The Official Fallout 3 thread of post-apocalyptic proportions!

HK-47 said:
On the whole I feel concentrating on polishing a smaller area instead of giving me a "playground" of vast boringness is better. Fallout 3, Oblivion, Mass Effect..all these games fall into this design philosophy and I dislike it. Wonderful world you got there. To bad I dont care about the copy and paste characters or the copy and paste caves and buildings...

Both Oblivion and Fallout's worlds felt empty and life-less. It worked for FO3 though since it's supposed to be a nuclear wasteland. I think the worlds were fun to explore and roam around in despite the recycled textures and architecture.

Mass Effect "world" was shitty though.
 
ElyrionX said:
Both Oblivion and Fallout's worlds felt empty and life-less. It worked for FO3 though since it's supposed to be a nuclear wasteland. I think the worlds were fun to explore and roam around in despite the recycled textures and architecture.

Mass Effect "world" was shitty though.

Yep. In Mass Effect there was no world basically.
 
ElyrionX said:
Mass Effect "world" was shitty though.

Wrong.


Well, if talk about life and interaction and such I can only agree. But the mass effect world has so much backstory and different touchs here and there that it makes incredible and it allows it to be lifeless. Like ME or F3, the good things oversigth (is this correct?) the bad ones.


Well, stop with this stupid conversation, I need info about the Pitt!
 
Aaron said:
Nah. They just need to replay Morrowind. Atmosphere goes a long way to make up for shortcomings in things like dialogue, though some of the quest lines were quite well written and memorable, like the conflict between the three ruling houses. They need to work on developing characters and not just quest givers. They need to make a few real towns instead of the hollow facades with stiff and hollow shells walking about.


HK-47 said:
On the whole I feel concentrating on polishing a smaller area instead of giving me a "playground" of vast boringness is better. Fallout 3, Oblivion, Mass Effect..all these games fall into this design philosophy and I dislike it. Wonderful world you got there. To bad I dont care about the copy and paste characters or the copy and paste caves and buildings...


Which is what Vampire, KotOR II, and The Witcher have done so well. Hell, even Drakensang is alright in that respect. Semi-open environments with concentrated atmosphere serve as much more interesting backdrops. These outlines date back to the Adventure games of the late eighties and early nineties (various Sierra and LucasArts properties), where you were given freedom to explore, but the environments always had a way of guiding you back to the main quest at some point or another.

It's about finding a balance, and so far I don't think Bethesda's found that.
 
Was this bugtested at all? First off, these red diamonds with exclamation points are everywhere. My guess is it's probably landforms and objects that didn't load right. I also see just objects floating in the middle of the air. Oh and the real dealbreaker is even if I wanted to continue playing despite the ugly bugs i can't due to the game always freezing after entering a certain gate. I've tried three times so far and it always gets stuck on the loading screen.

I'm sure there will be a patch soon but pretty disappointing.

This is on Xbox 360 by the way.
 
itxaka said:
Well, stop with this stupid conversation, I need info about the Pitt!

I'm allowed to derail my own damned thread every once in a while.

Speaking of which, I haven't updated that opening post in a long time...
 
Spokeys said:
Was this bugtested at all? First off, these red diamonds with exclamation points are everywhere. My guess is it's probably landforms and objects that didn't load right. I also see just objects floating in the middle of the air. Oh and the real dealbreaker is even if I wanted to continue playing despite the ugly bugs i can't due to the game always freezing after entering a certain gate. I've tried three times so far and it always gets stuck on the loading screen.

I'm sure there will be a patch soon but pretty disappointing...

This is on Xbox 360 by the way.

see my post up the page a bit.

wtf-1.jpg
 
Bethesda strikes again.

Fallout 3 is a great game but the fucking game was riddled with a shit-ton of bugs that were never resolved. I lost a shitload of items after one of the containers in my Megaton house reset and this was an issue in Oblivion that made its way to FO3.

So it's really not surprising to hear that the DLC is buggy.

EDIT: Sounds like it's Microsoft who screwed up and not Bethesda. Oh well, still doesn't change the fact that FO3 is buggy as hell.
 
ElyrionX said:
Bethesda strikes again.

Fallout 3 is a great game but the fucking game was riddled with a shit-ton of bugs that were never resolved. I lost a shitload of items after one of the containers in my Megaton house reset and this was an issue in Oblivion that made its way to FO3.

So it's really not surprising to hear that the DLC is buggy.

EDIT: Sounds like it's Microsoft who screwed up and not Bethesda. Oh well, still doesn't change the fact that FO3 is buggy as hell.

whered you hear that? (that it was MS)
 
voltron said:
whered you hear that? (that it was MS)

I scanned through that forum link you posted. Apparently, the download file keeps changing so perhaps MS technicians uploaded the wrong file to the Marketplace?
 
voltron said:
whered you hear that? (that it was MS)


In the forums link you posted it seems to say that it was MS issue, as people bougth it and they were being asked to bougth it again.

No idea thougth, I'll rather wait a little bit before I bought it.
 
BakedPigeon said:
One of the main reasons I really enjoy Fallout 3 is I get a Morrowind type vibe out of it. Please dont fail us bethesda.
Although I mean on a purely aesthetic level, that's easily my biggest problem with Fallout 3. For me Morrowind is one of those things people pay psychiatrists to repress.
 
Been playing for an hour now, and the only bug I've encountered so far is the "floating threes" bug from Operation Anchorage(threes floating in the sky) As for the content, I like it. The setting is great, and it feels a lot more like the main game than Anchorage did. You get stripped from your stuff early on(you will get it back, but I haven't gotten that far yet), and if you want to get a lot off loot, I suggest only taking a few things with you(you'll get weapons pretty fast inside anyway)

As for the new enemies, they're pretty easy to kill, so the only challenge are other mercs(so far at least) Oh, and when you cross the bridge, be on a lookout for mines. There's a lot of them there.
 
Bethesda Blog said:
We are continuing to look into the issues people are experiencing with The Pitt for Xbox 360. As of now it looks like the file for the English version on Xbox Live was somehow corrupted. We are currently working with Microsoft to remove the existing file off of Live to prevent any further downloads. Our plan is to replace it with a new file as soon as possible. We hope to have another update for you shortly.

http://bethblog.com/

I guess I'll wait until it's corrected. The official Bethesda Boards are full of some crying whining idiots, by the way. It's like taking a binky away from a baby in there.
 
Question for those who have it: Where can I retrieve my weapons? The marker keeps flashing inside the steel mill, but I can't find those damn things, and it's the only thing that keeps me from leaving the place. I brought good gear with me!

Also, there's an Auto Axe glitch, so the axe vanishes in the sense that it becomes transparent. It's still there, and you can still kill people with it, but you cant see it.
 
This sucks, I wake up early to download The Pitt and play it and it was up but it said Xbox Live could not retrieve the information. So I decide to wait a little while and go back only to see it was taken down completely. Dammit, I know they are probably fixing whatever problems and bugs everyone is talking about but I wanted to play before work. Any word on when this might be back up?
 
I stopped playing Fallout 3 several months ago in anticipation of DLC #3 and the level cap raise. As everyone has said, retarded that they introduce this in the 3rd DLC and not before.
 
True. Because as much as I like the setting(much more than Anchorage), I feel that I'm not getting that much reward from it, because my character is fully leveled. Maybe I'll start another character after "Broken Steel" comes out and complete all quest+sidequests.
 
I started a new character just so I wouldn't waste EXP while playing the DLC. After discovering the glitches in Anchorage, I got impatient and played through it with my two main characters. One is good and the other is evil. I'm going to have them sit this one out until the 3rd DLC is out though.
 
Poor Bethesda has really poor quality control and little concern for the people who buy its products.

I really liked Fallout 3, but the game is bug-ridden mess.

The fix list for the game was as long as my arm and "addressed" a host of game-crashing and quest-wrecking issues.

Now, Bethesda's aptly named Pitt has been "corrupted."
 
I lost my old HDD, but was happily replaying the GOTY 2008. I noticed the patch didn't fix the Head of State bugs, as I still can't complete that. Now this. smh

I'm kinda boned b/c I played about 10 minutes of The Pitt this morning, and my last hard save was like 5 hours ago. Yeah I know, save early and often, but you sort of get in a rhythm when you cruise along with no crashes.

Hopefully my Pitt save will still be good after downloading the proper file.
 
MC Safety said:
Poor Bethesda has really poor quality control and little concern for the people who buy its products.

I really liked Fallout 3, but the game is bug-ridden mess.

The fix list for the game was as long as my arm and "addressed" a host of game-crashing and quest-wrecking issues.

Now, Bethesda's aptly named Pitt has been "corrupted."

I got a good 50 hours out of Fallout 3 without any bugs ... calling the game a bug-ridden mess is just plain wrong.
 
MacBosse said:
I got a good 50 hours out of Fallout 3 without any bugs ... calling the game a bug-ridden mess is just plain wrong.
I've spent 90 hours on it and I've never encountered any major bugs. The game has frozen once but I blame that on installing the game to the HDD. Oblivion had way more glitches than Fallout 3 has.
 
Just finnished it, and I would say it's good, albeit a tad short. It's about 4 hours, but to me it seemed like it was over faster than Anchorage(but then again, OA was kind of boring) Don't worry if you miss some loot, because you can actually return to The Pitt, which makes me wonder if they're going to expand on it at a later date.
 
I was so excited I downloaded the damn thing as soon as it was available, cleared my schedule, had a fat spliff and then proceeded to have my mind blown just as I thought....but in a horrible nightmare bad trip kinda way.

The whole thing is utterly bizarre, because it starts out fine enough, but then you slowly start seeing flying smokestacks and barrels, then raiders with glowing eyes, and then those triangles, and then after the bridge, crash and doom.

I just hope it gets re-uploaded sometime soon. Balls.
 
Perhaps this is all just part of Bethesda's plan. It's like the matrix is really falling apart, and the advanced computer simulation for all the people being used as batteries is being torn apart at the seams. Except, you actually know what's going on, so you travel to THE PITT and defeat a bunch of doppelgangers. At that point, you wake up all the sleeping peoples and realize that the world of FO3 was just computer program to keep everybody happy.

So, as a gamer, you've been playing a simulation of a simulation (wherein there lies a couple of other simulations) of the end of the world.

...

Yeah. I think Bethesda planned it all out from the start.
 
MC Safety said:
Poor Bethesda has really poor quality control and little concern for the people who buy its products.

i dont know about that. i complained about 1 little bug in this thread and a bethesda dude pm'd me not an hour later to help me out...
 
Glute.Belly said:
i dont know about that. i complained about 1 little bug in this thread and a bethesda dude pm'd me not an hour later to help me out...

You got lucky, I guess.

My impressions from browsing the technical support forums on their website is that they don't really seem to give a shit at all. Many threads have been created about the disappearing items from the Megaton house and yet no response was ever given. This was a bug back from the Oblivion days and it's happening again and they're probably not responding because they simply have no way or no clue as to how it can be resolved.

There was also that whole fiasco with the Anchorage DLC whereby Asian users who downloaded and paid for it were not able to use the DLC because the FO3 patch that made the DLC playable was not released for the Asian market yet. The patch did eventually come through more than a month later but in the intervening period, there was absolutely no communication at all with regards to whether the patch was coming or not and users asking for refunds were utterly ignored.


EDIT: Anyway, just to clarify, I played the shit out of Oblivion and am currently doing the same with Fallout 3. They make great games for sure and Fallout 3 is easily my GOTY 2008 but I sure do wish they were more proactive in addressing the concerns of their customers.
 
need help.

trying to find the dog 'dogmeat'
I'm level 10, I nuked the city. I know the general area where he might be. I'm very evil and have bountys on me like crazy. just searching in the general area I'm attacked like crazy mostly from bounty hunters. could someone post the map with the exact location? my googlings skills just says around here. I've died like 10 times searching for around here. I'm searching 3 squares north and 3 squares east from the vault. I just need a JPG I can copy that shows where he is. showing right damn here is your stupid dog. I spent 2 hours looking for this dog. help! I might kill him once I find him, cause this is so fustrating! love the game tho!
 
Does anyone know if I can go back to the default Fallout 3 textures after installing the high res pack without having to reinstall? I don't feel like having to redo everything just to get a stable framerate :(
 
Glute.Belly said:
i dont know about that. i complained about 1 little bug in this thread and a bethesda dude pm'd me not an hour later to help me out...

Bethesda is very concerned about its image, I have no doubt of that.

That's not the same thing as having good quality control or concern for the people who have bought its products.

I understand the nature of an open world game lends itself to bugs and such. But there is no excuse to have allowed so many errors to make it into the final product. And now, this...
 
Hmm I knew there was something wrong with the dlc. Luckily I save like every 3 minutes so I was able to load an earlier save to enter the pitt.

Btw is there any way to keep all your weapons and go in guns blazing? I made it all the way thru the gate but then these idiots stab me in my power armor and I lose my shit...wtf?

I'm sure I can take out the whole city with my arsenal. The coolest part so far was when you tell the main pitt raider 'I am death' or some thing like that.
 
Top Bottom