Melhisedek said:Should I get two released DLCs or wait until I get to lvl 20 (high level)?
Just play the game. It's going to take you a while before you run out of shit to do.
Melhisedek said:Should I get two released DLCs or wait until I get to lvl 20 (high level)?
ZombieSupaStar said:indeed, it feels much better, and areas have a level cap, so you can in theory be uber for them even if youve just gotten there (like they set the area to scale between no lower than level 5 but no higher than level 10, so if you hit it at 15, you roll them.
plus the raiders getting better weapons etc, makes more sense in this world as they would just loot what they find, it fits the lore imo better. But the raiders stay raiders, they dont transmute into other things.
I still see molerats, dogs, and bloatflys at upper levels, just less of them and yao guai and deathclaws are more frequent, plus once your visit an area, itll stay that "level" it set itself to the first time you got there, it doesnt keep leveling so springvale if visited at level 1 will still have that ranges level enemies IF you went back at level 20. But if you went there at 20 and they could range from 1 to 10, they will all be 10.
oblivion was more player level = enemies/items/loots/treasure level, which made the world boring, in fallout 3 you can go back and whup on lower level stuff (feeling supreme), take a wrong turn and get OWNED (making you want to come back later and explore), and it has a few hand placed items you can get if your crafty (like morrowind).
if elder scrolls 5 uses this system, it will be AWESOME. and I wont need FCOM and months/years of waiting for people to change it.
DarthWoo said:Just a quick question, possibly already asked and answered, but too difficult to find in this huge a thread:
As I'm starting out a new game, where's a safe place to dump all my loot that's pretty close to the Vault 101 entrance? I'm planning to play an evil character this time, soHowever, I don't know how long it will take me to get to Tenpenny Tower, so I need a makeshift base of operations to dump all my stuff since I also plan to massacre everyone in Megaton and take all their stuff.Megaton is a very bad choice once I blow it up.
Also, would you say the Fallout Classics collection for $15 from GOG is a decent deal?
DarthWoo said:Just a quick question, possibly already asked and answered, but too difficult to find in this huge a thread:
As I'm starting out a new game, where's a safe place to dump all my loot that's pretty close to the Vault 101 entrance? I'm planning to play an evil character this time, soHowever, I don't know how long it will take me to get to Tenpenny Tower, so I need a makeshift base of operations to dump all my stuff since I also plan to massacre everyone in Megaton and take all their stuff.Megaton is a very bad choice once I blow it up.
Also, would you say the Fallout Classics collection for $15 from GOG is a decent deal?
There is a destroyed house and a safe you can use to store stuff also near by.ALaz502 said:The inside of springvale elementary is what I used when I first started the game. After a few days the dudes on the outside respawn, but that's no biggie. I forgot which locker I used, but as long as you use an actual locker and not a metal box/ammo box you should be alright.
DarthWoo said:Just a quick question, possibly already asked and answered, but too difficult to find in this huge a thread:
As I'm starting out a new game, where's a safe place to dump all my loot that's pretty close to the Vault 101 entrance? I'm planning to play an evil character this time, soHowever, I don't know how long it will take me to get to Tenpenny Tower, so I need a makeshift base of operations to dump all my stuff since I also plan to massacre everyone in Megaton and take all their stuff.Megaton is a very bad choice once I blow it up.
Also, would you say the Fallout Classics collection for $15 from GOG is a decent deal?
You may, or may not, experience the screen going black occasionally, or maddingly often, in Fallout 1. If it happens, switching to PipBoy and back will refresh the screen. There are apparently some type of fixes for this on NMA but I never tried them. I was lucky enough to rarely experience this problem myself. It apparently has something to do with other Windows programs trying to update their windows in the background which screws with Fallout's fullscreen display.Wehrwolf said:Sorry for continuing the drifting a bit off topic, but any known issues with playing the classic fallouts on XP?
wow, they look great, thanks for posting them!neoism said:http://i44.tinypic.com/anzbpt.jpg
http://i44.tinypic.com/16itnx4.jpg
Not sure if these have been posted or not, thought I'd share!
Grimm Fandango said:I have random pixels across the screen as weird colors. I assume it's from version 1.5. I also got a bluescreen after the update, my first ever on this PC.
Dammit and just when I got back into this game.
Melhisedek said:Isn't the latest version 1.4?
New Features
New achievements for Broken Steel
Bug Fixes
Fixed issue with VATS calculations not appearing properly for perks (PC)
Fixed crash related to altered references between master files
LOD objects render properly when loaded from DLC worldspaces
Fixed issue with companion NPCs not loading into cells immediately after player
ckohler said:Quick question about Broken Steel, if I leave any side quests unfinished at the end of the game, will I be able to complete them once Broken Steel is installed and I'm roaming the wasteland or will those side-quests simply have ended?
Chittagong said:Question 2 - does the game involve a richer adventure mechanic than moving long distances between objective points and shooting enemies on the way?
Chittagong said:Started to play this an a couple of hours in.
I'm in this long-ass underground thing after the radio station and have exhausted pretty much all my healing stuff. Now, I figured I could teleport back to shop but no - "can't travel while there are enemies near by". Well no shit, that's why I need to travel. I'm too low on energy to fight them. So I'm stuck.
Question 1 - how the hell do I get to stock up if I'm stuck?
Question 2 - does the game involve a richer adventure mechanic than moving long distances between objective points and shooting enemies on the way?
Wow, where did suddenly come from? Sooooo awesome!neoism said:http://i44.tinypic.com/anzbpt.jpg
http://i44.tinypic.com/16itnx4.jpg
Not sure if these have been posted or not, thought I'd share!
Chittagong said:Hmm... was finally able to escape by using my last nuke. I'm now some 7 hours in, and even if I find the game a bit uneventful, the world has got this odd draw that just makes me want to walk and look around.
Anyway, my current quest is to head to Rivet City. I have a couple of questions:
1. How can I learn to use an armor? I found an awesome armor from some guards but I supposedly learn training.
2. Is this game supposed to be hard as fuck or am I doing something wrong? I seem to be chronically out of stim-packs, frag grenades and money, and three super mutants attacking at me at once is hard. I'm level 6.
Chittagong said:Hmm... was finally able to escape by using my last nuke. I'm now some 7 hours in, and even if I find the game a bit uneventful, the world has got this odd draw that just makes me want to walk and look around.
Anyway, my current quest is to head to Rivet City. I have a couple of questions:
1. How can I learn to use an armor? I found an awesome armor from some guards but I supposedly learn training.
JayDub said:Am I reading this right? Im looking at the side quest guides and there are only 17-18 side quests? What happened to the 100s you can get in Oblivion?
JayDub said:Am I reading this right? Im looking at the side quest guides and there are only 17-18 side quests? What happened to the 100s you can get in Oblivion?
JayDub said:Shit, its true? I thought that these were just the main side quests, and that there were some smaller ones littered about...guess not.
sankao said:Seriously, Fallout 3's "sidequests" are the best...ever.They are massive, original and rewarding.
The reward really blows too. Next time I run into her I'm going to bribe her boyfriend and blow her head off.Infamypack said:The only sidequest I hated was the Nuka Cola challenge because I used up all my quatums on my first file, and this was one of the last quests I did. I had do this one and the bobblehead one on my second file for 1000/1000. :lol
Infamypack said:Wow, where did suddenly come from? Sooooo awesome!
Thanks for sharing!![]()
ZombieSupaStar said:first one is a fan art poster from this guy (I think he posts at NMA, ah hes also working on the Fallout MMORPG for Interplay)
http://www.defonten.az/?page_id=18
http://www.defonten.az/?page_id=4
2nd one is brotherhood of steel in a .....rambo ...pose
and as far as quests go
fallout 3 vs oblivion is definitely a quality vs quantity comparison. I just hope that the next elder scrolls is a bit smaller, less "dur hur' fencepost-like quest givers/npc's
HK-47 said:I dont think either had strong quest outside a few. Like The Replicant Man or Shoot Em in the Head were merely balls to the walls combat, good loot, choices, interesting premise. Quest like Head of State and Oasis had such poor writing and were so stupid I was facepalming the entire time, not to mention HoS's horrible bug problems. They just highlighted the inconsistent nature of the world Bethesda built.
ZombieSupaStar said:well i was trying to be nice about it, they were quality as far as bethesda was concerned...:lol
im replaying the game and.....i love convincing someone to off themselves in literally 2 sentences ........... :[
i should just really get back into dwarf fortress....
HK-47 said:I've always wanted to get into Dwarf Fortress, but I'm in the middle of CRPG and p&c adventure marathon. I'm on BG II, KotOR II and The Longest Journey right now.
Mass Effect also had that "off in one sentence" thing. Everyone tries to duplicate the Master, but they just fail miserably.