The Official Fallout 3 thread of post-apocalyptic proportions!

GDJustin said:
The house themes don't come with any statistical benefit. They're just for show. But if you're in the mid-to-late game, you might as well buy one anyway.

Fallout 3 has this weird turning point, where you'll go from constantly scavenging around for caps and ammo and stimpacks, always right on the edge of being completely broke, to suddenly having more caps than you know what to do with.

I'm only ~50% through the game, but I literally have nothing to buy with all my caps, anymore:

- Bought all the household items
- I don't pay to repair my armor or weapons, since I do it myself
- I have ~40 stimpacks, mostly via trading and scavaging.

All this seemingly happened overnight. I went from having nothing, to having everything. S

Exactly. I'm only level 13, but I have over 8k in caps, over 1,000 of every ammo type, 150 stimpaks, and the lab and infirmary for my house.

I still plan on buying up some schematics and probably getting a workbench for my house but that's pretty much it.

It's all from a high repair skill, 280 carrying capacity and I did take the fortune finder perk at level 8 or something around there. Finding 100 caps in a desk periodically is a nice perk.
 
Cahill said:
overloaded11.jpg

You don't have to pick up every bit of junk you come across.

sanford.jpg


Buffout helps if you just can't bear to part with something. You'll also be wanting to get the Strong Back perk.
 
Should I stay away from this game if I am one of those people who have a tendacy to want to complete a side objective while visiting new areas, even if I don't have the attention span to do them? I'm afraid it'll get annoying and I won't want to complete the game. The game does look great.
 
Jason's Ultimatum said:
Should I stay away from this game if I am one of those people who have a tendacy to want to complete a side objective while visiting new areas, even if I don't have the attention span to do them? I'm afraid it'll get annoying and I won't want to complete the game. The game does look great.

This game is entirely about exploring, IMO.
 
Is the map very useful in the game? I mean, if you're going to do a side mission, you aren't going to be left alone with no help or information that'll drive you crazy?
 
Things to look for out in the wasteland:

Weapon Parts: Collect 1 or 2 and store in house for when you get schematics
Crutch
Lawn Mower Blade
Turpentine
Leaf Blower
Lunchbox
Motorcycle handlebar
Motorcycle gas tank
Steam Gauge Assembly
Medical Brace
Wonderglue
Sensor Module
Firehose
Leather Belt
Toy Car
Paint Gun
Surgical Tubing
Cherry Bomb
Abraxo Cleaner

Collections:
Pre-War Books
Brotherhood Holotags
Scrap Metal
Keep every Nuka Cola Quantum
Chinese Assault Rifles

Things worth picking up:
Cigs
Carton of cigs
Radscorpion Glands
All meds
All ammo
All grenades
 
xxjuicesxx said:
Things to look for out in the wasteland:

Weapon Parts: Collect 1 or 2 and store in house for when you get schematics
Crutch
Lawn Mower Blade
Turpentine
Leaf Blower
Lunchbox
Motorcycle handlebar
Motorcycle gas tank
Steam Gauge Assembly
Medical Brace
Wonderglue
Sensor Module
Firehose
Leather Belt
Toy Car
Paint Gun
Surgical Tubing
Cherry Bomb
Abraxo Cleaner

Collections:
Pre-War Books
Brotherhood Holotags
Scrap Metal
Keep every Nuka Cola Quantum
Chinese Assault Rifles

Things worth picking up:
Cigs
Carton of cigs
Radscorpion Glands
All meds
All ammo
All grenades

Eh? there's a collection for Chinese Assault Rifles?
 
Jason's Ultimatum said:
Is the map very useful in the game? I mean, if you're going to do a side mission, you aren't going to be left alone with no help or information that'll drive you crazy?

Very useful.

When people make mention of an area, you'll get a marker.
 
Core407 said:
I just did the tranquility lane (part 1?) quest. God damn that was awful and made the flaws of the game really stand out.

I'm curious, care to elaborate? Many people loved this part of the game from what I've read...I certainly thought it was a very cool concept and executed rather nicely..
 
INDIGO_CYCLOPS said:
I'm curious, care to elaborate? Many people loved this part of the game from what I've read...I certainly thought it was a very cool concept and executed rather nicely..

I liked the idea of it - I just don't think it was executed that well. I honestly felt like I was playing Postal 2 or something. Neighbors would just run away like a chicken with its head cut off at the final requirement of the mission. I don't know, everything was just kind of lacking for me. Honestly felt like Postal 2 to me - especially with the gibs being so insane when you have the damage bonus that increases the gibs level.
 
Core407 said:
I liked the idea of it - I just don't think it was executed that well. I honestly felt like I was playing Postal 2 or something. Neighbors would just run away like a chicken with its head cut off at the final requirement of the mission. I don't know, everything was just kind of lacking for me. Honestly felt like Postal 2 to me - especially with the gibs being so insane when you have the damage bonus that increases the gibs level.

Haha, I can see that - I think it was a unique way to experience one of the Vault's without making them all seem too much of the same. I didn't know what to expect going in there and I was surprised as hell when I completed it -- the outcome didn't even cross my mind because I thought I was far from completing any of the main quest at that point...Did anyone else feel like that? I stumbled upon the entrance and went in, not knowing what to expect, and coming out, it all made sense...
 
garath said:
Eh? there's a collection for Chinese Assault Rifles?
Ayup.
20 for the weapons guy in Paradise Falls.


MindWash said:
3 more Quantums to go! I can't believe I found this many.:D
I need only a couple more but I
just can't find that alleged shipment that went to Old Ornery.
:( Any pointers?



Also, people said you can't continue playing after completing the main quest? That fucking sucks - I just want to continue playing like in Oblivion (especially because I'm afraid I might not know which one will be the final quest and save during the thing or something like that) :(
 
I just noticed I've already sold a shitload of those collectibles to Moira in Megaton (to offload stuff). Does she clear her inventory, or can I just repurchase it back if needed? Hopefully I haven't fucked this up. :(
 
So, I loved the first two games, but the bad early press for this put it on to my 'wait for a price drop list'.

Then I read this thread and said to myself, "Oh? The game is out? And people like it?"

It's downloading from Steam as I type this.
 
Haunted said:
Ayup.
20 for the weapons guy in Paradise Falls.



I need only a couple more but I
just can't find that alleged shipment that went to Old Ornery.
:( Any pointers?



Also, people said you can't continue playing after completing the main quest? That fucking sucks - I just want to continue playing like in Oblivion (especially because I'm afraid I might not know which one will be the final quest and save during the thing or something like that) :(
Here's the name of the last quest if you want to keep an eye out for it.
The name of the last Main quest is Take it Back!
 
Haunted said:
Ayup.
20 for the weapons guy in Paradise Falls.



I need only a couple more but I
just can't find that alleged shipment that went to Old Ornery.
:( Any pointers?



Also, people said you can't continue playing after completing the main quest? That fucking sucks - I just want to continue playing like in Oblivion (especially because I'm afraid I might not know which one will be the final quest and save during the thing or something like that) :(
The truck is just off the highway to the east of Old Olney, now mind telling me where the other two are? :P :D
 
BeeDog said:
I just noticed I've already sold a shitload of those collectibles to Moira in Megaton (to offload stuff). Does she clear her inventory, or can I just repurchase it back if needed? Hopefully I haven't fucked this up. :(
All traders clear their inventory periodically. However, they might have gotten a shipment of some random piece of junk that you need.

Don't worry so much about NEVER finding that last piece to whatever weapon you are building. The world is litterally filled with this junk. If you are patient, you will run across what you need as long as you are searching areas after you have cleared them of enemies.

And like I said, you may just by chance run into a trader who has that lawn mower blade you've been looking for.
 
xxjuicesxx said:
Things to look for out in the wasteland:

Weapon Parts: Collect 1 or 2 and store in house for when you get schematics
Crutch
Lawn Mower Blade
Turpentine
Leaf Blower
Lunchbox
Motorcycle handlebar
Motorcycle gas tank
Steam Gauge Assembly
Medical Brace
Wonderglue
Sensor Module
Firehose
Leather Belt
Toy Car
Paint Gun
Surgical Tubing
Cherry Bomb
Abraxo Cleaner

Collections:
Pre-War Books
Brotherhood Holotags
Scrap Metal
Keep every Nuka Cola Quantum
Chinese Assault Rifles

Things worth picking up:
Cigs
Carton of cigs
Radscorpion Glands
All meds
All ammo
All grenades

Ahh, thanks for this. I've been skipping a lot of shit it would appear. Oh and for Nuka Cola Quantum, you're saying I should NOT be making Nuka Grenades?
 
Joined the Regulators tonight. Cutting the fingers off Raiders for karma and caps is ace. Wearing my regulator duster and sporting a magnum I'm like some post-apoc Dirty Harry.
 
chespace said:
Once I got used to the NPC facial closeups, FO3 began to resemble a very gorgeous game. I like it much more than FC2. Of course, nothing can touch Crysis but that game is a freak of nature -- a miracle where a tech demo can actually be a AAA shooter.

Anyway, I'm running FO3 at 1920x1200, 8xAA, 15xAF (or whatever the max is), Ultra everything and v-sync on.

PC specs are Q9550 @ 3.8GHz, 8GB DDR2, Radeon HD 4870x2.

It's running at 60fps indoors and outdoors. One of the few games where I can just set everything to max and not have to worry or even think about framerate. Lovely. I also have become really attached to the character I created. Her face actually resembles the character I created last holiday for Mass Effect so I'm pretending a little that she's like, the same digital actress in a different epic action/adventure movie. :D

Holy shit man. and here I was hoping mine would look similar. :lol
 
Haunted said:
Also, people said you can't continue playing after completing the main quest? That fucking sucks - I just want to continue playing like in Oblivion (especially because I'm afraid I might not know which one will be the final quest and save during the thing or something like that) :(

It is kind of annoying, but I believe it gives you an autosave right before you go into the end cutscene/credits. So if you load that save back up you can go off and do whatever you want.
 
Jesus christ, the game keeps crashing all the fucking time now. No other game has been this troublesome on this PC (Core 2 Quad Q9450, GeForce 9800GTX with the latest non-beta drivers, X-Fi Fatal1ty with the latest web-driver on Vista x64 Business).

Does anyone have any idea what might cause these constant crashes? Sometimes I can play for a good while before it crashes, and other times I can just load up a save and it will crash a minute later. The game just freezes, and I need to shut it down with Ctrl-Alt-Del. Any ideas?
 
Question about Springvalle School. Is there a quest associated with it or is it just a random place on the map
full of Raiders and Giant Ants? I want to make sure if I go down into that hole it won't mess up a quest I haven't received yet.
I do love how this game sidetracks you so easily.
 
Haunted said:
I need only a couple more but I
just can't find that alleged shipment that went to Old Ornery.
:( Any pointers?

I had trouble with that too, check the surrounding roads in the area, more specifically
a trunk to the east

I actually just found two more, So I'm only one away!
 
chespace said:
Hey, is that my character's sister or something :p ?

ScreenShot1.jpg


Also, the graphics are damn nice in this game actually. Much better than I though they'd be. Some areas at the right time of day are gorgeous.
ScreenShot4.jpg


Today I was going to go from megaton to tennpenny tower, took me about 5-6 hours to actually get there. I kept seeing interesting stuff in the distance that I felt I needed to investigate.. so difficult to just move in a straight line towards your objective in this game.
Exploring is so much fun, it's like Morrowind times 10. They completely managed to wash away that feeling you had in Oblivion that made you fast-travel everywhere.
 
Patch1922 said:
Question about Springvalle School. Is there a quest associated with it or is it just a random place on the map
full of Raiders and Giant Ants? I want to make sure if I go down into that hole it won't mess up a quest I haven't received yet.
I do love how this game sidetracks you so easily.
I haven't run across a specific quest for it, just seems to be there for you to explore.
 
:lol I walked into Big Town today, with two supermutants behind my ass. One of them was carrying a minigun. I couldn't find the entrance at first, so I walked a full circle around the town, ending up at the point I reached the town on, I just overlooked it. For some reason everyone in the town was gone, except for Bittercup, the wounded patient and Pappy. Pappy was lying dead on the ground, I guess the mutants got him :lol.

I also started a new game with an evil character. I already got Jericho on my side and raped Megaton and Arefu. I'm filthy rich too.
 
Koomaster said:
I haven't run across a specific quest for it, just seems to be there for you to explore.

Did any of you guys notice at the end of the tunnel, there's a ledge that you seemingly can't jump up to (where the wastelander's bodies were)? I wonder if anything's up there.
 
Second playthrough now. I accidentally pickpocketed the Sheriff, and now the whole town of Megaton wants my ass on a plate. I think I'm going to nuke that dump to high hell, if I can get to the bomb before getting shot to death.
 
pringles said:
Hey, is that my character's sister or something :p ?

ScreenShot1.jpg


Also, the graphics are damn nice in this game actually. Much better than I though they'd be. Some areas at the right time of day are gorgeous.
ScreenShot4.jpg


Today I was going to go from megaton to tennpenny tower, took me about 5-6 hours to actually get there. I kept seeing interesting stuff in the distance that I felt I needed to investigate.. so difficult to just move in a straight line towards your objective in this game.
Exploring is so much fun, it's like Morrowind times 10. They completely managed to wash away that feeling you had in Oblivion that made you fast-travel everywhere.

:lol what specs are you running?

Yours looks pretty good too.

Yeah, this game is fucking gorgeous. I love the combat and I wish there were more of it.
 
INDIGO_CYCLOPS said:
Haha, I can see that - I think it was a unique way to experience one of the Vault's without making them all seem too much of the same. I didn't know what to expect going in there and I was surprised as hell when I completed it -- the outcome didn't even cross my mind because I thought I was far from completing any of the main quest at that point...Did anyone else feel like that? I stumbled upon the entrance and went in, not knowing what to expect, and coming out, it all made sense...

I like the idea of it and I definitely liked the change of scenery- really made the whole post-apocalyptic look even more evident when you're out of the vault. On an artificial level it works, but the flaws of the game really become apparent imo.
 
Not letting me play after the final quest is probably the dumbest decision in the history of ever. What the fuck kind of decision was that in a game that's all about exploration!

Other than THAT, the game is fuck-awesome all over my tits. Seriously it would be damn near my game of the forever if they didn't level cap me at 20 and let me play after the final quest....

Oh and Fawks ftw. You my boy! *fistbump*
 
chespace said:
:lol what specs are you running?

Yours looks pretty good too.

Yeah, this game is fucking gorgeous. I love the combat and I wish there were more of it.
High specs, 1440x900, V-sync, 4xAA, 8xAF.
I could probably bump some settings up though. I tried it on Ultra and the indoor areas ran decently but it stuttered out in the wasteland.
But as it is now it runs smoothly and looks more than good enough so I don't feel the need to start tampering with the settings :) .
I have Intel Core 2 Duo @ 3.00GHZ, 4GB Ram, Geforce 8800 GTS 512 btw.

And yup, the combat is awesome. Except for that one time I was casually exploring the wasteland and heard a sound behind me.. turned around only to have the entire screen covered by a Super Mutant Behemoth.. needless to say my level 9 character was squashed before I had finished crapping my pants :/
 
This game really does look stunning on the PC, the lighting is fantastic at times.

ScreenShot20.jpg


ScreenShot29.jpg


Scaled down from 1440x900, all settings on ultra. Intel Q6600 at stock speed, 8800GT.
 
Core407 said:
I liked the idea of it - I just don't think it was executed that well. I honestly felt like I was playing Postal 2 or something. Neighbors would just run away like a chicken with its head cut off at the final requirement of the mission. I don't know, everything was just kind of lacking for me. Honestly felt like Postal 2 to me - especially with the gibs being so insane when you have the damage bonus that increases the gibs level.


I'm thinking there were other ways to complete the mission?

I didn't do anything Betty told me to do. I went to the abandoned house per one of the people's instructions and found the override panel. I then actived the Russian invasion simulation which caused the death of the townspeople but more importantly Betty/Braun.
 
I wish it looked like that on my PC. I have to turn everything to near minimal to prevent it from randomly dropping to 2 fps when I rotate 1 degree either direction. I know an 8600GT isn't a great card but it can't be the cause of an unplayable framerate in Rivet City with large textures, no v-sync, AA or shadows : /
 
Clockwork said:
I'm thinking there were other ways to complete the mission?

I didn't do anything Betty told me to do. I went to the abandoned house per one of the people's instructions and found the override panel. I then actived the Russian invasion simulation which caused the death of the townspeople but more importantly Betty/Braun.

Interesting - I didn't realize there were alternative ways to kill the towns people. I know that you have options when taking out individual people, but that's about it. The whole thing gave me vibes of the alternate world in Oblivion. :lol Still loving the game - definitely not jaw dropping impressive but it is the same engine as Oblivion so I don't expect it to be anything insanely different in feel.
 
Core407 said:
Interesting - I didn't realize there were alternative ways to kill the towns people. I know that you have options when taking out individual people, but that's about it. The whole thing gave me vibes of the alternate world in Oblivion. :lol Still loving the game - definitely not jaw dropping impressive but it is the same engine as Oblivion so I don't expect it to be anything insanely different in feel.

Yeah it was a maid or something. She happened to be the only one that knew it was a simulation. Then she tells you where to go (you still have to solve a puzzle, but it was easy)
 
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