lawblob said:Edge looks rad, but $5 seems pricey. I'll wait for a price-cut.
>:-(
for shaaaaaame
lawblob said:Edge looks rad, but $5 seems pricey. I'll wait for a price-cut.
It seems to be built into Star Defense. I hope it has a really small footprint if they have to build it into every single app that uses it.lawblob said:Wait, Plus is already out? How do I get it?
Struct09 said:Any Picross fans? What's the best Picross game?
I tried all the Lite versions I could find, and thought PicGrid was pretty good. The other two Lites that I tried were bleh, but I noticed there's a couple on the App Store with no demo version.
I brought it at launch and it's fun, simple and has plenty of tournaments and things to do, you unlock a few new outfits, hats and balls to effect your stats but they only help a little bit. Worth the sale price by far.Shanks said:So what's the verdict on Let's Golf? It's only 99 cents but I don't want to spend that on garbage! :lol
jonnybryce said:Tomorrow I'm going to add you guys. It'll be some variation of Jonathan so accept me please![]()
dream said:I'm actually jonathan on Plus+. )
jonnybryce said::lol :lol :lol :lol :lol :lol :lol :lol :lol :lol :lol
I was looking to see if you could register online yesterday because I knew someone would take it but I was hoping no one did. :lol At least it's someone on Gaf.
I'll be some variation of Jonathan, confirmed.![]()
yurinka said:Hi guys!
Sorry for the "spam" but we are going to release really soon (maybe this week? maybe they are already released?) a couple of great I-Phone games:
No such thing as spam in this thread.yurinka said:Hi guys!
Sorry for the "spam" but we are going to release really soon (maybe this week? maybe they are already released?) a couple of great I-Phone games:
3D Rollercoaster Rush
Iphone version of our popular series in mobile phones. I personally really like the visuals, I played the iPhone version today for first time and it looks just amazing. Look this (not final) footage:
http://www.youtube.com/watch?v=urHekbo0jzw
Jungle Bloxx
A new IP, released as "Diamond Tumble" in mobile phones. Pocket Gamer selected it as one of the Top 10 best puzzles for mobile phones. I worked in this game, and I'm really proud seeing it in the same list than Tetris or Puzzle Bobble.
Take a look, it's an early buid of the iPhone version:
http://www.youtube.com/watch?v=RXKY9ZZVOI0
Edit: 3D Rollercoaster Rush is already out. Here you have link to free versions of all of our iPhone games, including this one: http://www.digitalchocolate.com/iphone/
Don't do this to me.Lord Error said:I have had a chance to test Zen Bound on 3GS today in the store, and was very impressed to see that the framerate was pretty much locked 60 even on the more complex objects. To contrast that with my 1st gen Touch (same as in Iphone I presume) the framerate with those shapes was probably 20-25FPS, if not worse. Also, the whole unit felt a lot faster, there never seemed to be a moment where I had to wait for things to show up or respond to a command. Very snappy.
lawblob said:So... Edge or Star Defense? Not sure I need another TD game, but + looks pretty cool.
I had that error with the terms of use and I've also had an error where my iphone just seemingly died on me. The next day it just sort of cleared up for me.Deadly Cyclone said:Sad.
I updated my Ipod Touch to 3.0 and the update went fine. After I got an error where I had to continually accept the terms of use. So I then left it for a bit hoping it would clear up, I then went to wake the ipod up and nothing happened. It will not come on at all. I went and tried a restore and halfway through it errors out and the ipod dies again.
Try rebooting the ipod (press power button and home button together for ~10 seconds) and see if it boots up. If it does, then try restoring it.Deadly Cyclone said:Sad.
I updated my Ipod Touch to 3.0 and the update went fine. After I got an error where I had to continually accept the terms of use. So I then left it for a bit hoping it would clear up, I then went to wake the ipod up and nothing happened. It will not come on at all. I went and tried a restore and halfway through it errors out and the ipod dies again.
Hehe, I'm hoping to get mine tomorrow, if Rogers lets me upgrade to it, I'm 3 months away from the end of my contract with them, but I have a non-smartphone phone right now, so who knows what they decide to do.cjelly said:Don't do this to me.
I've got 6 months of my contract left and I can barely wait!
Did that last night, so awesome :lolcjelly said:
Lord Error said:Try rebooting the ipod (press power button and home button together for ~10 seconds) and see if it boots up. If it does, then try restoring it.
.
:lol it's my name too. How about that, three Jonathans across such a small number of posts.dream said:Heh, add me when you get an account and we'll bond over having an excellent name.
Sean said:So is there no way for me to register a Plus+ username yet without buying Star Defense? Was kinda hoping there'd be a website where I could "reserve" my name.
eznark said:Go nuts, I want to see how this is going to work. If successful (and adopted across publishers) it could be pretty excellent. Definitely adds some entertainment to an otherwise straightforward TD game.
Interesting, it uses a sort of twitter system which doesn't require accepting a friend request, just puts em in a "followers" tab.
Khanage said:It's definitely well thought out, and is a lot more sophisticated than the other proposed iphone gaming social networks. It would be fantastic if this is adopted by other publishers. It definitely has that potential. I wonder what the cost would be for entry into this for other publishers... I hope there isn't one!
It seems Apple is completely content with allowing a third party to create a system that could potentially tie all, or at least a vast majority of the games within a single social environment. Their approach to this is in such stark contrast to Sony's and Microsoft's. It is very refreshing to see a company have such an open approach. But, on the other hand, we still keep on reading and hearing of Apple's draconian approach to App Store approvals... The iPhone definitely has a bizarre and interesting ecosystem.
Stoney Mason said:Finally tried one of the apps with built in music support. Pretty nice.
If only they hadn't fucked it up by not allowing read music access. I'm still bitter on that![]()
Get this game. It is easily one of the best games on the platform and it is now even better with the new controls they put in the last content patch. I hope it gets a bit of a bump from this lawsuit thing.Stoney Mason said:Edge
dream said:Wait, what did they do?
Stoney Mason said:While I applaud the approach in many ways I also miss the unified standards that come when a company is directly behind pushing the platform more. I can easily see lots of these little systems popping up like Plus+ instead of having one centralized thing like PSN or Xbox Live. It has its disadvantages and its advantages...
jonnybryce said:I hope the advantage of this is that the best community system prevails and becomes adopted, but I fear that as Plus+ gains popularity, every developer will try to mimic Xbox Live in their own way and never back down. I don't want a screen name and profile and friends list for every developer or every different game, and I really hope there becomes a standard, whether it's Plus+ or something better.
Stoney Mason said:While I applaud the approach in many ways I also miss the unified standards that come when a company is directly behind pushing the platform more. I can easily see lots of these little systems popping up like Plus+ instead of having one centralized thing like PSN or Xbox Live. It has its disadvantages and its advantages...
VOOK said:Not a game but the Sygic GPS Turn by Turn app is out... should I get it >_> Can't find any reviews.
Khanage said:WOW!!! That's expensive! I'd wait for some reviews...
I'm away from home in a small country town currently so I couldn't give it a full workout, but it looks nice! Works as you would expect. No text-to-speech. No volume control (sure this will be fixed soon using volume keys changes ringer not app volume)
The display is very nice, GPS gets a lock quickly. Interface is snappy, however it doesn't use common apple standard interface gestures like pinching, panning, flicking (it has scroll bars!) probably a throwback to its Nokia roots.
You can configure the display and it has a fair few options, fully supports metric measurements. Maps look stunning. Route recalc is fast. POI database is extensive (moreso than my dedicated Navman S150)
I plan on having a couple of GPS apps on my phone (probably Tomtom also when it comes out) but overall I'm very happy.
Over the weekend, Peggle on iPhone was lowered from five dollars to just one. (Sorry if you missed it, the price is back up to five.) As I mentioned previously, it wasnt just PopCap being nice. No, it was just their way of hacking the iPhone AppStore, which is overly biased towards best-selling titles, listing those apps with the highest sales right at the top.
The issue with this method is that the top-selling list is determined by the number of times that app has been purchased, not the total amount of money that app has made. Therefore, more expensive apps are at a huge disadvantage, getting pushed down by the myriad of fart simulators that sell for a buck.
PopCaps solution to this problem? Go incognito as a cheap app! Before the sale, Peggle was hovering around #60 of the top-selling apps. After the sale, which lasted four days? Peggle was at number one. Not only that, according to a PopCap spokesman, they sold nearly as many units in those four days as they had in the 3 weeks afters the games launch.
While its awesome that a solid game is getting the attention it deserves on the AppStore, Apple really needs to take another look at how the store is structured. Discouraging higher priced (and potentially more premium) apps is only going to bring the average quality down, thus giving the store the reputation that it has (with fart and baby-shaking simulators running rampant).
Stoney Mason said:And here is one of the fundamental exact problems I have with the app store which is why I keep hammering on it. 99 cents apps are not the solution for the app store. They are a long term problem that needs a better solution than apple currently has implemented or seems interested in working on. At the very minimum do not use unit sales to implement the top 100. It is overly punishing for apps that cost above 99 cents. Use total revenue.