HK-47 said:On the whole I feel concentrating on polishing a smaller area instead of giving me a "playground" of vast boringness is better. Fallout 3, Oblivion, Mass Effect..all these games fall into this design philosophy and I dislike it. Wonderful world you got there. To bad I dont care about the copy and paste characters or the copy and paste caves and buildings...
Both Oblivion and Fallout's worlds felt empty and life-less. It worked for FO3 though since it's supposed to be a nuclear wasteland. I think the worlds were fun to explore and roam around in despite the recycled textures and architecture.
Mass Effect "world" was shitty though.