried that. I carry a Flamer around but always forget to use it since I have other stuff bound to hotkeys.
 
Zeliard said:
Jericho is very powerful. He's never even come close to dying for me, and I'm pretty sure he just recharges health automatically at some point. He's also very strong offensively, wielding what looks like a Chinese Assault Rifle. And you don't have to micro-anything him. The guy takes complete care of himself. I kept him as long-range, though, which is his default. You can change his tactics to melee, and I'd imagine then you have to naturally keep a closer eye on him.

Does he help you kill "friendly" people also. I tend to do that alot if I want something they have :lol
 
elguerosinfe said:
I played this for 2 hours last night and came away impressed graphically, but wanting more from the gameplay. I'm not a big RPG guy and the complexity of the whole system seems a bit daunting. Also, the people I've met in the game so far seem way too happy and clean for the setting.

But when i woke up this morning, the game was in my head and i found myself wanting to get back into the world. I'm mostly interested in seeing the main story unfold. Is there a particular set of skills i should develop with this goal in mind? Thanks.

You really should delve into the side quests, they are really good and deep.
 
Tom Penny said:
Does he help you kill "friendly" people also. I tend to do that alot if I want something they have :lol

Jericho and Dogmeat will attack anyone on sight who comes up red and is an enemy (Jericho will often spot them before you do and say something like "oh shit, here we go!"). So if you attack a friendly, Jericho and Dogmeat will attack them even if they start running away from you. Dogmeat will actually chase after them, too, which is awesome.
 
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