The Official Fallout 3 thread of post-apocalyptic proportions!

vumpler said:
Without giving away any spoilers, when does money finally become prevalent? My god its hard to come by money and selling these poonanner guns for 30 caps is terrible. I find myself using a lot of stim packs and purchasing them is expensive.

It just feels like coming by money in this game is rare.

I am still within the first 10 or so quests. I am just now
Heading to vault 112
.
I just did that quest and I have well over 3000 caps (but then I'm level 16, I've done a lot of sidequests). Whenever I buy anything I always make sure I sell enough to counteract the pricing, meaning I never lose any money. Say I buy 200 worth of Stimupaks (or whatever they're called), I make sure I sell 200 worth of items. I now have something like 70 packs and I haven't bought one in a long time.

My advice is to level up your repair, steal armour/weapons from all corpses possible, repair said weapon/armour as much as possible and then sell them.

The best way to do this is to just go off and explore the Wastelands. You'll run into Super Mutants and Raiders who offer you not only good sellable armour and weapons, but nice free ammo too. You'll also find various areas where there are ammo just lying around (inside an abandon houses, raider camps). These places are also good for finding beds to sleep in once you've dealt with the enemies, hence saving you Stimupaks. Beds are surprisingly common, where there are small settlements of Raiders there are usually beds in tents or in a small shacks nearby.

When you do go exploring in the Wasteland, I've found it best to save after every battles or two, there's nothing worse than exploring for a long time and accidently stepping on a landmine or getting hit from behind by a rocket or exploding car and ending up dead, thus losing 30 minutes of exploring (trust me, I know).

The above might seem complicated, but in reality it's easy. I'm a bit of a WRPG newbie and I picked it up over time through trial and error. The more you play, the more you'll take in. You won't constantly be thinking about the above stuff, it'll just start to happen subconsciously. You can't really do it wrong, don't live in fear of screwing up and you'll be fine.

That was a long tangent. I'm not sure if you needed all that advice, but there it is. :lol
 
Zzoram said:
It's 200 variant endings, so similar but slightly different.

Are there ANY that are different? Like if you want 100% good and then 100% evil. Should you still get just a slightly different ending?

Also, what the hell is with the Whores in this game? They just go to sleep.:lol
 
Heh, just picked up The Terrible Shotgun. Almost double the firepower of the Combat Shotgun. Made pretty short work of that
Super Mutant Behemoth
.
 
Darklord said:
Are there ANY that are different? Like if you want 100% good and then 100% evil. Should you still get just a slightly different ending?

Also, what the hell is with the Whores in this game? They just go to sleep.:lol

I don't know how different they are. It was my impression that there are a few actually different endings, and just many variants on them, based on some decisions you made, like whether or not to blow up megaton.
 
Ourobolus said:
Heh, just picked up The Terrible Shotgun. Almost double the firepower of the Combat Shotgun. Made pretty short work of that
Super Mutant Behemoth
.
Yeah it's awesome. I now have over 200 shells and I'm tearing it up at close range.
 
Ghost said:
I think if anything the setting puts me off this game, I know it's supposed to be desolate but I think the reason fantasy RPGs do so well is that they are generally set in naturally beautiful places that are, in a small way, uplifting to play in, which makes it a hell of a lot easier to slog through 40 hours of it. The Fallout 3 over world is kinda depressing to walk around and I generally find my self spending as little time there as possible.

I guess I'm trying to say I think the Elder Scrolls narrative compliments this type of game a lot better.

That said I agree Fallout 3 is a far better game than Oblivion. I just hope their next game is set somewhere a little more pleasant.

But that's the charm of the Fallout world and how eerily relatable it is in its post-nuclear desolation. I feel much more involved in a world that needs help, that is disgusting and broken. Despite Oblivion being a generic western fantasy and its other gameplay problems, I'm really surprised with Fallout 3. Bethesda has been redeemed.
 
painey said:
I pretty much beat the entire game with leather armour and a chinese assault rifle on normal difficulty. Just sneak around and the game is a cake walk, critical damage with sneak attacks.

And you can beat all of System Shock 2 with a wrench.

But why the hell would you? Why do people limit themselves like that in such an open game?
 
Nocebo said:
Level 20 is the max? I feel a little turned off somehow.

The game seems built to purposefully limit your character.

I believe the idea is to not be able to become some all encompassing super hero that's mastered every ability.
 
Stealing Declaration of Indep
is so hilarious

there are several droids impersonated as
Jefferson, Washington
:lol :lol :lol
 
gregor7777 said:
The game seems built to purposefully limit your character.

I believe the idea is to not be able to become some all encompassing super hero that's mastered every ability.

This.

The reason level 20 caps exist in these types of RPGs is because the entire underlying system is meant to be balanced and tuned to match and mesh with the level cap. The perks all fit their respective levels - it's why you get the experience boost ones at very low levels, and stuff like "Explorer" (which shows you every location) and the one that refills your AP bar after a kill at level 20. The level cap also greatly increases replay value and character uniqueness because you can't simply master everything with one character in one playthrough.
 
Rodeo Clown said:
I'm playing a good guy and all, but when Dogmeat died, I didn't really care. He's more hassle than he's worth, really.
That's why I didn't go find him until after
I got my pad in Megaton. Now he just chills all day with my robot butler. I like to think they have a good relationship.
 
epic, Epic, EPIC, that's what this game is! My GOTY easily (no way is Gear2 going to eclipse it for me), and probably the best game I've played since Oblivion. Make no mistake, it IS better than Oblivion, and this is coming from someone who put 250+ hours into it.

I'm working on the Violin quest right now (I forget the name), and it's just sooo awesome. Heading to the Vault-tec headquarters has been nearly a game unto itself, I think I've spent about 4 hours doing so and I'm still not done yet. I've made it a rule that if I come across an unexplored building during a quest then I must check it out, which lead me to a 2 hour jaunt through the National Guard Depot while on the way to the Vault-tec Headquarters. WOW. So awesome.

I love how you must use the tunnels to get around the downtown area. Tunnels filled with Feral Ghouls and Super Mutants.
 
Zeliard said:
And you can beat all of System Shock 2 with a wrench.

But why the hell would you? Why do people limit themselves like that in such an open game?

I dont understand the reasoning behind doing something for the sake of it. When I sit down to play a game im just a guy with a controller, I dont get into character or immerse myself in the world and believe its real. At no point in the game did I die in combat, so why do I need the clunky power armour? The majority of enemies can be easily taken down with my Chinese Assault Rifle, why should I go an hunt for a Lincoln assault rifle that does the same job? Just because I play the game differently, doesn't mean I am limiting myself.
 
Rei_Toei said:
- I think I accidentally set off some
nukes or something
while at one of those satelitte dish thingies.
I typed in some coordinates I got from a ghoul scientist I killed, activated some stuff, went out and the sky went all white and there were some loud noises and stuff. Wonder what that was all about. In the notes of the ghoul it was mentioned there might still be some weapons in the stratosphere or something.
In other cases I'd think a car had blown up in front of me but there were no cars near the dish.


THIS.

Please, somebody with a game guide could shed some light on this thing? There are different places where you can get those codes, but it didn't do anything for me.


Also, this one is a really good armor (probably best on the game)

332qjht.jpg
 
painey said:
I dont understand the reasoning behind doing something for the sake of it. When I sit down to play a game im just a guy with a controller, I dont get into character or immerse myself in the world and believe its real. At no point in the game did I die in combat, so why do I need the clunky power armour? The majority of enemies can be easily taken down with my Chinese Assault Rifle, why should I go an hunt for a Lincoln assault rifle that does the same job? Just because I play the game differently, doesn't mean I am limiting myself.

It's not "doing it for the sake of doing it" - the fun in these games is in the variety. You can beat all of Crysis with just a silenced pistol. Does that mean you have to, when there are so many other ways to take out enemies? As stated previously, you can beat System Shock 2 (and Bioshock for that matter) with a wrench. You don't have to use anything else. Is that some great weakness those games have? Fallout 1 and 2 could both be beaten using nothing but a sniper rifle, with its insane propensity for high accuracy and critical damage, especially by aiming for the eyes. Is that some major con?

You can play however you want, but if you were attempting to somehow knock the game as overly easy because you went through it by limiting yourself to one powerful weapon, that's not really gonna fly. Tons of people have had different experiences and playthroughs than you, and that's the whole point.
 
Damn I didnt think being pure evil would have any negative consequences, then I fast travelled to seneca station at night and as soon as I popped up I had 3 bounty hunters on my ass...friggin cost me like 7 stim packs :/
 
ChrisGoldstein said:
Damn I didnt think being pure evil would have any negative consequences, then I fast travelled to seneca station at night and as soon as I popped up I had 3 bounty hunters on my ass...friggin cost me like 7 stim packs :/
Any good loot on their corpses? I would welcome any meager attempts on my life!
 
Can you get to Rivet City without pushing the story forward? I wanted to get there before I do some of the other quests but I can't seem to find the way.
 
ChrisGoldstein said:
Damn I didnt think being pure evil would have any negative consequences, then I fast travelled to seneca station at night and as soon as I popped up I had 3 bounty hunters on my ass...friggin cost me like 7 stim packs :/


pst pst, if you are pure good, Talon mercenaries will go after you too ;)
 
painey said:
I dont understand the reasoning behind doing something for the sake of it. When I sit down to play a game im just a guy with a controller, I dont get into character or immerse myself in the world and believe its real. At no point in the game did I die in combat, so why do I need the clunky power armour? The majority of enemies can be easily taken down with my Chinese Assault Rifle, why should I go an hunt for a Lincoln assault rifle that does the same job? Just because I play the game differently, doesn't mean I am limiting myself.

But unlike other genres, and hell most JRPGs in the same genre, these games are meant for you to role play. To play a character in character. It's a role playing game.

Yes, you can find one weapon and use it throughout the game. The game has no built in mechanic that will stop you from doing that. But that isn't the point.

The point is to be able to play the game however you like, and there are many many ways to do so. If you're goal is to drop in a beat the game, and take nothing from the role playing experience, great. But that's not the way the game was meant to be played.
 
itxaka said:
THIS.

Please, somebody with a game guide could shed some light on this thing? There are different places where you can get those codes, but it didn't do anything for me.


Also, this one is a really good armor (probably best on the game)

332qjht.jpg

Where can you find that armor?
 
So, in Merigold Metro,
I found a note telling me to find "the package" and to look for the "rotating light" but I can't find it. Is is actually in the Merigold tunnels or what?
 
Rez>You said:
My advice is to level up your repair, steal armour/weapons from all corpses possible, repair said weapon/armour as much as possible and then sell them.

That was a long tangent. I'm not sure if you needed all that advice, but there it is. :lol
+5 for the mighty boosh avatar :lol

Yeah I guess I screwed myself before I even started the game. I had read someones advice NOT to level or take up repair. They said its useless by the middle of the game. Well hell i never thought about being able to make bank off of it. Because every weapon I sell is practically broken :lol

I now know what I gotta do. Thanks :D
 
RubxQub said:
Any good loot on their corpses? I would welcome any meager attempts on my life!


No not really they had chinese assault rifles but I already had one from killing Roy the ghoul, it was pretty exciting though. I'm damn broke right now though from spamming stim packs. Just got to level 6 and Bloody Mess is helping quite a bit though.
 
just got to
museum of history
. god, this game rocks. it has all the atmosphere of bioshock, with about twenty times the content and no end in sight. that's not a dig at bioshock, mind you--just saying that if you liked that, and wanted more, there's a very good chance you'll love this. it'll hook you quicker than mainlining jet.
 
vumpler said:
+5 for the mighty boosh avatar :lol

Yeah I guess I screwed myself before I even started the game. I had read someones advice NOT to level or take up repair. They said its useless by the middle of the game. Well hell i never thought about being able to make bank off of it. Because every weapon I sell is practically broken :lol

I now know what I gotta do. Thanks :D

lol. Dumbest Fallout advice ever, especially in Fallout 3 with its huge emphasis on the repair system and the price it costs to have it done by vendors. In fact, repair becomes even more important after the halfway point in Fallout 3, since that's when you're getting more powerful weapons who's damage rating (and price in caps) can go up by an enormous amount after repairs.
 
Jtyettis said:
Where can you find that armor?


You gotta do the quest "You Gotta Shoot 'Em in the Head"

But
instead of giving the keys to him, talk to the people in order to get a location where you can use the keys to obtain the power armor+helmet

The quest is about
killing some guys from a headshot and retrieving a key for each body as proof that they were killed, but the reason is the keys gives you access to a building in which the armour is, and you cannot obtain it any other way.

T-51b Power Armor

Value: 1000
Powered: Y
Weight: 40
Health: 2000
DR: 50
Effects: Radiation Resistance +25

T-51b Power Helmet

Value: 120
Powered: Y
Weight: 4
Health: 100
DR: 10
Effects: Radiation Resistance +8%, Charisma +1
 
Hazaro said:
The same as always. Hardest until you pansy out.

AFAIK you can change it on the fly in options... Very Hard gives you 50% more exp then Normal.

Whoa, you can change difficulty on the fly? I might want to do that then.

I'm finding the game fairly easy actually and I don't want it to end.

So, what else does raising the difficulty do? Takes more shots to kill normal enemies? Not sure if I like bullet sponges. :P
 
Tranquility Lane was absolutely fucking amazing. Trying to punch the little girl, and the failsafe both had me in fucking tears.

Also... on my first trip to Rivet City, I decided to cure my addiction and radiation poisoning. I go into the clinic and the doctor says some NPC mumbo jumbo at me, but I can't see him. I figure it's just a bug, and wait there for a while. Three days. I can hear the asshole, but I can't find him for the life of me. So, I decide to check his room. Not in there. Then I decide to check his belongings. I guess I did it a little too much, cause out of nowhere Dogmeat just pulls him out of the wall and starts mauling the shit out of him.

I reloaded, and then I went back into the doctor room hoping it was fixed. Waited another 3 days (in increments, mind you). Looking around the room, I finally pan towards the door...

He was wedged between the open door and the wall for the better part of a week.

The Karma system seems to have a cap, which is lame. I can murder thousands of innocent people, eat them in front of their kids, and loot their entire village... but giving a bum water makes me instantly drop a karma level? What?
 
chespace said:
Whoa, you can change difficulty on the fly? I might want to do that then.

I'm finding the game fairly easy actually and I don't want it to end.

So, what else does raising the difficulty do? Takes more shots to kill normal enemies? Not sure if I like bullet sponges. :P

I think they take more damage and do more damage to you.

Nose Master said:
The Karma system seems to have a cap, which is lame. I can murder thousands of innocent people, eat them in front of their kids, and loot their entire village... but giving a bum water makes me instantly drop a karma level? What?

There probably is a karma cap, but I don't think you were at it. I recently gave a bum two purified waters in a row to see if it'd drop a karma level, and it didn't. Then again, I'm a "Very Evil Pirate of the Wastes". :lol
 
Nose Master said:
Tranquility Lane was absolutely fucking amazing. Trying to punch the little girl, and the failsafe both had me in fucking tears.

Also... on my first trip to Rivet City, I decided to cure my addiction and radiation poisoning. I go into the clinic and the doctor says some NPC mumbo jumbo at me, but I can't see him. I figure it's just a bug, and wait there for a while. Three days. I can hear the asshole, but I can't find him for the life of me. So, I decide to check his room. Not in there. Then I decide to check his belongings. I guess I did it a little too much, cause out of nowhere Dogmeat just pulls him out of the wall and starts mauling the shit out of him.

I reloaded, and then I went back into the doctor room hoping it was fixed. Waited another 3 days (in increments, mind you). Looking around the room, I finally pan towards the door...

He was wedged between the open door and the wall for the better part of a week.

The Karma system seems to have a cap, which is lame. I can murder thousands of innocent people, eat them in front of their kids, and loot their entire village... but giving a bum water makes me instantly drop a karma level? What?


You can eat people?



how?
 
chespace said:
When you say they take more damage, do you mean they take more damage to kill?

Yeah, I believe so. I think they basically just have have a higher damage rating and more damage resistance. It's the typical difficulty increase you'd find in most other games. I don't think Fallout 3 does anything special with higher difficulties, like say Ninja Gaiden.
 
Just met the guys of the
Brotherhood of Steel
. That
Hosh
guy got himself killed twice and I was tempted to just get his suit and stuff instead of saving his ass. Is it safe to do so or do I get missions from him later on?
 
Zeliard said:
You need the Cannibal perk, and you can feast on human remains.

I've been doing this for a while now (I've eaten more than 100 corpses), and the one thing that bugs me is that the animation is time consuming. You take two big bites, and chew for a while. They should have made it a shorter thing to use, as it is it takes like 10 seconds maybe?

A long time when you have over 300 max health and have to eat half the battlefield after a huge fight.
 
I saved right in the middle of the Android quest last night before I quit. I just went
under water
, but I already have a hunch on who is the android. Is it
Sister
? He's got a weird look in his eye, and it seems like even if I kill him sneakily, I still get the whole place to attack me.

Also, I just wanted to say that VATS + point blank shotguns to the face never gets old. I think I've killed everyone in the game so far just to see the consequences, then I usually just reload a save just before if I didn't like the outcome.
 
ChrisGoldstein said:
Damn I didnt think being pure evil would have any negative consequences, then I fast travelled to seneca station at night and as soon as I popped up I had 3 bounty hunters on my ass...friggin cost me like 7 stim packs :/

Being good has the same problem, just different guys. Seems like every time I fast travel I have to pop three to six Talon Company mercs because I'm a goody two-shoes.

Apparently being super good has an advantage. I just popped into Megaton, and settlers are running up giving me free stimpaks and ammo. Got a hundred round of 5.56 and three stimpaks just for stepping out of my house.
 
In the Tenpenny's Tower,
that ghoul wants me to open the basement to let the Feral Ghouls in so that they will kill the occupants and they can move in. However, I wanted to convince the occupants to let the ghouls stay. Some want, others don't. I tried to convince them once, but I didn't have enough Speech to convince them.


Now I came back later, but I can't convince them anymore.
Do I have to let the ghouls in by killing the captain for his key and by the same way killing some of the innocents of the tower to finish this quest?
I don't want to lose Karma.
 
Zeliard said:
There probably is a karma cap, but I don't think you were at it. I recently gave a bum two purified waters in a row to see if it'd drop a karma level, and it didn't. Then again, I'm a "Very Evil Pirate of the Wastes". :lol

I was Very Evil ever since Megaton, and it wasn't just giving water to bums... but it didn't seem that significant, and I went back down to Evil :(

Also: I think the cannibalism animation takes so long because since it's a crime against nature it's supposed to be risky to eat them, and people flip shit if they see you doin git.
 
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